- L_FALLTHROUGH (C macro)
- L_HASCPPATTRIB (C macro)
- L_MAYBEUNUSED (C macro)
- L_NODISCARD (C macro)
- L_NORETURN (C macro)
- largeExplosion (C++ struct)
- legion::application::ApplicationModule (C++ class)
- legion::application::ApplicationModule::priority (C++ function)
- legion::application::ApplicationModule::setup (C++ function)
- legion::application::char_input (C++ struct)
- legion::application::char_input::char_input (C++ function), [1]
- legion::application::char_input::character (C++ member)
- legion::application::char_input::persistent (C++ function)
- legion::application::char_input::unique (C++ function)
- legion::application::char_input::windowHandle (C++ member)
- legion::application::context_guard (C++ struct)
- legion::application::context_guard::context_guard (C++ function), [1], [2], [3]
- legion::application::context_guard::contextIsValid (C++ function)
- legion::application::context_guard::~context_guard (C++ function)
- legion::application::ContextHelper (C++ class)
- legion::application::ContextHelper::addOnInitCallback (C++ function)
- legion::application::ContextHelper::ContextHelper (C++ function)
- legion::application::ContextHelper::createWindow (C++ function), [1]
- legion::application::ContextHelper::destroyWindow (C++ function)
- legion::application::ContextHelper::getCurrentContext (C++ function)
- legion::application::ContextHelper::getCurrentMonitor (C++ function)
- legion::application::ContextHelper::getError (C++ function)
- legion::application::ContextHelper::getFramebufferSize (C++ function)
- legion::application::ContextHelper::getGamepadSate (C++ function)
- legion::application::ContextHelper::getPrimaryMonitor (C++ function)
- legion::application::ContextHelper::getPrimaryVideoMode (C++ function)
- legion::application::ContextHelper::getProcAddress (C++ function)
- legion::application::ContextHelper::getVideoMode (C++ function)
- legion::application::ContextHelper::getWindowPos (C++ function)
- legion::application::ContextHelper::init (C++ function)
- legion::application::ContextHelper::initialized (C++ function)
- legion::application::ContextHelper::joystickPresent (C++ function)
- legion::application::ContextHelper::makeContextCurrent (C++ function)
- legion::application::ContextHelper::pollEvents (C++ function)
- legion::application::ContextHelper::setCharCallback (C++ function)
- legion::application::ContextHelper::setCursorEnterCallback (C++ function)
- legion::application::ContextHelper::setCursorPosCallback (C++ function)
- legion::application::ContextHelper::setDropCallback (C++ function)
- legion::application::ContextHelper::setFramebufferSizeCallback (C++ function)
- legion::application::ContextHelper::setInputMode (C++ function)
- legion::application::ContextHelper::setJoystickCallback (C++ function)
- legion::application::ContextHelper::setKeyCallback (C++ function)
- legion::application::ContextHelper::setMouseButtonCallback (C++ function)
- legion::application::ContextHelper::setScrollCallback (C++ function)
- legion::application::ContextHelper::setWindowAttrib (C++ function)
- legion::application::ContextHelper::setWindowCloseCallback (C++ function)
- legion::application::ContextHelper::setWindowContentScaleCallback (C++ function)
- legion::application::ContextHelper::setWindowFocusCallback (C++ function)
- legion::application::ContextHelper::setWindowIcon (C++ function)
- legion::application::ContextHelper::setWindowIconifyCallback (C++ function)
- legion::application::ContextHelper::setWindowMaximizeCallback (C++ function)
- legion::application::ContextHelper::setWindowMonitor (C++ function)
- legion::application::ContextHelper::setWindowPos (C++ function), [1]
- legion::application::ContextHelper::setWindowPosCallback (C++ function)
- legion::application::ContextHelper::setWindowRefreshCallback (C++ function)
- legion::application::ContextHelper::setWindowShouldClose (C++ function)
- legion::application::ContextHelper::setWindowSizeCallback (C++ function)
- legion::application::ContextHelper::showWindow (C++ function)
- legion::application::ContextHelper::swapBuffers (C++ function)
- legion::application::ContextHelper::swapInterval (C++ function)
- legion::application::ContextHelper::terminate (C++ function)
- legion::application::ContextHelper::updateGamepadMappings (C++ function)
- legion::application::ContextHelper::updateWindowFocus (C++ function)
- legion::application::ContextHelper::windowHint (C++ function)
- legion::application::ContextHelper::windowShouldClose (C++ function)
- legion::application::ContextHelper::~ContextHelper (C++ function)
- legion::application::gl_id (C++ type)
- legion::application::gl_location (C++ type)
- legion::application::input_action (C++ struct)
- legion::application::input_action::identifier (C++ member)
- legion::application::input_action::input_delta (C++ member)
- legion::application::input_action::mods (C++ member)
- legion::application::input_action::pressed (C++ function)
- legion::application::input_action::released (C++ function)
- legion::application::input_action::set (C++ function)
- legion::application::input_action::unique (C++ function)
- legion::application::input_action::value (C++ member)
- legion::application::input_axis (C++ struct)
- legion::application::input_axis::identifier (C++ member)
- legion::application::input_axis::identifier_parts (C++ member)
- legion::application::input_axis::input_delta (C++ member)
- legion::application::input_axis::mods (C++ member)
- legion::application::input_axis::mods_parts (C++ member)
- legion::application::input_axis::unique (C++ function)
- legion::application::input_axis::value (C++ member)
- legion::application::input_axis::value_parts (C++ member)
- legion::application::inputmap (C++ struct)
- legion::application::inputmap::get_family (C++ function)
- legion::application::inputmap::has_keys_and_axis (C++ function)
- legion::application::inputmap::is_axis (C++ function)
- legion::application::inputmap::is_family (C++ function)
- legion::application::inputmap::is_key (C++ function)
- legion::application::inputmap::method (C++ enum)
- legion::application::inputmap::method::A (C++ enumerator)
- legion::application::inputmap::method::APOSTROPHE (C++ enumerator)
- legion::application::inputmap::method::B (C++ enumerator)
- legion::application::inputmap::method::BACKSLASH (C++ enumerator)
- legion::application::inputmap::method::BACKSPACE (C++ enumerator)
- legion::application::inputmap::method::C (C++ enumerator)
- legion::application::inputmap::method::CAPS_LOCK (C++ enumerator)
- legion::application::inputmap::method::CHAR (C++ enumerator)
- legion::application::inputmap::method::COMMA (C++ enumerator)
- legion::application::inputmap::method::D (C++ enumerator)
- legion::application::inputmap::method::DEL (C++ enumerator)
- legion::application::inputmap::method::DOWN (C++ enumerator)
- legion::application::inputmap::method::E (C++ enumerator)
- legion::application::inputmap::method::END (C++ enumerator)
- legion::application::inputmap::method::ENTER (C++ enumerator)
- legion::application::inputmap::method::EQUAL (C++ enumerator)
- legion::application::inputmap::method::ESCAPE (C++ enumerator)
- legion::application::inputmap::method::F (C++ enumerator)
- legion::application::inputmap::method::F1 (C++ enumerator)
- legion::application::inputmap::method::F10 (C++ enumerator)
- legion::application::inputmap::method::F11 (C++ enumerator)
- legion::application::inputmap::method::F12 (C++ enumerator)
- legion::application::inputmap::method::F13 (C++ enumerator)
- legion::application::inputmap::method::F14 (C++ enumerator)
- legion::application::inputmap::method::F15 (C++ enumerator)
- legion::application::inputmap::method::F16 (C++ enumerator)
- legion::application::inputmap::method::F17 (C++ enumerator)
- legion::application::inputmap::method::F18 (C++ enumerator)
- legion::application::inputmap::method::F19 (C++ enumerator)
- legion::application::inputmap::method::F2 (C++ enumerator)
- legion::application::inputmap::method::F20 (C++ enumerator)
- legion::application::inputmap::method::F21 (C++ enumerator)
- legion::application::inputmap::method::F22 (C++ enumerator)
- legion::application::inputmap::method::F23 (C++ enumerator)
- legion::application::inputmap::method::F24 (C++ enumerator)
- legion::application::inputmap::method::F25 (C++ enumerator)
- legion::application::inputmap::method::F3 (C++ enumerator)
- legion::application::inputmap::method::F4 (C++ enumerator)
- legion::application::inputmap::method::F5 (C++ enumerator)
- legion::application::inputmap::method::F6 (C++ enumerator)
- legion::application::inputmap::method::F7 (C++ enumerator)
- legion::application::inputmap::method::F8 (C++ enumerator)
- legion::application::inputmap::method::F9 (C++ enumerator)
- legion::application::inputmap::method::G (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_A (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_B (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_BACK (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_DPAD_DOWN (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_DPAD_LEFT (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_DPAD_RIGHT (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_DPAD_UP (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_GUIDE (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_LEFT_AXIS (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_LEFT_BUMPER (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_LEFT_THUMB (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_LEFT_TRIGGER (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_LEFT_X (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_LEFT_Y (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_RIGHT_AXIS (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_RIGHT_BUMPER (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_RIGHT_THUMB (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_RIGHT_TRIGGER (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_RIGHT_X (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_RIGHT_Y (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_START (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_X (C++ enumerator)
- legion::application::inputmap::method::GAMEPAD_Y (C++ enumerator)
- legion::application::inputmap::method::GRAVE_ACCENT (C++ enumerator)
- legion::application::inputmap::method::H (C++ enumerator)
- legion::application::inputmap::method::HOME (C++ enumerator)
- legion::application::inputmap::method::HSCROLL (C++ enumerator)
- legion::application::inputmap::method::I (C++ enumerator)
- legion::application::inputmap::method::INSERT (C++ enumerator)
- legion::application::inputmap::method::J (C++ enumerator)
- legion::application::inputmap::method::JOY (C++ enumerator)
- legion::application::inputmap::method::K (C++ enumerator)
- legion::application::inputmap::method::KEY (C++ enumerator)
- legion::application::inputmap::method::KP_0 (C++ enumerator)
- legion::application::inputmap::method::KP_1 (C++ enumerator)
- legion::application::inputmap::method::KP_2 (C++ enumerator)
- legion::application::inputmap::method::KP_3 (C++ enumerator)
- legion::application::inputmap::method::KP_4 (C++ enumerator)
- legion::application::inputmap::method::KP_5 (C++ enumerator)
- legion::application::inputmap::method::KP_6 (C++ enumerator)
- legion::application::inputmap::method::KP_7 (C++ enumerator)
- legion::application::inputmap::method::KP_8 (C++ enumerator)
- legion::application::inputmap::method::KP_9 (C++ enumerator)
- legion::application::inputmap::method::KP_ADD (C++ enumerator)
- legion::application::inputmap::method::KP_DECIMAL (C++ enumerator)
- legion::application::inputmap::method::KP_DIVIDE (C++ enumerator)
- legion::application::inputmap::method::KP_ENTER (C++ enumerator)
- legion::application::inputmap::method::KP_EQUAL (C++ enumerator)
- legion::application::inputmap::method::KP_MULTIPLY (C++ enumerator)
- legion::application::inputmap::method::KP_SUBTRACT (C++ enumerator)
- legion::application::inputmap::method::L (C++ enumerator)
- legion::application::inputmap::method::LEFT (C++ enumerator)
- legion::application::inputmap::method::LEFT_ALT (C++ enumerator)
- legion::application::inputmap::method::LEFT_BRACKET (C++ enumerator)
- legion::application::inputmap::method::LEFT_CONTROL (C++ enumerator)
- legion::application::inputmap::method::LEFT_SHIFT (C++ enumerator)
- legion::application::inputmap::method::LEFT_SUPER (C++ enumerator)
- legion::application::inputmap::method::M (C++ enumerator)
- legion::application::inputmap::method::MENU (C++ enumerator)
- legion::application::inputmap::method::MINUS (C++ enumerator)
- legion::application::inputmap::method::MOUSE (C++ enumerator)
- legion::application::inputmap::method::MOUSE_LEFT (C++ enumerator)
- legion::application::inputmap::method::MOUSE_MIDDLE (C++ enumerator)
- legion::application::inputmap::method::MOUSE_RIGHT (C++ enumerator)
- legion::application::inputmap::method::MOUSE_X (C++ enumerator)
- legion::application::inputmap::method::MOUSE_Y (C++ enumerator)
- legion::application::inputmap::method::N (C++ enumerator)
- legion::application::inputmap::method::NUM0 (C++ enumerator)
- legion::application::inputmap::method::NUM1 (C++ enumerator)
- legion::application::inputmap::method::NUM2 (C++ enumerator)
- legion::application::inputmap::method::NUM3 (C++ enumerator)
- legion::application::inputmap::method::NUM4 (C++ enumerator)
- legion::application::inputmap::method::NUM5 (C++ enumerator)
- legion::application::inputmap::method::NUM6 (C++ enumerator)
- legion::application::inputmap::method::NUM7 (C++ enumerator)
- legion::application::inputmap::method::NUM8 (C++ enumerator)
- legion::application::inputmap::method::NUM9 (C++ enumerator)
- legion::application::inputmap::method::NUM_LOCK (C++ enumerator)
- legion::application::inputmap::method::O (C++ enumerator)
- legion::application::inputmap::method::P (C++ enumerator)
- legion::application::inputmap::method::PAGE_DOWN (C++ enumerator)
- legion::application::inputmap::method::PAGE_UP (C++ enumerator)
- legion::application::inputmap::method::PAUSE (C++ enumerator)
- legion::application::inputmap::method::PERIOD (C++ enumerator)
- legion::application::inputmap::method::PRINT_SCREEN (C++ enumerator)
- legion::application::inputmap::method::Q (C++ enumerator)
- legion::application::inputmap::method::R (C++ enumerator)
- legion::application::inputmap::method::RIGHT (C++ enumerator)
- legion::application::inputmap::method::RIGHT_ALT (C++ enumerator)
- legion::application::inputmap::method::RIGHT_BRACKET (C++ enumerator)
- legion::application::inputmap::method::RIGHT_CONTROL (C++ enumerator)
- legion::application::inputmap::method::RIGHT_SHIFT (C++ enumerator)
- legion::application::inputmap::method::RIGHT_SUPER (C++ enumerator)
- legion::application::inputmap::method::S (C++ enumerator)
- legion::application::inputmap::method::SCROLL (C++ enumerator)
- legion::application::inputmap::method::SCROLL_LOCK (C++ enumerator)
- legion::application::inputmap::method::SEMICOLON (C++ enumerator)
- legion::application::inputmap::method::SLASH (C++ enumerator)
- legion::application::inputmap::method::SPACE (C++ enumerator)
- legion::application::inputmap::method::T (C++ enumerator)
- legion::application::inputmap::method::TAB (C++ enumerator)
- legion::application::inputmap::method::U (C++ enumerator)
- legion::application::inputmap::method::UP (C++ enumerator)
- legion::application::inputmap::method::V (C++ enumerator)
- legion::application::inputmap::method::VSCROLL (C++ enumerator)
- legion::application::inputmap::method::W (C++ enumerator)
- legion::application::inputmap::method::WORLD_1 (C++ enumerator)
- legion::application::inputmap::method::WORLD_2 (C++ enumerator)
- legion::application::inputmap::method::X (C++ enumerator)
- legion::application::inputmap::method::Y (C++ enumerator)
- legion::application::inputmap::method::Z (C++ enumerator)
- legion::application::inputmap::modifier_keys (C++ enum)
- legion::application::inputmap::modifier_keys::ALT (C++ enumerator)
- legion::application::inputmap::modifier_keys::CTRL (C++ enumerator)
- legion::application::inputmap::modifier_keys::JOYSTICK0 (C++ enumerator)
- legion::application::inputmap::modifier_keys::JOYSTICK1 (C++ enumerator)
- legion::application::inputmap::modifier_keys::JOYSTICK2 (C++ enumerator)
- legion::application::inputmap::modifier_keys::JOYSTICK3 (C++ enumerator)
- legion::application::inputmap::modifier_keys::MAX_SIZE (C++ enumerator)
- legion::application::inputmap::modifier_keys::NONE (C++ enumerator)
- legion::application::inputmap::modifier_keys::SHIFT (C++ enumerator)
- legion::application::inputmap::value (C++ function)
- legion::application::InputSystem (C++ class)
- legion::application::InputSystem::action_data (C++ struct)
- legion::application::InputSystem::action_data::callback (C++ member)
- legion::application::InputSystem::action_data::last_method (C++ member)
- legion::application::InputSystem::action_data::last_mods (C++ member)
- legion::application::InputSystem::action_data::last_state (C++ member)
- legion::application::InputSystem::action_data::repeat (C++ member)
- legion::application::InputSystem::action_data::trigger_value (C++ member)
- legion::application::InputSystem::axis_command_queue (C++ struct)
- legion::application::InputSystem::axis_command_queue::invoke (C++ member)
- legion::application::InputSystem::axis_command_queue::methods (C++ member)
- legion::application::InputSystem::axis_command_queue::mods (C++ member)
- legion::application::InputSystem::axis_command_queue::values (C++ member)
- legion::application::InputSystem::axis_data (C++ struct)
- legion::application::InputSystem::axis_data::callback (C++ member)
- legion::application::InputSystem::axis_data::last_method (C++ member)
- legion::application::InputSystem::axis_data::last_mods (C++ member)
- legion::application::InputSystem::axis_data::last_value (C++ member)
- legion::application::InputSystem::createBinding (C++ function)
- legion::application::InputSystem::getMouseDelta (C++ function)
- legion::application::InputSystem::getMousePosition (C++ function)
- legion::application::InputSystem::removeBinding (C++ function)
- legion::application::InputSystem::setup (C++ function)
- legion::application::invalid_window (C++ member)
- legion::application::key_input (C++ struct)
- legion::application::key_input::action (C++ member)
- legion::application::key_input::key (C++ member)
- legion::application::key_input::key_input (C++ function), [1]
- legion::application::key_input::mods (C++ member)
- legion::application::key_input::persistent (C++ function)
- legion::application::key_input::scancode (C++ member)
- legion::application::key_input::unique (C++ function)
- legion::application::key_input::windowHandle (C++ member)
- legion::application::mouse_button (C++ struct)
- legion::application::mouse_button::action (C++ member)
- legion::application::mouse_button::button (C++ member)
- legion::application::mouse_button::mods (C++ member)
- legion::application::mouse_button::mouse_button (C++ function), [1]
- legion::application::mouse_button::persistent (C++ function)
- legion::application::mouse_button::unique (C++ function)
- legion::application::mouse_button::windowHandle (C++ member)
- legion::application::mouse_enter_window (C++ struct)
- legion::application::mouse_enter_window::entered (C++ member)
- legion::application::mouse_enter_window::mouse_enter_window (C++ function), [1]
- legion::application::mouse_enter_window::persistent (C++ function)
- legion::application::mouse_enter_window::unique (C++ function)
- legion::application::mouse_enter_window::windowHandle (C++ member)
- legion::application::mouse_moved (C++ struct)
- legion::application::mouse_moved::mouse_moved (C++ function), [1]
- legion::application::mouse_moved::persistent (C++ function)
- legion::application::mouse_moved::position (C++ member)
- legion::application::mouse_moved::unique (C++ function)
- legion::application::mouse_moved::windowHandle (C++ member)
- legion::application::mouse_scrolled (C++ struct)
- legion::application::mouse_scrolled::mouse_scrolled (C++ function), [1]
- legion::application::mouse_scrolled::offset (C++ member)
- legion::application::mouse_scrolled::persistent (C++ function)
- legion::application::mouse_scrolled::unique (C++ function)
- legion::application::mouse_scrolled::windowHandle (C++ member)
- legion::application::window (C++ struct)
- legion::application::window::enableCursor (C++ function)
- legion::application::window::framebufferSize (C++ function)
- legion::application::window::handle (C++ member)
- legion::application::window::isFullscreen (C++ function)
- legion::application::window::lock (C++ member)
- legion::application::window::operator GLFWwindow* (C++ function)
- legion::application::window::operator= (C++ function)
- legion::application::window::setSwapInterval (C++ function)
- legion::application::window::show (C++ function)
- legion::application::window::size (C++ function)
- legion::application::window::swapInterval (C++ function)
- legion::application::window::title (C++ function)
- legion::application::window::window (C++ function), [1]
- legion::application::window_close (C++ struct)
- legion::application::window_close::persistent (C++ function)
- legion::application::window_close::unique (C++ function)
- legion::application::window_close::window_close (C++ function), [1]
- legion::application::window_close::windowHandle (C++ member)
- legion::application::window_content_rescale (C++ struct)
- legion::application::window_content_rescale::persistent (C++ function)
- legion::application::window_content_rescale::scale (C++ member)
- legion::application::window_content_rescale::unique (C++ function)
- legion::application::window_content_rescale::window_content_rescale (C++ function), [1]
- legion::application::window_content_rescale::windowHandle (C++ member)
- legion::application::window_focus (C++ struct)
- legion::application::window_focus::focused (C++ member)
- legion::application::window_focus::persistent (C++ function)
- legion::application::window_focus::unique (C++ function)
- legion::application::window_focus::window_focus (C++ function), [1]
- legion::application::window_focus::windowHandle (C++ member)
- legion::application::window_framebuffer_resize (C++ struct)
- legion::application::window_framebuffer_resize::persistent (C++ function)
- legion::application::window_framebuffer_resize::size (C++ member)
- legion::application::window_framebuffer_resize::unique (C++ function)
- legion::application::window_framebuffer_resize::window_framebuffer_resize (C++ function), [1]
- legion::application::window_framebuffer_resize::windowHandle (C++ member)
- legion::application::window_iconified (C++ struct)
- legion::application::window_iconified::iconified (C++ member)
- legion::application::window_iconified::persistent (C++ function)
- legion::application::window_iconified::unique (C++ function)
- legion::application::window_iconified::window_iconified (C++ function), [1]
- legion::application::window_iconified::windowHandle (C++ member)
- legion::application::window_item_dropped (C++ struct)
- legion::application::window_item_dropped::paths (C++ member)
- legion::application::window_item_dropped::persistent (C++ function)
- legion::application::window_item_dropped::unique (C++ function)
- legion::application::window_item_dropped::window_item_dropped (C++ function), [1]
- legion::application::window_item_dropped::windowHandle (C++ member)
- legion::application::window_maximized (C++ struct)
- legion::application::window_maximized::maximized (C++ member)
- legion::application::window_maximized::persistent (C++ function)
- legion::application::window_maximized::unique (C++ function)
- legion::application::window_maximized::window_maximized (C++ function), [1]
- legion::application::window_maximized::windowHandle (C++ member)
- legion::application::window_move (C++ struct)
- legion::application::window_move::persistent (C++ function)
- legion::application::window_move::position (C++ member)
- legion::application::window_move::unique (C++ function)
- legion::application::window_move::window_move (C++ function), [1]
- legion::application::window_move::windowHandle (C++ member)
- legion::application::window_refresh (C++ struct)
- legion::application::window_refresh::persistent (C++ function)
- legion::application::window_refresh::unique (C++ function)
- legion::application::window_refresh::window_refresh (C++ function), [1]
- legion::application::window_refresh::windowHandle (C++ member)
- legion::application::window_resize (C++ struct)
- legion::application::window_resize::persistent (C++ function)
- legion::application::window_resize::size (C++ member)
- legion::application::window_resize::unique (C++ function)
- legion::application::window_resize::window_resize (C++ function), [1]
- legion::application::window_resize::windowHandle (C++ member)
- legion::application::WindowSystem (C++ class)
- legion::application::WindowSystem::createWindows (C++ function)
- legion::application::WindowSystem::exit (C++ function)
- legion::application::WindowSystem::fullscreen_toggle_request (C++ struct)
- legion::application::WindowSystem::fullscreen_toggle_request::entityId (C++ member)
- legion::application::WindowSystem::fullscreen_toggle_request::fullscreen_toggle_request (C++ function)
- legion::application::WindowSystem::fullscreen_toggle_request::position (C++ member)
- legion::application::WindowSystem::fullscreen_toggle_request::size (C++ member)
- legion::application::WindowSystem::fullscreenWindows (C++ function)
- legion::application::WindowSystem::handleWindowEvents (C++ function)
- legion::application::WindowSystem::icon_request (C++ struct)
- legion::application::WindowSystem::icon_request::entityId (C++ member)
- legion::application::WindowSystem::icon_request::icon (C++ member)
- legion::application::WindowSystem::icon_request::icon_request (C++ function), [1]
- legion::application::WindowSystem::refreshWindows (C++ function)
- legion::application::WindowSystem::requestFullscreenToggle (C++ function)
- legion::application::WindowSystem::requestIconChange (C++ function), [1]
- legion::application::WindowSystem::requestWindow (C++ function), [1], [2], [3]
- legion::application::WindowSystem::setup (C++ function)
- legion::application::WindowSystem::showMainWindow (C++ function)
- legion::application::WindowSystem::updateWindowIcons (C++ function)
- legion::application::WindowSystem::window_request (C++ struct)
- legion::application::WindowSystem::window_request::entityId (C++ member)
- legion::application::WindowSystem::window_request::hints (C++ member)
- legion::application::WindowSystem::window_request::icon (C++ member)
- legion::application::WindowSystem::window_request::monitor (C++ member)
- legion::application::WindowSystem::window_request::name (C++ member)
- legion::application::WindowSystem::window_request::share (C++ member)
- legion::application::WindowSystem::window_request::size (C++ member)
- legion::application::WindowSystem::window_request::swapInterval (C++ member)
- legion::application::WindowSystem::window_request::window_request (C++ function), [1], [2], [3]
- legion::application::WindowSystem::windowStillExists (C++ function)
- legion::audio::audio_import_settings (C++ struct)
- legion::audio::audio_import_settings::channel_processing (C++ member)
- legion::audio::audio_import_settings::channel_processing_setting (C++ enum)
- legion::audio::audio_import_settings::channel_processing_setting::force_mono (C++ enumerator)
- legion::audio::audio_import_settings::channel_processing_setting::none (C++ enumerator)
- legion::audio::audio_import_settings::channel_processing_setting::split_channels (C++ enumerator)
- legion::audio::audio_listener (C++ struct)
- legion::audio::audio_segment (C++ struct)
- legion::audio::audio_segment::audio_segment (C++ function), [1], [2], [3]
- legion::audio::audio_segment::audioBufferId (C++ member)
- legion::audio::audio_segment::avg_bitrate_kbps (C++ member)
- legion::audio::audio_segment::channels (C++ member)
- legion::audio::audio_segment::clearNextAudioSegment (C++ function)
- legion::audio::audio_segment::getData (C++ function), [1]
- legion::audio::audio_segment::getNextAudioSegment (C++ function)
- legion::audio::audio_segment::layer (C++ member)
- legion::audio::audio_segment::operator= (C++ function), [1]
- legion::audio::audio_segment::sampleRate (C++ member)
- legion::audio::audio_segment::samples (C++ member)
- legion::audio::audio_segment::setNextAudioSegment (C++ function)
- legion::audio::audio_segment::~audio_segment (C++ function)
- legion::audio::audio_segment_handle (C++ struct)
- legion::audio::audio_segment_handle::get (C++ function)
- legion::audio::audio_segment_handle::id (C++ member), [1]
- legion::audio::audio_segment_handle::operator id_type (C++ function)
- legion::audio::audio_source (C++ struct)
- legion::audio::audio_source::disableSpatialAudio (C++ function)
- legion::audio::audio_source::enableSpatialAudio (C++ function)
- legion::audio::audio_source::getAudioHandle (C++ function)
- legion::audio::audio_source::getChannels (C++ function)
- legion::audio::audio_source::getGain (C++ function)
- legion::audio::audio_source::getPitch (C++ function)
- legion::audio::audio_source::isLooping (C++ function)
- legion::audio::audio_source::isMono (C++ function)
- legion::audio::audio_source::isPaused (C++ function)
- legion::audio::audio_source::isPlaying (C++ function)
- legion::audio::audio_source::isStereo (C++ function)
- legion::audio::audio_source::isStopped (C++ function)
- legion::audio::audio_source::operator ALuint (C++ function)
- legion::audio::audio_source::pause (C++ function)
- legion::audio::audio_source::play (C++ function)
- legion::audio::audio_source::playstate (C++ enum)
- legion::audio::audio_source::playstate::paused (C++ enumerator)
- legion::audio::audio_source::playstate::playing (C++ enumerator)
- legion::audio::audio_source::playstate::stopped (C++ enumerator)
- legion::audio::audio_source::rewind (C++ function)
- legion::audio::audio_source::setAudioHandle (C++ function)
- legion::audio::audio_source::setGain (C++ function)
- legion::audio::audio_source::setLooping (C++ function)
- legion::audio::audio_source::setPitch (C++ function)
- legion::audio::audio_source::setRollOffFactor (C++ function)
- legion::audio::audio_source::sound_properties (C++ enum)
- legion::audio::audio_source::sound_properties::audioHandle (C++ enumerator)
- legion::audio::audio_source::sound_properties::doRewind (C++ enumerator)
- legion::audio::audio_source::sound_properties::gain (C++ enumerator)
- legion::audio::audio_source::sound_properties::looping (C++ enumerator)
- legion::audio::audio_source::sound_properties::pitch (C++ enumerator)
- legion::audio::audio_source::sound_properties::playState (C++ enumerator)
- legion::audio::audio_source::sound_properties::rollOffFactor (C++ enumerator)
- legion::audio::audio_source::stop (C++ function)
- legion::audio::AudioModule (C++ class)
- legion::audio::AudioModule::priority (C++ function)
- legion::audio::AudioModule::setup (C++ function)
- legion::audio::AudioSegmentCache (C++ class)
- legion::audio::AudioSegmentCache::createAudioSegment (C++ function)
- legion::audio::AudioSegmentCache::getAudioSegment (C++ function)
- legion::audio::AudioSegmentCache::unload (C++ function)
- legion::audio::AudioSystem (C++ class)
- legion::audio::AudioSystem::alcContext (C++ member)
- legion::audio::AudioSystem::contextLock (C++ member)
- legion::audio::AudioSystem::onAudioListenerComponentCreate (C++ function)
- legion::audio::AudioSystem::onAudioListenerComponentDestroy (C++ function)
- legion::audio::AudioSystem::onAudioSourceComponentCreate (C++ function)
- legion::audio::AudioSystem::onAudioSourceComponentDestroy (C++ function)
- legion::audio::AudioSystem::onEngineExit (C++ function)
- legion::audio::AudioSystem::setDistanceModel (C++ function)
- legion::audio::AudioSystem::setup (C++ function)
- legion::audio::AudioSystem::sourceQuery (C++ member)
- legion::audio::AudioSystem::update (C++ function)
- legion::audio::AudioSystem::~AudioSystem (C++ function)
- legion::audio::default_audio_import_settings (C++ member)
- legion::audio::detail::channel_data (C++ struct)
- legion::audio::detail::channel_data::channel_data (C++ function)
- legion::audio::detail::channel_data::channels (C++ member)
- legion::audio::detail::channel_data::dataPerChannel (C++ member)
- legion::audio::detail::channel_data::getCenter (C++ function)
- legion::audio::detail::channel_data::getChannelData (C++ function)
- legion::audio::detail::channel_data::getLeft (C++ function)
- legion::audio::detail::channel_data::getLeftRear (C++ function)
- legion::audio::detail::channel_data::getRight (C++ function)
- legion::audio::detail::channel_data::getRightRear (C++ function)
- legion::audio::detail::channel_data::operator[] (C++ function), [1]
- legion::audio::detail::convertToMono (C++ function), [1]
- legion::audio::detail::createAndBufferAudioData (C++ function)
- legion::audio::detail::extractChannels (C++ function)
- legion::audio::detail::getAudioFormat (C++ function)
- legion::audio::invalid_audio_segment_handle (C++ member)
- legion::audio::mp3_audio_loader (C++ struct)
- legion::audio::mp3_audio_loader::load (C++ function)
- legion::audio::mp3_audio_loader::load_default (C++ function)
- legion::audio::openal_error (C++ function)
- legion::audio::wav_audio_loader (C++ struct)
- legion::audio::wav_audio_loader::load (C++ function)
- legion::audio::wav_audio_loader::load_default (C++ function)
- legion::audio::wav_audio_loader::RIFF_Header (C++ struct), [1]
- legion::audio::wav_audio_loader::RIFF_Header::chunckId (C++ member), [1]
- legion::audio::wav_audio_loader::RIFF_Header::chunckSize (C++ member), [1]
- legion::audio::wav_audio_loader::RIFF_Header::format (C++ member), [1]
- legion::audio::wav_audio_loader::RIFF_Header::wave_format (C++ member), [1]
- legion::audio::wav_audio_loader::RIFF_Header::WAVE_Format (C++ struct), [1], [2]
- legion::audio::wav_audio_loader::RIFF_Header::WAVE_Format::audioFormat (C++ member), [1], [2]
- legion::audio::wav_audio_loader::RIFF_Header::WAVE_Format::bitsPerSample (C++ member), [1], [2]
- legion::audio::wav_audio_loader::RIFF_Header::WAVE_Format::blockAlign (C++ member), [1], [2]
- legion::audio::wav_audio_loader::RIFF_Header::WAVE_Format::byteRate (C++ member), [1], [2]
- legion::audio::wav_audio_loader::RIFF_Header::WAVE_Format::channels (C++ member), [1], [2]
- legion::audio::wav_audio_loader::RIFF_Header::WAVE_Format::sampleRate (C++ member), [1], [2]
- legion::audio::wav_audio_loader::RIFF_Header::WAVE_Format::subChunckId (C++ member), [1], [2]
- legion::audio::wav_audio_loader::RIFF_Header::WAVE_Format::subchunckSize (C++ member), [1], [2]
- legion::audio::wav_audio_loader::WAVE_Data (C++ struct), [1]
- legion::audio::wav_audio_loader::WAVE_Data::subChunck2Size (C++ member), [1]
- legion::audio::wav_audio_loader::WAVE_Data::subChunckId (C++ member), [1]
- legion::core::appendBinaryData (C++ function), [1]
- legion::core::async::async_operation (C++ struct)
- legion::core::async::async_operation::async_operation (C++ function), [1], [2], [3]
- legion::core::async::async_operation::is_done (C++ function)
- legion::core::async::async_operation::m_progress (C++ member)
- legion::core::async::async_operation::m_repeater (C++ member)
- legion::core::async::async_operation::progress (C++ function)
- legion::core::async::async_operation::then (C++ function), [1]
- legion::core::async::async_operation::wait (C++ function)
- legion::core::async::async_progress (C++ struct)
- legion::core::async::async_progress::advance_progress (C++ function)
- legion::core::async::async_progress::async_progress (C++ function)
- legion::core::async::async_progress::complete (C++ function)
- legion::core::async::async_progress::is_done (C++ function)
- legion::core::async::async_progress::m_progress (C++ member)
- legion::core::async::async_progress::m_size (C++ member)
- legion::core::async::async_progress::progress (C++ function)
- legion::core::async::async_progress::rawProgress (C++ function)
- legion::core::async::async_progress::size (C++ function)
- legion::core::async::async_runnable (C++ struct)
- legion::core::async::async_runnable::async_runnable (C++ function), [1]
- legion::core::async::async_runnable::execute (C++ function)
- legion::core::async::async_runnable::getOperation (C++ function)
- legion::core::async::async_runnable::getProgress (C++ function)
- legion::core::async::async_runnable::m_progress (C++ member)
- legion::core::async::job_operation (C++ struct)
- legion::core::async::job_operation::job_operation (C++ function), [1], [2]
- legion::core::async::job_operation::jobPoolPtr (C++ member)
- legion::core::async::job_operation::wait (C++ function)
- legion::core::async::job_pool (C++ struct)
- legion::core::async::job_pool::empty (C++ function)
- legion::core::async::job_pool::job_pool (C++ function)
- legion::core::async::job_pool::m_index (C++ member)
- legion::core::async::job_pool::pop_job (C++ function)
- legion::core::async::job_pool_base (C++ struct)
- legion::core::async::job_pool_base::complete_job (C++ function)
- legion::core::async::job_pool_base::empty (C++ function)
- legion::core::async::job_pool_base::get_progress (C++ function)
- legion::core::async::job_pool_base::is_done (C++ function)
- legion::core::async::job_pool_base::job_pool_base (C++ function)
- legion::core::async::job_pool_base::m_progress (C++ member)
- legion::core::async::job_pool_base::pop_job (C++ function)
- legion::core::async::lock_state (C++ enum)
- legion::core::async::lock_state::idle (C++ enumerator)
- legion::core::async::lock_state::read (C++ enumerator)
- legion::core::async::lock_state::write (C++ enumerator)
- legion::core::async::lock_state_idle (C++ member)
- legion::core::async::lock_state_read (C++ member)
- legion::core::async::lock_state_write (C++ member)
- legion::core::async::mixed_multiguard (C++ class)
- legion::core::async::mixed_multiguard::mixed_multiguard (C++ function), [1], [2]
- legion::core::async::mixed_multiguard::operator= (C++ function), [1]
- legion::core::async::mixed_multiguard::~mixed_multiguard (C++ function)
- legion::core::async::readonly_guard (C++ class)
- legion::core::async::readonly_guard::operator= (C++ function)
- legion::core::async::readonly_guard::readonly_guard (C++ function), [1]
- legion::core::async::readonly_guard::~readonly_guard (C++ function)
- legion::core::async::readonly_multiguard (C++ class)
- legion::core::async::readonly_multiguard::operator= (C++ function)
- legion::core::async::readonly_multiguard::readonly_multiguard (C++ function), [1]
- legion::core::async::readonly_multiguard::~readonly_multiguard (C++ function)
- legion::core::async::readwrite_guard (C++ class)
- legion::core::async::readwrite_guard::operator= (C++ function)
- legion::core::async::readwrite_guard::readwrite_guard (C++ function), [1]
- legion::core::async::readwrite_guard::~readwrite_guard (C++ function)
- legion::core::async::readwrite_multiguard (C++ class)
- legion::core::async::readwrite_multiguard::operator= (C++ function)
- legion::core::async::readwrite_multiguard::readwrite_multiguard (C++ function), [1]
- legion::core::async::readwrite_multiguard::~readwrite_multiguard (C++ function)
- legion::core::async::ring_sync_lock (C++ class)
- legion::core::async::ring_sync_lock::force_release (C++ function)
- legion::core::async::ring_sync_lock::operator= (C++ function), [1]
- legion::core::async::ring_sync_lock::ownerThread (C++ function)
- legion::core::async::ring_sync_lock::ring_sync_lock (C++ function), [1], [2]
- legion::core::async::ring_sync_lock::subscribe (C++ function)
- legion::core::async::ring_sync_lock::sync (C++ function)
- legion::core::async::ring_sync_lock::unsubscribe (C++ function)
- legion::core::async::ring_sync_lock::waiterCount (C++ function)
- legion::core::async::rw_spinlock (C++ class)
- legion::core::async::rw_spinlock::critical_section (C++ function)
- legion::core::async::rw_spinlock::force_release (C++ function)
- legion::core::async::rw_spinlock::lock (C++ function)
- legion::core::async::rw_spinlock::lock_shared (C++ function)
- legion::core::async::rw_spinlock::operator= (C++ function), [1]
- legion::core::async::rw_spinlock::rw_spinlock (C++ function), [1], [2]
- legion::core::async::rw_spinlock::try_lock (C++ function)
- legion::core::async::rw_spinlock::try_lock_shared (C++ function)
- legion::core::async::rw_spinlock::unlock (C++ function)
- legion::core::async::rw_spinlock::unlock_shared (C++ function)
- legion::core::async::spinlock (C++ class)
- legion::core::async::spinlock::force_release (C++ function)
- legion::core::async::spinlock::lock (C++ function)
- legion::core::async::spinlock::operator= (C++ function)
- legion::core::async::spinlock::spinlock (C++ function), [1]
- legion::core::async::spinlock::try_lock (C++ function)
- legion::core::async::spinlock::unlock (C++ function)
- legion::core::async::this_job (C++ struct)
- legion::core::async::this_job::get_id (C++ function)
- legion::core::async::transferable_atomic (C++ class)
- legion::core::async::transferable_atomic::copy (C++ function)
- legion::core::async::transferable_atomic::get (C++ function), [1]
- legion::core::async::transferable_atomic::get_lock (C++ function)
- legion::core::async::transferable_atomic::move (C++ function)
- legion::core::async::transferable_atomic::operator-> (C++ function), [1]
- legion::core::async::transferable_atomic::operator= (C++ function), [1], [2], [3]
- legion::core::async::transferable_atomic::transferable_atomic (C++ function), [1], [2], [3], [4], [5]
- legion::core::async::transferable_atomic::~transferable_atomic (C++ function)
- legion::core::async::wait_priority (C++ enum)
- legion::core::async::wait_priority::normal (C++ enumerator)
- legion::core::async::wait_priority::real_time (C++ enumerator)
- legion::core::async::wait_priority::sleep (C++ enumerator)
- legion::core::async::wait_priority_normal (C++ member)
- legion::core::async::wait_priority_real_time (C++ member)
- legion::core::async::wait_priority_sleep (C++ member)
- legion::core::atomic_sparse_map (C++ class)
- legion::core::atomic_sparse_map::begin (C++ function), [1]
- legion::core::atomic_sparse_map::capacity (C++ function)
- legion::core::atomic_sparse_map::cbegin (C++ function)
- legion::core::atomic_sparse_map::cend (C++ function)
- legion::core::atomic_sparse_map::clear (C++ function)
- legion::core::atomic_sparse_map::const_iterator (C++ type)
- legion::core::atomic_sparse_map::contains (C++ function), [1], [2], [3]
- legion::core::atomic_sparse_map::count (C++ function), [1]
- legion::core::atomic_sparse_map::dense_key_container (C++ type)
- legion::core::atomic_sparse_map::dense_value_container (C++ type)
- legion::core::atomic_sparse_map::emplace (C++ function), [1], [2], [3]
- legion::core::atomic_sparse_map::empty (C++ function)
- legion::core::atomic_sparse_map::end (C++ function), [1]
- legion::core::atomic_sparse_map::erase (C++ function)
- legion::core::atomic_sparse_map::find (C++ function), [1]
- legion::core::atomic_sparse_map::get (C++ function), [1], [2], [3]
- legion::core::atomic_sparse_map::get_lock (C++ function)
- legion::core::atomic_sparse_map::insert (C++ function), [1], [2], [3]
- legion::core::atomic_sparse_map::iterator (C++ type)
- legion::core::atomic_sparse_map::key_const_reference (C++ type)
- legion::core::atomic_sparse_map::key_pointer (C++ type)
- legion::core::atomic_sparse_map::key_reference (C++ type)
- legion::core::atomic_sparse_map::keys (C++ function), [1]
- legion::core::atomic_sparse_map::max_size (C++ function)
- legion::core::atomic_sparse_map::operator[] (C++ function), [1], [2], [3]
- legion::core::atomic_sparse_map::reserve (C++ function)
- legion::core::atomic_sparse_map::self_const_reference (C++ type)
- legion::core::atomic_sparse_map::self_reference (C++ type)
- legion::core::atomic_sparse_map::self_type (C++ type)
- legion::core::atomic_sparse_map::set (C++ function), [1], [2], [3]
- legion::core::atomic_sparse_map::size (C++ function)
- legion::core::atomic_sparse_map::sparse_container (C++ type)
- legion::core::atomic_sparse_map::value_const_reference (C++ type)
- legion::core::atomic_sparse_map::value_pointer (C++ type)
- legion::core::atomic_sparse_map::value_reference (C++ type)
- legion::core::atomic_sparse_map::values (C++ function), [1]
- legion::core::bitfield16 (C++ type)
- legion::core::bitfield32 (C++ type)
- legion::core::bitfield64 (C++ type)
- legion::core::bitfield8 (C++ type)
- legion::core::byte (C++ type)
- legion::core::byte_vec (C++ type)
- legion::core::channel_format (C++ enum)
- legion::core::channel_format::depth_stencil (C++ enumerator)
- legion::core::channel_format::eight_bit (C++ enumerator)
- legion::core::channel_format::float_hdr (C++ enumerator)
- legion::core::channel_format::sixteen_bit (C++ enumerator)
- legion::core::checked_next (C++ function)
- legion::core::common::count_delimiter (C++ function)
- legion::core::common::cstrptr_length (C++ function)
- legion::core::common::data_from_string_ (C++ function)
- legion::core::common::empty_t (C++ type)
- legion::core::common::ends_with (C++ function)
- legion::core::common::Err (C++ function)
- legion::core::common::err_ident (C++ class)
- legion::core::common::err_proxy<> (C++ class)
- legion::core::common::err_proxy<T, Any...> (C++ class)
- legion::core::common::err_proxy<T, Any...>::err_proxy (C++ function), [1], [2]
- legion::core::common::err_proxy<T, Any...>::operator const std::tuple<T, Any...>& (C++ function)
- legion::core::common::err_proxy<T, Any...>::operator std::tuple<T, Any...>& (C++ function)
- legion::core::common::err_proxy<T, Any...>::tuple_type (C++ type)
- legion::core::common::err_proxy<T> (C++ class)
- legion::core::common::err_proxy<T>::err_proxy (C++ function), [1], [2], [3]
- legion::core::common::err_proxy<T>::operator const T& (C++ function)
- legion::core::common::err_proxy<T>::operator T& (C++ function)
- legion::core::common::find_and_remove_at (C++ function)
- legion::core::common::isChars (C++ struct)
- legion::core::common::isChars::_chars (C++ member)
- legion::core::common::isChars::isChars (C++ function)
- legion::core::common::isChars::operator() (C++ function)
- legion::core::common::join_strings_with (C++ function), [1], [2]
- legion::core::common::locate_and_delete_at (C++ function)
- legion::core::common::ltrim (C++ function), [1]
- legion::core::common::ltrim_copy (C++ function), [1]
- legion::core::common::managed_resource (C++ struct)
- legion::core::common::managed_resource::managed_resource (C++ function), [1], [2], [3]
- legion::core::common::managed_resource::operator const T& (C++ function)
- legion::core::common::managed_resource::operator T& (C++ function)
- legion::core::common::managed_resource::operator& (C++ function)
- legion::core::common::managed_resource::operator= (C++ function), [1]
- legion::core::common::managed_resource::value (C++ member)
- legion::core::common::managed_resource::~managed_resource (C++ function)
- legion::core::common::many_t (C++ struct)
- legion::core::common::nearest_of_any_at (C++ function)
- legion::core::common::Ok (C++ function)
- legion::core::common::ok_ident (C++ class)
- legion::core::common::ok_proxy (C++ class)
- legion::core::common::ok_proxy<> (C++ class)
- legion::core::common::ok_proxy<T, Any...> (C++ class)
- legion::core::common::ok_proxy<T, Any...>::ok_proxy (C++ function), [1], [2], [3]
- legion::core::common::ok_proxy<T, Any...>::operator const std::tuple<T, Any...>& (C++ function)
- legion::core::common::ok_proxy<T, Any...>::operator std::tuple<T, Any...> (C++ function)
- legion::core::common::ok_proxy<T, Any...>::tuple_type (C++ type)
- legion::core::common::ok_proxy<T> (C++ class)
- legion::core::common::ok_proxy<T>::ok_proxy (C++ function), [1], [2], [3]
- legion::core::common::ok_proxy<T>::operator const T& (C++ function)
- legion::core::common::ok_proxy<T>::operator T& (C++ function)
- legion::core::common::ok_proxy<void> (C++ class)
- legion::core::common::ok_proxy<void>::operator ok_proxy (C++ function)
- legion::core::common::replace_items (C++ function)
- legion::core::common::result (C++ class)
- legion::core::common::result<many_t<Args...>, ErrType> (C++ class)
- legion::core::common::result<many_t<Args...>, ErrType>::result (C++ function), [1]
- legion::core::common::result<many_t<Args...>, ErrType>::rimpl (C++ type)
- legion::core::common::result<many_t<OkArgs...>, many_t<ErrArgs...>> (C++ class)
- legion::core::common::result<many_t<OkArgs...>, many_t<ErrArgs...>>::result (C++ function), [1]
- legion::core::common::result<many_t<OkArgs...>, many_t<ErrArgs...>>::rimpl (C++ type)
- legion::core::common::result<OkType, ErrType> (C++ class)
- legion::core::common::result<OkType, ErrType>::result (C++ function), [1]
- legion::core::common::result<OkType, ErrType>::rimpl (C++ type)
- legion::core::common::result<OkType, many_t<Args...>> (C++ class)
- legion::core::common::result<OkType, many_t<Args...>>::result (C++ function), [1]
- legion::core::common::result<OkType, many_t<Args...>>::rimpl (C++ type)
- legion::core::common::result_decay (C++ class)
- legion::core::common::result_decay::decay (C++ function)
- legion::core::common::result_decay::err_type (C++ type)
- legion::core::common::result_decay::except (C++ function), [1]
- legion::core::common::result_decay::get_error (C++ function)
- legion::core::common::result_decay::ok_type (C++ type)
- legion::core::common::result_decay::operator ok_type (C++ function)
- legion::core::common::result_decay::operator Result (C++ function)
- legion::core::common::result_decay::operator!= (C++ function), [1]
- legion::core::common::result_decay::operator== (C++ function), [1]
- legion::core::common::result_decay::result_decay (C++ function)
- legion::core::common::result_decay_more (C++ type)
- legion::core::common::result_ident (C++ class)
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType> (C++ class)
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::err_result_t (C++ type)
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::err_type (C++ type)
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::except (C++ function), [1]
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::get_error (C++ function), [1]
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::has_err (C++ function)
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::m_err (C++ member)
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::m_ok (C++ member)
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::maybe_rethrow (C++ function)
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::ok_result_t (C++ type)
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::ok_type (C++ type)
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::operator= (C++ function), [1]
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::result_impl (C++ function), [1], [2]
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::rethrow (C++ function)
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::valid (C++ function)
- legion::core::common::result_impl<void, ErrType, OkResultType, ErrResultType>::~result_impl (C++ function)
- legion::core::common::rtrim (C++ function), [1]
- legion::core::common::rtrim_copy (C++ function), [1]
- legion::core::common::split_string_at (C++ function)
- legion::core::common::starts_with (C++ function)
- legion::core::common::str_tokens (C++ struct)
- legion::core::common::str_tokens::get_table (C++ function)
- legion::core::common::str_tokens::str_tokens (C++ function)
- legion::core::common::str_tokens_helper (C++ function)
- legion::core::common::string_from_data (C++ function)
- legion::core::common::trim (C++ function), [1]
- legion::core::common::trim_copy (C++ function), [1]
- legion::core::common::try_static_cast (C++ function)
- legion::core::common::try_static_cast_result (C++ struct)
- legion::core::common::try_static_cast_result::type (C++ type)
- legion::core::common::try_static_cast_result<void, Original> (C++ struct)
- legion::core::common::try_static_cast_result<void, Original>::type (C++ type)
- legion::core::common::tuple_create_helper (C++ struct)
- legion::core::common::valid (C++ member)
- legion::core::common::valid_t (C++ class)
- legion::core::component_destroyed_error (C++ class)
- legion::core::component_destroyed_error::component_destroyed_error (C++ function), [1]
- legion::core::component_exists_error (C++ class)
- legion::core::component_exists_error::component_exists_error (C++ function), [1]
- legion::core::compute::block_mode (C++ enum)
- legion::core::compute::block_mode::BLOCKING (C++ enumerator)
- legion::core::compute::block_mode::NON_BLOCKING (C++ enumerator)
- legion::core::compute::Buffer (C++ class)
- legion::core::compute::Buffer::Buffer (C++ function), [1], [2], [3], [4], [5]
- legion::core::compute::Buffer::hasName (C++ function)
- legion::core::compute::Buffer::isReadBuffer (C++ function)
- legion::core::compute::Buffer::isValid (C++ function)
- legion::core::compute::Buffer::isWriteBuffer (C++ function)
- legion::core::compute::Buffer::operator= (C++ function), [1]
- legion::core::compute::Buffer::rename (C++ function)
- legion::core::compute::Buffer::~Buffer (C++ function)
- legion::core::compute::buffer_type (C++ enum)
- legion::core::compute::buffer_type::READ_BUFFER (C++ enumerator)
- legion::core::compute::buffer_type::WRITE_BUFFER (C++ enumerator)
- legion::core::compute::Context (C++ class)
- legion::core::compute::Context::createBuffer (C++ function), [1]
- legion::core::compute::Context::createImage (C++ function)
- legion::core::compute::Context::createImageFromOpenGLBuffer (C++ function)
- legion::core::compute::Context::createImageFromOpenGLImage (C++ function)
- legion::core::compute::Context::createImageFromOpenGLRenderBuffer (C++ function)
- legion::core::compute::Context::createProgram (C++ function)
- legion::core::compute::Context::getDeviceId (C++ function)
- legion::core::compute::Context::init (C++ function)
- legion::core::compute::Context::initialized (C++ function)
- legion::core::compute::detail::buffer_base (C++ struct)
- legion::core::compute::detail::buffer_base::buffer_base (C++ function), [1], [2]
- legion::core::compute::detail::buffer_base::container (C++ member)
- legion::core::compute::detail::buffer_base::name (C++ member)
- legion::core::compute::detail::buffer_base::operator= (C++ function), [1]
- legion::core::compute::detail::buffer_base::~buffer_base (C++ function)
- legion::core::compute::function (C++ class)
- legion::core::compute::function::from_resource (C++ function)
- legion::core::compute::function::function (C++ function), [1], [2], [3]
- legion::core::compute::function::isValid (C++ function)
- legion::core::compute::function::operator() (C++ function)
- legion::core::compute::function::operator= (C++ function), [1]
- legion::core::compute::function::setLocalSize (C++ function)
- legion::core::compute::function::setProgram (C++ function)
- legion::core::compute::function_base (C++ class)
- legion::core::compute::function_base::dvar (C++ type)
- legion::core::compute::function_base::invoke (C++ function)
- legion::core::compute::function_base::invoke2 (C++ function)
- legion::core::compute::function_base::invoke_buffer_container (C++ type)
- legion::core::compute::function_base::m_kernel (C++ member)
- legion::core::compute::function_base::m_locals (C++ member)
- legion::core::compute::function_base::m_program (C++ member)
- legion::core::compute::function_base::setLocalSize (C++ function)
- legion::core::compute::in (C++ class)
- legion::core::compute::in::in (C++ function), [1], [2]
- legion::core::compute::in::operator= (C++ function), [1]
- legion::core::compute::in::value_type (C++ type)
- legion::core::compute::in::~in (C++ function)
- legion::core::compute::in_ident (C++ struct)
- legion::core::compute::inout (C++ struct)
- legion::core::compute::inout::inout (C++ function), [1], [2]
- legion::core::compute::inout::operator= (C++ function), [1]
- legion::core::compute::inout::value_type (C++ type)
- legion::core::compute::inout::~inout (C++ function)
- legion::core::compute::inout_ident (C++ struct)
- legion::core::compute::invalid_karg_type (C++ struct)
- legion::core::compute::karg (C++ struct)
- legion::core::compute::karg::container (C++ member)
- legion::core::compute::karg::karg (C++ function), [1], [2], [3]
- legion::core::compute::karg::name (C++ member)
- legion::core::compute::karg::operator= (C++ function), [1]
- legion::core::compute::karg::~karg (C++ function)
- legion::core::compute::Kernel (C++ class)
- legion::core::compute::Kernel::buildBufferNames (C++ function)
- legion::core::compute::Kernel::d2 (C++ struct), [1]
- legion::core::compute::Kernel::d2::s0 (C++ member), [1]
- legion::core::compute::Kernel::d2::s1 (C++ member), [1]
- legion::core::compute::Kernel::d3 (C++ struct), [1]
- legion::core::compute::Kernel::d3::s0 (C++ member), [1]
- legion::core::compute::Kernel::d3::s1 (C++ member), [1]
- legion::core::compute::Kernel::d3::s3 (C++ member), [1]
- legion::core::compute::Kernel::dimension (C++ type)
- legion::core::compute::Kernel::dispatch (C++ function)
- legion::core::compute::Kernel::enqueueBuffer (C++ function)
- legion::core::compute::Kernel::finish (C++ function)
- legion::core::compute::Kernel::getMaxWorkSize (C++ function)
- legion::core::compute::Kernel::global (C++ function), [1], [2]
- legion::core::compute::Kernel::Kernel (C++ function), [1], [2]
- legion::core::compute::Kernel::local (C++ function)
- legion::core::compute::Kernel::operator= (C++ function), [1]
- legion::core::compute::Kernel::readWriteMode (C++ function)
- legion::core::compute::Kernel::setAndEnqueueBuffer (C++ function), [1], [2]
- legion::core::compute::Kernel::setBuffer (C++ function), [1], [2]
- legion::core::compute::Kernel::setKernelArg (C++ function), [1], [2], [3]
- legion::core::compute::Kernel::~Kernel (C++ function)
- legion::core::compute::operator& (C++ function)
- legion::core::compute::operator| (C++ function)
- legion::core::compute::operator|= (C++ function)
- legion::core::compute::out (C++ class)
- legion::core::compute::out::operator= (C++ function), [1]
- legion::core::compute::out::out (C++ function), [1], [2]
- legion::core::compute::out::value_type (C++ type)
- legion::core::compute::out::~out (C++ function)
- legion::core::compute::out_ident (C++ struct)
- legion::core::compute::Program (C++ class)
- legion::core::compute::Program::from_resource (C++ function)
- legion::core::compute::Program::kernelContext (C++ function)
- legion::core::compute::Program::make_cq (C++ function)
- legion::core::compute::Program::operator= (C++ function), [1]
- legion::core::compute::Program::prewarm (C++ function)
- legion::core::compute::Program::Program (C++ function), [1], [2]
- legion::core::CoreModule (C++ class)
- legion::core::CoreModule::priority (C++ function)
- legion::core::CoreModule::setup (C++ function)
- legion::core::cstring (C++ type)
- legion::core::data_view (C++ class)
- legion::core::data_view::at (C++ function)
- legion::core::data_view::begin (C++ function), [1]
- legion::core::data_view::const_iterator (C++ type)
- legion::core::data_view::const_ptr_type (C++ type)
- legion::core::data_view::const_value_type (C++ type)
- legion::core::data_view::data (C++ function), [1]
- legion::core::data_view::data_view (C++ function), [1], [2], [3]
- legion::core::data_view::end (C++ function), [1]
- legion::core::data_view::iterator (C++ type)
- legion::core::data_view::max_size (C++ function)
- legion::core::data_view::operator= (C++ function), [1]
- legion::core::data_view::operator[] (C++ function), [1]
- legion::core::data_view::ptr_type (C++ type)
- legion::core::data_view::size (C++ function)
- legion::core::data_view::size_type (C++ type)
- legion::core::data_view::value_type (C++ type)
- legion::core::data_view::~data_view (C++ function)
- legion::core::default_image_settings (C++ member)
- legion::core::default_mesh_settings (C++ member)
- legion::core::delegate (C++ class)
- legion::core::delegate<return_type(parameter_types...)> (C++ class)
- legion::core::delegate<return_type(parameter_types...)>::clear (C++ function)
- legion::core::delegate<return_type(parameter_types...)>::create (C++ function)
- legion::core::delegate<return_type(parameter_types...)>::delegate (C++ function), [1], [2], [3], [4]
- legion::core::delegate<return_type(parameter_types...)>::invoke (C++ function)
- legion::core::delegate<return_type(parameter_types...)>::isNull (C++ function)
- legion::core::delegate<return_type(parameter_types...)>::operator!= (C++ function), [1], [2]
- legion::core::delegate<return_type(parameter_types...)>::operator() (C++ function)
- legion::core::delegate<return_type(parameter_types...)>::operator= (C++ function), [1], [2], [3]
- legion::core::delegate<return_type(parameter_types...)>::operator== (C++ function), [1], [2]
- legion::core::delegate_base (C++ class)
- legion::core::delegate_base<return_type(parameter_types...)> (C++ class)
- legion::core::delegate_base<return_type(parameter_types...)>::allocator (C++ type)
- legion::core::delegate_base<return_type(parameter_types...)>::deleter (C++ type)
- legion::core::delegate_base<return_type(parameter_types...)>::invocation_element (C++ struct), [1]
- legion::core::delegate_base<return_type(parameter_types...)>::invocation_element::Clone (C++ function), [1]
- legion::core::delegate_base<return_type(parameter_types...)>::invocation_element::copy (C++ member), [1]
- legion::core::delegate_base<return_type(parameter_types...)>::invocation_element::del (C++ member), [1]
- legion::core::delegate_base<return_type(parameter_types...)>::invocation_element::invocation_element (C++ function), [1], [2], [3], [4], [5], [6], [7]
- legion::core::delegate_base<return_type(parameter_types...)>::invocation_element::move (C++ member), [1]
- legion::core::delegate_base<return_type(parameter_types...)>::invocation_element::object (C++ member), [1]
- legion::core::delegate_base<return_type(parameter_types...)>::invocation_element::operator!= (C++ function), [1]
- legion::core::delegate_base<return_type(parameter_types...)>::invocation_element::operator= (C++ function), [1], [2], [3]
- legion::core::delegate_base<return_type(parameter_types...)>::invocation_element::operator== (C++ function), [1]
- legion::core::delegate_base<return_type(parameter_types...)>::invocation_element::stub (C++ member), [1]
- legion::core::delegate_base<return_type(parameter_types...)>::invocation_element::~invocation_element (C++ function), [1]
- legion::core::delegate_base<return_type(parameter_types...)>::stub_type (C++ type)
- legion::core::detail::handleGltfBuffer (C++ function)
- legion::core::detail::handleGltfIndices (C++ function)
- legion::core::detail::handleGltfVertexColor (C++ function)
- legion::core::detail::loadGLTFImage (C++ function)
- legion::core::detail::typeHashImpl (C++ function)
- legion::core::detail::vertex_hash (C++ struct)
- legion::core::detail::vertex_hash::hash (C++ member)
- legion::core::detail::vertex_hash::operator!= (C++ function)
- legion::core::detail::vertex_hash::operator== (C++ function)
- legion::core::detail::vertex_hash::vertex_hash (C++ function)
- legion::core::doesnt_inherit_from (C++ type)
- legion::core::ecs::archetype (C++ class)
- legion::core::ecs::archetype::archetype (C++ function), [1]
- legion::core::ecs::archetype::get (C++ function), [1]
- legion::core::ecs::archetype::handleGroup (C++ type)
- legion::core::ecs::archetype::handles (C++ member)
- legion::core::ecs::archetype::operator bool (C++ function)
- legion::core::ecs::archetype::valid (C++ function)
- legion::core::ecs::archetype_base (C++ class)
- legion::core::ecs::ch_yield_type (C++ struct)
- legion::core::ecs::ch_yield_type<component_handle<T>> (C++ struct)
- legion::core::ecs::ch_yield_type<component_handle<T>>::type (C++ type)
- legion::core::ecs::component_container (C++ class)
- legion::core::ecs::component_container::allocator_type (C++ type)
- legion::core::ecs::component_container::component_container (C++ function), [1], [2], [3], [4], [5], [6], [7], [8], [9], [10], [11], [12], [13]
- legion::core::ecs::component_container::underlying_type (C++ type)
- legion::core::ecs::component_container<std::nullptr_t> (C++ struct)
- legion::core::ecs::component_container<std::nullptr_t>::allocator_type (C++ type)
- legion::core::ecs::component_container<std::nullptr_t>::underlying_type (C++ type)
- legion::core::ecs::component_container<void> (C++ struct)
- legion::core::ecs::component_container<void>::allocator_type (C++ type)
- legion::core::ecs::component_container<void>::underlying_type (C++ type)
- legion::core::ecs::component_container_base (C++ struct)
- legion::core::ecs::component_container_base::cast (C++ function), [1]
- legion::core::ecs::component_container_base::component_container_base (C++ function), [1]
- legion::core::ecs::component_container_base::getComponentTypeId (C++ function)
- legion::core::ecs::component_container_base::m_componentid (C++ member)
- legion::core::ecs::component_handle (C++ class)
- legion::core::ecs::component_handle::component_handle (C++ function), [1], [2], [3]
- legion::core::ecs::component_handle::destroy (C++ function)
- legion::core::ecs::component_handle::fetch_add (C++ function), [1]
- legion::core::ecs::component_handle::fetch_multiply (C++ function), [1]
- legion::core::ecs::component_handle::operator= (C++ function), [1]
- legion::core::ecs::component_handle::operator== (C++ function)
- legion::core::ecs::component_handle::read (C++ function)
- legion::core::ecs::component_handle::read_modify_write (C++ function), [1]
- legion::core::ecs::component_handle::valid (C++ function)
- legion::core::ecs::component_handle::write (C++ function), [1]
- legion::core::ecs::component_handle_base (C++ class)
- legion::core::ecs::component_handle_base::cast (C++ function), [1]
- legion::core::ecs::component_handle_base::component_handle_base (C++ function), [1], [2], [3]
- legion::core::ecs::component_handle_base::entity (C++ member)
- legion::core::ecs::component_handle_base::m_eventBus (C++ member)
- legion::core::ecs::component_handle_base::m_registry (C++ member)
- legion::core::ecs::component_handle_base::m_typeId (C++ member)
- legion::core::ecs::component_handle_base::operator bool (C++ function)
- legion::core::ecs::component_handle_base::operator= (C++ function), [1]
- legion::core::ecs::component_handle_base::serialize (C++ function), [1], [2], [3]
- legion::core::ecs::component_pool (C++ class)
- legion::core::ecs::component_pool::clone_component (C++ function)
- legion::core::ecs::component_pool::component_pool (C++ function), [1]
- legion::core::ecs::component_pool::create_component (C++ function), [1]
- legion::core::ecs::component_pool::destroy_component (C++ function)
- legion::core::ecs::component_pool::get_component (C++ function), [1]
- legion::core::ecs::component_pool::get_components (C++ function), [1]
- legion::core::ecs::component_pool::get_lock (C++ function)
- legion::core::ecs::component_pool::has_component (C++ function)
- legion::core::ecs::component_pool::serialize (C++ function), [1], [2], [3]
- legion::core::ecs::component_pool::set_components (C++ function)
- legion::core::ecs::component_pool_base (C++ class)
- legion::core::ecs::component_pool_base::clone_component (C++ function)
- legion::core::ecs::component_pool_base::create_component (C++ function), [1]
- legion::core::ecs::component_pool_base::destroy_component (C++ function)
- legion::core::ecs::component_pool_base::get_components (C++ function), [1]
- legion::core::ecs::component_pool_base::has_component (C++ function)
- legion::core::ecs::component_pool_base::serialize (C++ function), [1], [2], [3]
- legion::core::ecs::component_pool_base::set_components (C++ function)
- legion::core::ecs::component_pool_base::~component_pool_base (C++ function)
- legion::core::ecs::detail::has_destroy (C++ struct)
- legion::core::ecs::detail::has_destroy<C, Ret(Args...)> (C++ struct)
- legion::core::ecs::detail::has_destroy<C, Ret(Args...)>::value (C++ member), [1]
- legion::core::ecs::detail::has_init (C++ struct)
- legion::core::ecs::detail::has_init<C, Ret(Args...)> (C++ struct)
- legion::core::ecs::detail::has_init<C, Ret(Args...)>::value (C++ member)
- legion::core::ecs::EcsRegistry (C++ class)
- legion::core::ecs::EcsRegistry::copyComponent (C++ function)
- legion::core::ecs::EcsRegistry::createComponent (C++ function), [1], [2], [3], [4]
- legion::core::ecs::EcsRegistry::createComponents (C++ function), [1], [2], [3]
- legion::core::ecs::EcsRegistry::createEntity (C++ function), [1]
- legion::core::ecs::EcsRegistry::createQuery (C++ function), [1]
- legion::core::ecs::EcsRegistry::destroyComponent (C++ function), [1]
- legion::core::ecs::EcsRegistry::destroyComponents (C++ function), [1]
- legion::core::ecs::EcsRegistry::destroyEntity (C++ function)
- legion::core::ecs::EcsRegistry::EcsRegistry (C++ function)
- legion::core::ecs::EcsRegistry::getComponent (C++ function), [1]
- legion::core::ecs::EcsRegistry::getComponentName (C++ function)
- legion::core::ecs::EcsRegistry::getComponents (C++ function), [1]
- legion::core::ecs::EcsRegistry::getEntities (C++ function)
- legion::core::ecs::EcsRegistry::getEntity (C++ function)
- legion::core::ecs::EcsRegistry::getEntityData (C++ function)
- legion::core::ecs::EcsRegistry::getEntityLock (C++ function)
- legion::core::ecs::EcsRegistry::getEntityParent (C++ function)
- legion::core::ecs::EcsRegistry::getFamily (C++ function), [1]
- legion::core::ecs::EcsRegistry::getFamilyName (C++ function)
- legion::core::ecs::EcsRegistry::hasComponent (C++ function), [1]
- legion::core::ecs::EcsRegistry::hasComponents (C++ function), [1]
- legion::core::ecs::EcsRegistry::reportComponentType (C++ function)
- legion::core::ecs::EcsRegistry::setComponentName (C++ function)
- legion::core::ecs::EcsRegistry::setEntityData (C++ function)
- legion::core::ecs::EcsRegistry::validateEntity (C++ function)
- legion::core::ecs::EcsRegistry::world (C++ member)
- legion::core::ecs::entity_container (C++ type)
- legion::core::ecs::entity_data (C++ class)
- legion::core::ecs::entity_data::components (C++ member)
- legion::core::ecs::entity_handle (C++ class)
- legion::core::ecs::entity_handle::add_child (C++ function)
- legion::core::ecs::entity_handle::add_component (C++ function), [1], [2], [3], [4]
- legion::core::ecs::entity_handle::add_components (C++ function), [1], [2], [3], [4]
- legion::core::ecs::entity_handle::child_count (C++ function)
- legion::core::ecs::entity_handle::children (C++ function)
- legion::core::ecs::entity_handle::clone (C++ function)
- legion::core::ecs::entity_handle::component_composition (C++ function)
- legion::core::ecs::entity_handle::destroy (C++ function)
- legion::core::ecs::entity_handle::entity_handle (C++ function), [1], [2]
- legion::core::ecs::entity_handle::get_child (C++ function)
- legion::core::ecs::entity_handle::get_component_handle (C++ function), [1], [2], [3]
- legion::core::ecs::entity_handle::get_component_handles (C++ function), [1]
- legion::core::ecs::entity_handle::get_id (C++ function)
- legion::core::ecs::entity_handle::get_name (C++ function)
- legion::core::ecs::entity_handle::get_parent (C++ function)
- legion::core::ecs::entity_handle::has_component (C++ function), [1]
- legion::core::ecs::entity_handle::has_components (C++ function), [1]
- legion::core::ecs::entity_handle::modify_component (C++ function)
- legion::core::ecs::entity_handle::operator bool (C++ function)
- legion::core::ecs::entity_handle::operator id_type (C++ function)
- legion::core::ecs::entity_handle::operator!= (C++ function)
- legion::core::ecs::entity_handle::operator= (C++ function)
- legion::core::ecs::entity_handle::operator== (C++ function)
- legion::core::ecs::entity_handle::operator[] (C++ function)
- legion::core::ecs::entity_handle::read_component (C++ function)
- legion::core::ecs::entity_handle::remove_child (C++ function)
- legion::core::ecs::entity_handle::remove_component (C++ function), [1]
- legion::core::ecs::entity_handle::remove_components (C++ function), [1]
- legion::core::ecs::entity_handle::serialize (C++ function), [1], [2], [3]
- legion::core::ecs::entity_handle::set_name (C++ function)
- legion::core::ecs::entity_handle::set_parent (C++ function)
- legion::core::ecs::entity_handle::valid (C++ function)
- legion::core::ecs::entity_handle::write_component (C++ function), [1]
- legion::core::ecs::entity_set (C++ type)
- legion::core::ecs::EntityQuery (C++ class)
- legion::core::ecs::EntityQuery::addArchetype (C++ function), [1]
- legion::core::ecs::EntityQuery::addArchetypeEnumerated (C++ function)
- legion::core::ecs::EntityQuery::addComponentType (C++ function), [1]
- legion::core::ecs::EntityQuery::begin (C++ function)
- legion::core::ecs::EntityQuery::end (C++ function)
- legion::core::ecs::EntityQuery::EntityQuery (C++ function), [1], [2], [3]
- legion::core::ecs::EntityQuery::get (C++ function), [1]
- legion::core::ecs::EntityQuery::id (C++ function)
- legion::core::ecs::EntityQuery::operator= (C++ function), [1]
- legion::core::ecs::EntityQuery::operator[] (C++ function)
- legion::core::ecs::EntityQuery::queryEntities (C++ function)
- legion::core::ecs::EntityQuery::removeComponentType (C++ function), [1]
- legion::core::ecs::EntityQuery::size (C++ function)
- legion::core::ecs::EntityQuery::submit (C++ function), [1]
- legion::core::ecs::EntityQuery::~EntityQuery (C++ function)
- legion::core::ecs::invalid_container (C++ member)
- legion::core::ecs::QueryRegistry (C++ class)
- legion::core::ecs::QueryRegistry::addComponentType (C++ function)
- legion::core::ecs::QueryRegistry::addReference (C++ function)
- legion::core::ecs::QueryRegistry::createQuery (C++ function), [1]
- legion::core::ecs::QueryRegistry::evaluateEntityChange (C++ function)
- legion::core::ecs::QueryRegistry::getComponents (C++ function)
- legion::core::ecs::QueryRegistry::getComponentTypes (C++ function)
- legion::core::ecs::QueryRegistry::getEntities (C++ function)
- legion::core::ecs::QueryRegistry::getQueryId (C++ function)
- legion::core::ecs::QueryRegistry::getReferenceCount (C++ function)
- legion::core::ecs::QueryRegistry::isValid (C++ function)
- legion::core::ecs::QueryRegistry::markEntityDestruction (C++ function)
- legion::core::ecs::QueryRegistry::QueryRegistry (C++ function)
- legion::core::ecs::QueryRegistry::removeComponentType (C++ function)
- legion::core::ecs::QueryRegistry::removeReference (C++ function)
- legion::core::ecs::QueryRegistry::submit (C++ function)
- legion::core::ecs::QueryRegistry::~QueryRegistry (C++ function)
- legion::core::Engine (C++ class)
- legion::core::Engine::Engine (C++ function)
- legion::core::Engine::eventbus (C++ member)
- legion::core::Engine::getCliArgs (C++ function)
- legion::core::Engine::init (C++ function)
- legion::core::Engine::reportModule (C++ function)
- legion::core::Engine::run (C++ function)
- legion::core::Engine::~Engine (C++ function)
- legion::core::entity_exists_error (C++ class)
- legion::core::entity_exists_error::entity_exists_error (C++ function), [1]
- legion::core::entity_not_found_error (C++ class)
- legion::core::entity_not_found_error::entity_not_found_error (C++ function), [1]
- legion::core::events::bulk_component_modification (C++ struct)
- legion::core::events::bulk_component_modification::bulk_component_modification (C++ function), [1], [2]
- legion::core::events::bulk_component_modification::entities (C++ member)
- legion::core::events::bulk_component_modification::newValues (C++ member)
- legion::core::events::bulk_component_modification::oldValues (C++ member)
- legion::core::events::bulk_component_modification::persistent (C++ function)
- legion::core::events::bulk_component_modification::unique (C++ function)
- legion::core::events::component_creation (C++ struct)
- legion::core::events::component_creation::component_creation (C++ function), [1]
- legion::core::events::component_creation::entity (C++ member)
- legion::core::events::component_creation::persistent (C++ function)
- legion::core::events::component_creation::unique (C++ function)
- legion::core::events::component_destruction (C++ struct)
- legion::core::events::component_destruction::component_destruction (C++ function), [1]
- legion::core::events::component_destruction::entity (C++ member)
- legion::core::events::component_destruction::persistent (C++ function)
- legion::core::events::component_destruction::unique (C++ function)
- legion::core::events::component_modification (C++ struct)
- legion::core::events::component_modification::component_modification (C++ function), [1], [2]
- legion::core::events::component_modification::entity (C++ member)
- legion::core::events::component_modification::newValue (C++ member)
- legion::core::events::component_modification::oldValue (C++ member)
- legion::core::events::component_modification::persistent (C++ function)
- legion::core::events::component_modification::unique (C++ function)
- legion::core::events::detail::eventNameLock (C++ member)
- legion::core::events::detail::eventNames (C++ member)
- legion::core::events::detail::reportEventType (C++ function)
- legion::core::events::event (C++ class)
- legion::core::events::event::id (C++ member)
- legion::core::events::event::~event (C++ function)
- legion::core::events::event_base (C++ class)
- legion::core::events::event_base::get_id (C++ function)
- legion::core::events::event_base::~event_base (C++ function)
- legion::core::events::EventBus (C++ class)
- legion::core::events::EventBus::bindToEvent (C++ function)
- legion::core::events::EventBus::bindToEventUnsafe (C++ function)
- legion::core::events::EventBus::checkEvent (C++ function)
- legion::core::events::EventBus::clearEvent (C++ function)
- legion::core::events::EventBus::clearLastEvent (C++ function)
- legion::core::events::EventBus::getEvent (C++ function)
- legion::core::events::EventBus::getEventCount (C++ function)
- legion::core::events::EventBus::getLastEvent (C++ function)
- legion::core::events::EventBus::raiseEvent (C++ function), [1]
- legion::core::events::EventBus::raiseEventUnsafe (C++ function)
- legion::core::events::exit (C++ struct)
- legion::core::events::exit::exit (C++ function)
- legion::core::events::exit::exitcode (C++ member)
- legion::core::events::exit::persistent (C++ function)
- legion::core::events::parent_change (C++ struct)
- legion::core::events::parent_change::entity (C++ member)
- legion::core::events::parent_change::newParent (C++ member)
- legion::core::events::parent_change::oldParent (C++ member)
- legion::core::events::parent_change::parent_change (C++ function), [1]
- legion::core::events::parent_change::persistent (C++ function)
- legion::core::events::parent_change::unique (C++ function)
- legion::core::exception (C++ class)
- legion::core::exception::exception (C++ function), [1]
- legion::core::exception::file (C++ function)
- legion::core::exception::func (C++ function)
- legion::core::exception::line (C++ function)
- legion::core::exception::what (C++ function)
- legion::core::f32 (C++ type)
- legion::core::f64 (C++ type)
- legion::core::f80 (C++ type)
- legion::core::fast_hours (C++ type)
- legion::core::fast_micro_seconds (C++ type)
- legion::core::fast_milli_seconds (C++ type)
- legion::core::fast_minutes (C++ type)
- legion::core::fast_nano_seconds (C++ type)
- legion::core::fast_seconds (C++ type)
- legion::core::fast_time (C++ type)
- legion::core::filesystem::artifact_cache (C++ class)
- legion::core::filesystem::artifact_cache::gc (C++ function)
- legion::core::filesystem::artifact_cache::get_cache (C++ function)
- legion::core::filesystem::artifact_cache::get_driver (C++ function)
- legion::core::filesystem::AssetImporter (C++ class)
- legion::core::filesystem::AssetImporter::reportConverter (C++ function)
- legion::core::filesystem::AssetImporter::tryLoad (C++ function)
- legion::core::filesystem::basic_converter (C++ class)
- legion::core::filesystem::basic_converter::load (C++ function)
- legion::core::filesystem::basic_resolver (C++ class)
- legion::core::filesystem::basic_resolver::basic_resolver (C++ function), [1], [2]
- legion::core::filesystem::basic_resolver::creatable (C++ function)
- legion::core::filesystem::basic_resolver::erase (C++ function)
- legion::core::filesystem::basic_resolver::exists (C++ function)
- legion::core::filesystem::basic_resolver::get (C++ function), [1]
- legion::core::filesystem::basic_resolver::get_absolute_path (C++ function)
- legion::core::filesystem::basic_resolver::is_directory (C++ function)
- legion::core::filesystem::basic_resolver::is_file (C++ function)
- legion::core::filesystem::basic_resolver::is_valid (C++ function)
- legion::core::filesystem::basic_resolver::ls (C++ function)
- legion::core::filesystem::basic_resolver::make (C++ function)
- legion::core::filesystem::basic_resolver::operator= (C++ function), [1]
- legion::core::filesystem::basic_resolver::readable (C++ function)
- legion::core::filesystem::basic_resolver::set (C++ function)
- legion::core::filesystem::basic_resolver::writeable (C++ function)
- legion::core::filesystem::basic_resolver::~basic_resolver (C++ function)
- legion::core::filesystem::basic_resource (C++ class)
- legion::core::filesystem::basic_resource::basic_resource (C++ function), [1], [2], [3], [4]
- legion::core::filesystem::basic_resource::begin (C++ function), [1]
- legion::core::filesystem::basic_resource::clear (C++ function)
- legion::core::filesystem::basic_resource::data (C++ function), [1]
- legion::core::filesystem::basic_resource::empty (C++ function)
- legion::core::filesystem::basic_resource::end (C++ function), [1]
- legion::core::filesystem::basic_resource::from (C++ function)
- legion::core::filesystem::basic_resource::get (C++ function), [1]
- legion::core::filesystem::basic_resource::operator= (C++ function), [1], [2]
- legion::core::filesystem::basic_resource::size (C++ function)
- legion::core::filesystem::basic_resource::to (C++ function)
- legion::core::filesystem::basic_resource::to_string (C++ function)
- legion::core::filesystem::basic_resource_converter (C++ class)
- legion::core::filesystem::basic_resource_converter::load (C++ function)
- legion::core::filesystem::basic_resource_converter::load_default (C++ function)
- legion::core::filesystem::detail::has_from_resource (C++ struct)
- legion::core::filesystem::detail::has_from_resource<C, Ret(Args...)> (C++ struct)
- legion::core::filesystem::detail::has_from_resource<C, Ret(Args...)>::value (C++ member)
- legion::core::filesystem::detail::has_to_resource (C++ struct)
- legion::core::filesystem::detail::has_to_resource<C, Ret(Args...)> (C++ struct)
- legion::core::filesystem::detail::has_to_resource<C, Ret(Args...)>::value (C++ member)
- legion::core::filesystem::detail::resource_converter_base (C++ class)
- legion::core::filesystem::detail::resource_converter_base::result_type (C++ function)
- legion::core::filesystem::exists (C++ function)
- legion::core::filesystem::file_traits (C++ struct)
- legion::core::filesystem::file_traits::can_be_created (C++ member)
- legion::core::filesystem::file_traits::can_be_read (C++ member)
- legion::core::filesystem::file_traits::can_be_written (C++ member)
- legion::core::filesystem::file_traits::exists (C++ member)
- legion::core::filesystem::file_traits::is_directory (C++ member)
- legion::core::filesystem::file_traits::is_file (C++ member)
- legion::core::filesystem::file_traits::is_valid (C++ member)
- legion::core::filesystem::filesystem_resolver (C++ class)
- legion::core::filesystem::filesystem_resolver::creatable (C++ function)
- legion::core::filesystem::filesystem_resolver::erase (C++ function)
- legion::core::filesystem::filesystem_resolver::exists (C++ function)
- legion::core::filesystem::filesystem_resolver::filesystem_resolver (C++ function), [1], [2]
- legion::core::filesystem::filesystem_resolver::get (C++ function), [1], [2], [3]
- legion::core::filesystem::filesystem_resolver::get_fs_traits (C++ function)
- legion::core::filesystem::filesystem_resolver::get_identifier (C++ function)
- legion::core::filesystem::filesystem_resolver::get_target (C++ function)
- legion::core::filesystem::filesystem_resolver::get_traits (C++ function)
- legion::core::filesystem::filesystem_resolver::inherit (C++ function)
- legion::core::filesystem::filesystem_resolver::is_directory (C++ function)
- legion::core::filesystem::filesystem_resolver::is_file (C++ function)
- legion::core::filesystem::filesystem_resolver::is_valid (C++ function)
- legion::core::filesystem::filesystem_resolver::ls (C++ function)
- legion::core::filesystem::filesystem_resolver::make (C++ function)
- legion::core::filesystem::filesystem_resolver::operator= (C++ function), [1]
- legion::core::filesystem::filesystem_resolver::readable (C++ function)
- legion::core::filesystem::filesystem_resolver::resolve (C++ function)
- legion::core::filesystem::filesystem_resolver::set (C++ function), [1]
- legion::core::filesystem::filesystem_resolver::set_identifier (C++ function)
- legion::core::filesystem::filesystem_resolver::set_target (C++ function)
- legion::core::filesystem::filesystem_resolver::writeable (C++ function)
- legion::core::filesystem::filesystem_resolver::~filesystem_resolver (C++ function)
- legion::core::filesystem::filesystem_resolver_common_base (C++ class)
- legion::core::filesystem::filesystem_traits (C++ struct)
- legion::core::filesystem::filesystem_traits::is_readonly (C++ member)
- legion::core::filesystem::filesystem_traits::is_valid (C++ member)
- legion::core::filesystem::gc_hist (C++ member)
- legion::core::filesystem::gc_interval (C++ member)
- legion::core::filesystem::gc_keep (C++ member)
- legion::core::filesystem::literals::operator""_exists (C++ function)
- legion::core::filesystem::literals::operator""_readfile (C++ function)
- legion::core::filesystem::literals::operator""_view (C++ function)
- legion::core::filesystem::literals::operator""_writefile (C++ function)
- legion::core::filesystem::mem_filesystem_resolver (C++ class)
- legion::core::filesystem::mem_filesystem_resolver::build_disk_representation (C++ function)
- legion::core::filesystem::mem_filesystem_resolver::build_memory_representation (C++ function)
- legion::core::filesystem::mem_filesystem_resolver::get_data (C++ function), [1]
- legion::core::filesystem::mem_filesystem_resolver::make (C++ function)
- legion::core::filesystem::mem_filesystem_resolver::make_higher (C++ function)
- legion::core::filesystem::mem_filesystem_resolver::mem_filesystem_resolver (C++ function)
- legion::core::filesystem::mem_filesystem_resolver::prewarm (C++ function)
- legion::core::filesystem::mem_filesystem_resolver::set_disk_data (C++ function), [1], [2]
- legion::core::filesystem::memory_resolver_common_base (C++ class)
- legion::core::filesystem::navigator (C++ class)
- legion::core::filesystem::navigator::find_solution (C++ function)
- legion::core::filesystem::navigator::navigator (C++ function)
- legion::core::filesystem::navigator::solution (C++ type)
- legion::core::filesystem::operator!= (C++ function)
- legion::core::filesystem::operator== (C++ function)
- legion::core::filesystem::provider_registry (C++ class)
- legion::core::filesystem::provider_registry::domain (C++ type)
- legion::core::filesystem::provider_registry::domain_add_resolver (C++ function)
- legion::core::filesystem::provider_registry::domain_create_resolver (C++ function)
- legion::core::filesystem::provider_registry::domain_get_first_resolver (C++ function)
- legion::core::filesystem::provider_registry::domain_get_next_resolver (C++ function)
- legion::core::filesystem::provider_registry::domain_get_prev_resolver (C++ function)
- legion::core::filesystem::provider_registry::domain_get_resolver_at (C++ function)
- legion::core::filesystem::provider_registry::domain_get_resolver_end (C++ function)
- legion::core::filesystem::provider_registry::domain_get_resolvers (C++ function)
- legion::core::filesystem::provider_registry::domains (C++ function)
- legion::core::filesystem::provider_registry::driver (C++ struct), [1]
- legion::core::filesystem::provider_registry::driver::driver (C++ function), [1]
- legion::core::filesystem::provider_registry::driver::m_domain_resolver_map (C++ member), [1]
- legion::core::filesystem::provider_registry::driver::~driver (C++ function), [1]
- legion::core::filesystem::provider_registry::has_domain (C++ function)
- legion::core::filesystem::provider_registry::resolver (C++ type)
- legion::core::filesystem::provider_registry::resolver_ptr (C++ type)
- legion::core::filesystem::provider_registry::resolver_sentinel (C++ class), [1]
- legion::core::filesystem::provider_registry::resolver_sentinel::operator* (C++ function), [1]
- legion::core::filesystem::provider_registry::resolver_sentinel::operator++ (C++ function), [1]
- legion::core::filesystem::provider_registry::resolver_sentinel::operator-- (C++ function), [1]
- legion::core::filesystem::provider_registry::resolver_sentinel::operator-> (C++ function), [1]
- legion::core::filesystem::read_file (C++ function)
- legion::core::filesystem::resource_converter (C++ class)
- legion::core::filesystem::resource_converter::load (C++ function)
- legion::core::filesystem::resource_converter::load_default (C++ function)
- legion::core::filesystem::resource_converter::result_type (C++ function)
- legion::core::filesystem::strpath_manip (C++ class)
- legion::core::filesystem::strpath_manip::inline_localize (C++ function)
- legion::core::filesystem::strpath_manip::localize (C++ function)
- legion::core::filesystem::strpath_manip::parent (C++ function)
- legion::core::filesystem::strpath_manip::sanitize (C++ function)
- legion::core::filesystem::strpath_manip::subdir (C++ function)
- legion::core::filesystem::Test (C++ class)
- legion::core::filesystem::view (C++ class)
- legion::core::filesystem::view::build (C++ function)
- legion::core::filesystem::view::create_chain (C++ struct), [1]
- legion::core::filesystem::view::create_chain::next (C++ member), [1]
- legion::core::filesystem::view::create_chain::provider (C++ member), [1]
- legion::core::filesystem::view::create_chain::subject (C++ member), [1]
- legion::core::filesystem::view::create_identifier (C++ function)
- legion::core::filesystem::view::file_info (C++ function)
- legion::core::filesystem::view::filesystem_info (C++ function)
- legion::core::filesystem::view::find (C++ function)
- legion::core::filesystem::view::get (C++ function), [1]
- legion::core::filesystem::view::get_domain (C++ function)
- legion::core::filesystem::view::get_extension (C++ function)
- legion::core::filesystem::view::get_filename (C++ function)
- legion::core::filesystem::view::get_filestem (C++ function)
- legion::core::filesystem::view::get_virtual_path (C++ function)
- legion::core::filesystem::view::is_valid (C++ function)
- legion::core::filesystem::view::load_as (C++ function)
- legion::core::filesystem::view::ls (C++ function)
- legion::core::filesystem::view::m_foundSolution (C++ member)
- legion::core::filesystem::view::m_path (C++ member)
- legion::core::filesystem::view::make_inheritance (C++ function)
- legion::core::filesystem::view::make_solution (C++ function)
- legion::core::filesystem::view::operator bool (C++ function)
- legion::core::filesystem::view::operator/ (C++ function)
- legion::core::filesystem::view::operator= (C++ function), [1]
- legion::core::filesystem::view::operator[] (C++ function)
- legion::core::filesystem::view::parent (C++ function)
- legion::core::filesystem::view::set (C++ function)
- legion::core::filesystem::view::translate_solution (C++ function)
- legion::core::filesystem::view::view (C++ function), [1], [2], [3]
- legion::core::filesystem::view::~view (C++ function)
- legion::core::filesystem::write_file (C++ function)
- legion::core::force_cast (C++ function), [1], [2]
- legion::core::force_value_cast (C++ function)
- legion::core::fs_error (C++ class)
- legion::core::fs_error::fs_error (C++ function), [1]
- legion::core::gltf_ascii_mesh_loader (C++ class)
- legion::core::gltf_ascii_mesh_loader::load (C++ function)
- legion::core::gltf_ascii_mesh_loader::load_default (C++ function)
- legion::core::gltf_binary_mesh_loader (C++ class)
- legion::core::gltf_binary_mesh_loader::load (C++ function)
- legion::core::gltf_binary_mesh_loader::load_default (C++ function)
- legion::core::has_resize (C++ struct)
- legion::core::has_resize<C, Ret(Args...)> (C++ struct)
- legion::core::has_resize<C, Ret(Args...)>::value (C++ member)
- legion::core::hashed_sparse_set (C++ class)
- legion::core::hashed_sparse_set::at (C++ function), [1], [2], [3]
- legion::core::hashed_sparse_set::begin (C++ function), [1]
- legion::core::hashed_sparse_set::capacity (C++ function)
- legion::core::hashed_sparse_set::cbegin (C++ function)
- legion::core::hashed_sparse_set::cend (C++ function)
- legion::core::hashed_sparse_set::clear (C++ function)
- legion::core::hashed_sparse_set::const_iterator (C++ type)
- legion::core::hashed_sparse_set::const_reverse_iterator (C++ type)
- legion::core::hashed_sparse_set::contains (C++ function), [1], [2]
- legion::core::hashed_sparse_set::count (C++ function), [1]
- legion::core::hashed_sparse_set::crbegin (C++ function)
- legion::core::hashed_sparse_set::crend (C++ function)
- legion::core::hashed_sparse_set::dense (C++ function), [1]
- legion::core::hashed_sparse_set::dense_container (C++ type)
- legion::core::hashed_sparse_set::emplace (C++ function)
- legion::core::hashed_sparse_set::empty (C++ function)
- legion::core::hashed_sparse_set::end (C++ function), [1]
- legion::core::hashed_sparse_set::equals (C++ function)
- legion::core::hashed_sparse_set::erase (C++ function)
- legion::core::hashed_sparse_set::find (C++ function), [1]
- legion::core::hashed_sparse_set::insert (C++ function), [1]
- legion::core::hashed_sparse_set::iterator (C++ type)
- legion::core::hashed_sparse_set::max_size (C++ function)
- legion::core::hashed_sparse_set::operator== (C++ function)
- legion::core::hashed_sparse_set::operator[] (C++ function), [1], [2], [3]
- legion::core::hashed_sparse_set::rbegin (C++ function), [1]
- legion::core::hashed_sparse_set::rend (C++ function), [1]
- legion::core::hashed_sparse_set::reserve (C++ function)
- legion::core::hashed_sparse_set::reverse_iterator (C++ type)
- legion::core::hashed_sparse_set::reverse_range (C++ function), [1]
- legion::core::hashed_sparse_set::self_const_reference (C++ type)
- legion::core::hashed_sparse_set::self_reference (C++ type)
- legion::core::hashed_sparse_set::self_type (C++ type)
- legion::core::hashed_sparse_set::size (C++ function)
- legion::core::hashed_sparse_set::sparse_container (C++ type)
- legion::core::hashed_sparse_set::value_const_reference (C++ type)
- legion::core::hashed_sparse_set::value_pointer (C++ type)
- legion::core::hashed_sparse_set::value_reference (C++ type)
- legion::core::hierarchy (C++ struct)
- legion::core::hierarchy::children (C++ member)
- legion::core::hierarchy::name (C++ member)
- legion::core::hierarchy::parent (C++ member)
- legion::core::HierarchySystem (C++ class)
- legion::core::HierarchySystem::onPositionBulkModified (C++ function)
- legion::core::HierarchySystem::onPositionModified (C++ function)
- legion::core::HierarchySystem::onRotationBulkModified (C++ function)
- legion::core::HierarchySystem::onRotationModified (C++ function)
- legion::core::HierarchySystem::onScaleBulkModified (C++ function)
- legion::core::HierarchySystem::onScaleModified (C++ function)
- legion::core::HierarchySystem::setup (C++ function)
- legion::core::hours (C++ type)
- legion::core::id_type (C++ type)
- legion::core::image (C++ class)
- legion::core::image::apply_raw (C++ function)
- legion::core::image::components (C++ member)
- legion::core::image::data (C++ member)
- legion::core::image::data_size (C++ function)
- legion::core::image::dataSize (C++ member)
- legion::core::image::format (C++ member)
- legion::core::image::get_raw_data (C++ function), [1], [2], [3], [4]
- legion::core::image::image (C++ function), [1], [2]
- legion::core::image::name (C++ member)
- legion::core::image::operator= (C++ function), [1]
- legion::core::image::operator== (C++ function)
- legion::core::image::read_colors (C++ function)
- legion::core::image::size (C++ member)
- legion::core::image::~image (C++ function)
- legion::core::image_components (C++ enum)
- legion::core::image_components::depth (C++ enumerator)
- legion::core::image_components::depth_stencil (C++ enumerator)
- legion::core::image_components::grey (C++ enumerator)
- legion::core::image_components::grey_alpha (C++ enumerator)
- legion::core::image_components::rgb (C++ enumerator)
- legion::core::image_components::rgba (C++ enumerator)
- legion::core::image_components::stencil (C++ enumerator)
- legion::core::image_handle (C++ class)
- legion::core::image_handle::destroy (C++ function)
- legion::core::image_handle::get_raw_image (C++ function)
- legion::core::image_handle::id (C++ member)
- legion::core::image_handle::operator id_type (C++ function)
- legion::core::image_handle::operator== (C++ function)
- legion::core::image_handle::read_colors (C++ function)
- legion::core::image_handle::size (C++ function)
- legion::core::image_import_settings (C++ class)
- legion::core::image_import_settings::components (C++ member)
- legion::core::image_import_settings::fileFormat (C++ member)
- legion::core::image_import_settings::flipVertical (C++ member)
- legion::core::ImageCache (C++ class)
- legion::core::ImageCache::create_image (C++ function), [1]
- legion::core::ImageCache::destroy_image (C++ function), [1]
- legion::core::ImageCache::get_handle (C++ function), [1]
- legion::core::ImageCache::insert_image (C++ function)
- legion::core::index_type (C++ type)
- legion::core::inherits_from (C++ type)
- legion::core::int16 (C++ type)
- legion::core::int32 (C++ type)
- legion::core::int64 (C++ type)
- legion::core::int8 (C++ type)
- legion::core::int_max (C++ type)
- legion::core::interfaces::implement_signal_t (C++ struct)
- legion::core::invalid_component_error (C++ class)
- legion::core::invalid_component_error::invalid_component_error (C++ function), [1]
- legion::core::invalid_creation_error (C++ class)
- legion::core::invalid_creation_error::invalid_creation_error (C++ function), [1]
- legion::core::invalid_entity_error (C++ class)
- legion::core::invalid_entity_error::invalid_entity_error (C++ function), [1]
- legion::core::invalid_fetch_error (C++ class)
- legion::core::invalid_fetch_error::invalid_fetch_error (C++ function), [1]
- legion::core::invalid_image_handle (C++ member)
- legion::core::invalid_mesh_handle (C++ member)
- legion::core::invalid_type_error (C++ class)
- legion::core::invalid_type_error::invalid_type_error (C++ function), [1]
- legion::core::is_container (C++ struct)
- legion::core::is_container<std::array<T, N>> (C++ struct)
- legion::core::is_container<std::basic_string<T>> (C++ struct)
- legion::core::is_container<std::deque<T>> (C++ struct)
- legion::core::is_container<std::list<T>> (C++ struct)
- legion::core::is_container<std::queue<T>> (C++ struct)
- legion::core::is_container<std::vector<T>> (C++ struct)
- legion::core::is_vector (C++ struct)
- legion::core::is_vector<std::vector<T>> (C++ struct)
- legion::core::key_only_iterator (C++ class)
- legion::core::key_only_iterator::key (C++ function), [1]
- legion::core::key_only_iterator::key_only_iterator (C++ function)
- legion::core::key_only_iterator::operator* (C++ function), [1]
- legion::core::key_only_iterator::operator++ (C++ function), [1]
- legion::core::key_only_iterator::operator-> (C++ function), [1]
- legion::core::key_only_iterator::self_proxy_type (C++ type)
- legion::core::key_value_pair_iterator (C++ class)
- legion::core::key_value_pair_iterator::const_pair_type (C++ type)
- legion::core::key_value_pair_iterator::key (C++ function), [1]
- legion::core::key_value_pair_iterator::key_type (C++ type)
- legion::core::key_value_pair_iterator::key_value_pair_iterator (C++ function)
- legion::core::key_value_pair_iterator::keys_proxy_type (C++ type)
- legion::core::key_value_pair_iterator::operator* (C++ function), [1]
- legion::core::key_value_pair_iterator::operator++ (C++ function), [1]
- legion::core::key_value_pair_iterator::operator-> (C++ function), [1]
- legion::core::key_value_pair_iterator::pair_type (C++ type)
- legion::core::key_value_pair_iterator::value (C++ function), [1]
- legion::core::key_value_pair_iterator::value_type (C++ type)
- legion::core::key_value_pair_iterator::values_proxy_type (C++ type)
- legion::core::keys_only (C++ class)
- legion::core::keys_only::begin (C++ function)
- legion::core::keys_only::end (C++ function)
- legion::core::keys_only::keys_only (C++ function)
- legion::core::literals::onek (C++ member)
- legion::core::literals::operator""_gb (C++ function)
- legion::core::literals::operator""_kb (C++ function)
- legion::core::literals::operator""_mb (C++ function)
- legion::core::log::args2spdlog (C++ function)
- legion::core::log::debug (C++ function)
- legion::core::log::error (C++ function)
- legion::core::log::fatal (C++ function)
- legion::core::log::filter (C++ function)
- legion::core::log::genesis_formatter_flag (C++ class)
- legion::core::log::genesis_formatter_flag::clone (C++ function)
- legion::core::log::genesis_formatter_flag::format (C++ function)
- legion::core::log::impl (C++ struct)
- legion::core::log::impl::console_logger (C++ member)
- legion::core::log::impl::file_logger (C++ member)
- legion::core::log::impl::log_file (C++ member)
- legion::core::log::impl::logger (C++ member)
- legion::core::log::impl::thread_names (C++ member)
- legion::core::log::info (C++ function)
- legion::core::log::println (C++ function)
- legion::core::log::setup (C++ function)
- legion::core::log::severity (C++ enum)
- legion::core::log::severity::debug (C++ enumerator)
- legion::core::log::severity::error (C++ enumerator)
- legion::core::log::severity::fatal (C++ enumerator)
- legion::core::log::severity::info (C++ enumerator)
- legion::core::log::severity::trace (C++ enumerator)
- legion::core::log::severity::warn (C++ enumerator)
- legion::core::log::thread_name_formatter_flag (C++ class)
- legion::core::log::trace (C++ function)
- legion::core::log::warn (C++ function)
- legion::core::material_data (C++ struct)
- legion::core::material_data::albedoMap (C++ member)
- legion::core::material_data::albedoValue (C++ member)
- legion::core::material_data::alphaCutoff (C++ member)
- legion::core::material_data::aoMap (C++ member)
- legion::core::material_data::doubleSided (C++ member)
- legion::core::material_data::emissiveMap (C++ member)
- legion::core::material_data::emissiveValue (C++ member)
- legion::core::material_data::heightMap (C++ member)
- legion::core::material_data::metallicMap (C++ member)
- legion::core::material_data::metallicRoughnessMap (C++ member)
- legion::core::material_data::metallicValue (C++ member)
- legion::core::material_data::name (C++ member)
|
- legion::core::material_data::normalMap (C++ member)
- legion::core::material_data::opaque (C++ member)
- legion::core::material_data::roughnessMap (C++ member)
- legion::core::material_data::roughnessValue (C++ member)
- legion::core::material_list (C++ type)
- legion::core::math::angle (C++ class)
- legion::core::math::angle::angle (C++ function), [1]
- legion::core::math::angle::arccos (C++ function)
- legion::core::math::angle::arcsin (C++ function)
- legion::core::math::angle::arctan (C++ function)
- legion::core::math::angle::arctan2 (C++ function)
- legion::core::math::angle::as_degrees (C++ function)
- legion::core::math::angle::as_radians (C++ function)
- legion::core::math::angle::cos (C++ function)
- legion::core::math::angle::deg (C++ function)
- legion::core::math::angle::operator= (C++ function), [1]
- legion::core::math::angle::rad (C++ function)
- legion::core::math::angle::sin (C++ function)
- legion::core::math::angle::storage_type (C++ type)
- legion::core::math::angle::tan (C++ function)
- legion::core::math::angle::~angle (C++ function)
- legion::core::math::angled (C++ type)
- legion::core::math::anglef (C++ type)
- legion::core::math::angleld (C++ type)
- legion::core::math::angleToPlane (C++ function)
- legion::core::math::close_enough (C++ function)
- legion::core::math::color (C++ class)
- legion::core::math::color::color (C++ function), [1], [2], [3]
- legion::core::math::color::operator== (C++ function), [1]
- legion::core::math::colors::black (C++ member)
- legion::core::math::colors::blue (C++ member)
- legion::core::math::colors::cornflower (C++ member)
- legion::core::math::colors::cyan (C++ member)
- legion::core::math::colors::darkgrey (C++ member)
- legion::core::math::colors::green (C++ member)
- legion::core::math::colors::grey (C++ member)
- legion::core::math::colors::lightgrey (C++ member)
- legion::core::math::colors::magenta (C++ member)
- legion::core::math::colors::orange (C++ member)
- legion::core::math::colors::red (C++ member)
- legion::core::math::colors::transparent (C++ member)
- legion::core::math::colors::white (C++ member)
- legion::core::math::colors::yellow (C++ member)
- legion::core::math::data_precision (C++ enum)
- legion::core::math::data_precision::bit32 (C++ enumerator)
- legion::core::math::data_precision::bit64 (C++ enumerator)
- legion::core::math::data_precision::lots (C++ enumerator)
- legion::core::math::data_precision::whole_only (C++ enumerator)
- legion::core::math::deg2rad (C++ function)
- legion::core::math::deg2rad_c (C++ function)
- legion::core::math::egamma (C++ function)
- legion::core::math::euler (C++ function)
- legion::core::math::feigenbaum (C++ function)
- legion::core::math::get_highest_epsilon (C++ function)
- legion::core::math::half_pi (C++ function)
- legion::core::math::inv_euler (C++ function)
- legion::core::math::inv_pi (C++ function)
- legion::core::math::inv_sqrt2 (C++ function)
- legion::core::math::inv_sqrt3 (C++ function)
- legion::core::math::line_segment (C++ class)
- legion::core::math::line_segment::direction (C++ function)
- legion::core::math::line_segment::distanceToPoint (C++ function)
- legion::core::math::line_segment::end (C++ member)
- legion::core::math::line_segment::line_segment (C++ function)
- legion::core::math::line_segment::origin (C++ member), [1]
- legion::core::math::log10e (C++ function)
- legion::core::math::log2e (C++ function)
- legion::core::math::lowest_precision (C++ struct)
- legion::core::math::lowest_precision::type (C++ type)
- legion::core::math::pau (C++ function)
- legion::core::math::phi (C++ function)
- legion::core::math::pi (C++ function)
- legion::core::math::plane (C++ class)
- legion::core::math::plane::distanceToPoint (C++ function)
- legion::core::math::plane::normal (C++ member)
- legion::core::math::plane::plane (C++ function), [1]
- legion::core::math::plane::position (C++ member)
- legion::core::math::planeMatrix (C++ function)
- legion::core::math::pointProjectionOntoTriangle (C++ function)
- legion::core::math::pointToLine2D (C++ function)
- legion::core::math::pointToLineSegment (C++ function)
- legion::core::math::pointToLineSegment2D (C++ function)
- legion::core::math::pointToPlane (C++ function)
- legion::core::math::pointToTriangle (C++ function), [1]
- legion::core::math::precision_chooser (C++ struct)
- legion::core::math::precision_chooser::type (C++ type)
- legion::core::math::precision_chooser_t (C++ type)
- legion::core::math::quarter_pi (C++ function)
- legion::core::math::rad2deg (C++ function)
- legion::core::math::rad2deg_c (C++ function)
- legion::core::math::sqrt2 (C++ function)
- legion::core::math::sqrt3 (C++ function)
- legion::core::math::tau (C++ function)
- legion::core::math::triangle (C++ class)
- legion::core::math::triangle::distanceToPoint (C++ function)
- legion::core::math::triangle::normal (C++ member)
- legion::core::math::triangle::points (C++ member)
- legion::core::math::triangle::surface (C++ function)
- legion::core::math::triangle::triangle (C++ function), [1]
- legion::core::math::triangleSurface (C++ function)
- legion::core::mesh (C++ class)
- legion::core::mesh::calculate_tangents (C++ function)
- legion::core::mesh::colors (C++ member)
- legion::core::mesh::filePath (C++ member)
- legion::core::mesh::from_resource (C++ function)
- legion::core::mesh::indices (C++ member)
- legion::core::mesh::normals (C++ member)
- legion::core::mesh::submeshes (C++ member)
- legion::core::mesh::tangents (C++ member)
- legion::core::mesh::to_resource (C++ function)
- legion::core::mesh::uvs (C++ member)
- legion::core::mesh::vertices (C++ member)
- legion::core::mesh_filter (C++ struct)
- legion::core::mesh_filter::load (C++ function)
- legion::core::mesh_filter::mesh_filter (C++ function), [1]
- legion::core::mesh_filter::operator== (C++ function)
- legion::core::mesh_filter::save (C++ function)
- legion::core::mesh_handle (C++ class)
- legion::core::mesh_handle::get (C++ function)
- legion::core::mesh_handle::id (C++ member)
- legion::core::mesh_handle::operator id_type (C++ function)
- legion::core::mesh_handle::operator== (C++ function)
- legion::core::mesh_import_settings (C++ class)
- legion::core::mesh_import_settings::contextFolder (C++ member)
- legion::core::mesh_import_settings::materials (C++ member)
- legion::core::mesh_import_settings::triangulate (C++ member)
- legion::core::mesh_import_settings::vertex_color (C++ member)
- legion::core::MeshCache (C++ class)
- legion::core::MeshCache::copy_mesh (C++ function), [1]
- legion::core::MeshCache::create_mesh (C++ function), [1]
- legion::core::MeshCache::debugId (C++ member)
- legion::core::MeshCache::destroy_mesh (C++ function)
- legion::core::MeshCache::get_handle (C++ function), [1]
- legion::core::micro_seconds (C++ type)
- legion::core::milli_seconds (C++ type)
- legion::core::minutes (C++ type)
- legion::core::Module (C++ class)
- legion::core::Module::addProcessChain (C++ function)
- legion::core::Module::m_ecs (C++ member)
- legion::core::Module::m_eventBus (C++ member)
- legion::core::Module::m_scheduler (C++ member)
- legion::core::Module::reportComponentType (C++ function)
- legion::core::Module::reportSystem (C++ function)
- legion::core::Module::setup (C++ function)
- legion::core::Module::~Module (C++ function)
- legion::core::multicast_delegate (C++ class)
- legion::core::multicast_delegate<return_type(parameter_types...)> (C++ class)
- legion::core::multicast_delegate<return_type(parameter_types...)>::invoke (C++ function), [1], [2], [3]
- legion::core::multicast_delegate<return_type(parameter_types...)>::isNull (C++ function)
- legion::core::multicast_delegate<return_type(parameter_types...)>::multicast_delegate (C++ function), [1], [2]
- legion::core::multicast_delegate<return_type(parameter_types...)>::operator!= (C++ function), [1], [2]
- legion::core::multicast_delegate<return_type(parameter_types...)>::operator() (C++ function), [1], [2], [3]
- legion::core::multicast_delegate<return_type(parameter_types...)>::operator+= (C++ function), [1], [2]
- legion::core::multicast_delegate<return_type(parameter_types...)>::operator= (C++ function), [1]
- legion::core::multicast_delegate<return_type(parameter_types...)>::operator== (C++ function), [1], [2]
- legion::core::multicast_delegate<return_type(parameter_types...)>::size (C++ function)
- legion::core::multicast_delegate<return_type(parameter_types...)>::~multicast_delegate (C++ function)
- legion::core::nameHash (C++ function), [1], [2]
- legion::core::nameOfType (C++ function), [1]
- legion::core::obj_mesh_loader (C++ class)
- legion::core::obj_mesh_loader::load (C++ function)
- legion::core::obj_mesh_loader::load_default (C++ function)
- legion::core::pair_range (C++ struct)
- legion::core::pair_range::begin (C++ function)
- legion::core::pair_range::end (C++ function)
- legion::core::pair_range::iterator (C++ type)
- legion::core::pair_range::pair_range (C++ function), [1]
- legion::core::pair_range::range (C++ member)
- legion::core::position (C++ struct)
- legion::core::position::operator= (C++ function), [1], [2], [3]
- legion::core::position::position (C++ function), [1], [2], [3], [4], [5]
- legion::core::precise_hours (C++ type)
- legion::core::precise_micro_seconds (C++ type)
- legion::core::precise_milli_seconds (C++ type)
- legion::core::precise_minutes (C++ type)
- legion::core::precise_nano_seconds (C++ type)
- legion::core::precise_seconds (C++ type)
- legion::core::precise_time (C++ type)
- legion::core::priority_type (C++ type)
- legion::core::retrieveArraySize (C++ function)
- legion::core::retrieveBinaryData (C++ function), [1]
- legion::core::rotation (C++ struct)
- legion::core::rotation::forward (C++ function)
- legion::core::rotation::lookat (C++ function)
- legion::core::rotation::matrix (C++ function)
- legion::core::rotation::operator= (C++ function), [1], [2], [3]
- legion::core::rotation::right (C++ function)
- legion::core::rotation::rotation (C++ function), [1], [2], [3], [4]
- legion::core::rotation::up (C++ function)
- legion::core::runnable (C++ class)
- legion::core::runnable::execute (C++ function)
- legion::core::runnable::m_func (C++ member)
- legion::core::runnable::runnable (C++ function), [1]
- legion::core::runnable_base (C++ struct)
- legion::core::runnable_base::execute (C++ function)
- legion::core::scale (C++ struct)
- legion::core::scale::operator= (C++ function), [1], [2], [3]
- legion::core::scale::scale (C++ function), [1], [2], [3], [4], [5]
- legion::core::scenemanagement::scene (C++ struct)
- legion::core::scenemanagement::scene::id (C++ member)
- legion::core::scenemanagement::scene::serialize (C++ function)
- legion::core::scenemanagement::SceneManager (C++ class)
- legion::core::scenemanagement::SceneManager::add_loader (C++ function)
- legion::core::scenemanagement::SceneManager::additional_loader_fn (C++ type)
- legion::core::scenemanagement::SceneManager::create_scene (C++ function), [1]
- legion::core::scenemanagement::SceneManager::create_scene_entity (C++ function)
- legion::core::scenemanagement::SceneManager::currentScene (C++ member)
- legion::core::scenemanagement::SceneManager::get_scene (C++ function)
- legion::core::scenemanagement::SceneManager::get_scene_entity (C++ function)
- legion::core::scenemanagement::SceneManager::load_scene (C++ function)
- legion::core::scenemanagement::SceneManager::save_scene (C++ function)
- legion::core::scenemanagement::SceneManager::sceneCount (C++ member)
- legion::core::scenemanagement::SceneManager::sceneList (C++ member)
- legion::core::scenemanagement::SceneManager::SceneManager (C++ function)
- legion::core::scenemanagement::SceneManager::sceneNames (C++ member)
- legion::core::scenemanagement::SceneManager::setup (C++ function)
- legion::core::scheduling::invalid_thread_id (C++ member)
- legion::core::scheduling::Process (C++ class)
- legion::core::scheduling::Process::execute (C++ function)
- legion::core::scheduling::Process::id (C++ function)
- legion::core::scheduling::Process::inUse (C++ function)
- legion::core::scheduling::Process::operator= (C++ function)
- legion::core::scheduling::Process::Process (C++ function), [1], [2], [3]
- legion::core::scheduling::Process::setInterval (C++ function)
- legion::core::scheduling::Process::setOperation (C++ function)
- legion::core::scheduling::Process::~Process (C++ function)
- legion::core::scheduling::ProcessChain (C++ class)
- legion::core::scheduling::ProcessChain::addProcess (C++ function)
- legion::core::scheduling::ProcessChain::exit (C++ function)
- legion::core::scheduling::ProcessChain::id (C++ function)
- legion::core::scheduling::ProcessChain::operator= (C++ function)
- legion::core::scheduling::ProcessChain::ProcessChain (C++ function), [1], [2]
- legion::core::scheduling::ProcessChain::removeProcess (C++ function)
- legion::core::scheduling::ProcessChain::run (C++ function)
- legion::core::scheduling::ProcessChain::runInCurrentThread (C++ function)
- legion::core::scheduling::ProcessChain::threadedRun (C++ function)
- legion::core::scheduling::ProcessChain::threadId (C++ function)
- legion::core::scheduling::reserved_threads (C++ member)
- legion::core::scheduling::Scheduler (C++ class)
- legion::core::scheduling::Scheduler::addProcessChain (C++ function)
- legion::core::scheduling::Scheduler::createThread (C++ function)
- legion::core::scheduling::Scheduler::destroyThread (C++ function)
- legion::core::scheduling::Scheduler::getChain (C++ function)
- legion::core::scheduling::Scheduler::getChainThreadId (C++ function), [1]
- legion::core::scheduling::Scheduler::getTimeScale (C++ function)
- legion::core::scheduling::Scheduler::hookProcess (C++ function), [1]
- legion::core::scheduling::Scheduler::queueJobs (C++ function)
- legion::core::scheduling::Scheduler::reportExit (C++ function)
- legion::core::scheduling::Scheduler::reportExitWithError (C++ function), [1], [2], [3]
- legion::core::scheduling::Scheduler::run (C++ function)
- legion::core::scheduling::Scheduler::Scheduler (C++ function)
- legion::core::scheduling::Scheduler::sendCommand (C++ function)
- legion::core::scheduling::Scheduler::setTimeScale (C++ function)
- legion::core::scheduling::Scheduler::subscribeToSync (C++ function)
- legion::core::scheduling::Scheduler::syncRequested (C++ function)
- legion::core::scheduling::Scheduler::thread_error (C++ struct)
- legion::core::scheduling::Scheduler::thread_error::message (C++ member)
- legion::core::scheduling::Scheduler::thread_error::threadId (C++ member)
- legion::core::scheduling::Scheduler::unhookProcess (C++ function), [1]
- legion::core::scheduling::Scheduler::unsubscribeFromSync (C++ function)
- legion::core::scheduling::Scheduler::waitForProcessSync (C++ function)
- legion::core::scheduling::Scheduler::~Scheduler (C++ function)
- legion::core::seconds (C++ type)
- legion::core::serialization::has_load (C++ struct)
- legion::core::serialization::has_load<C, Ret(Args...)> (C++ struct)
- legion::core::serialization::has_load<C, Ret(Args...)>::value (C++ member)
- legion::core::serialization::has_save (C++ struct)
- legion::core::serialization::has_save<C, Ret(Args...)> (C++ struct)
- legion::core::serialization::has_save<C, Ret(Args...)>::value (C++ member)
- legion::core::serialization::has_serialize (C++ struct)
- legion::core::serialization::has_serialize<C, Ret(Args...)> (C++ struct)
- legion::core::serialization::has_serialize<C, Ret(Args...)>::value (C++ member)
- legion::core::serialization::SerializationUtil (C++ class)
- legion::core::serialization::SerializationUtil::BinaryDeserialize (C++ function), [1]
- legion::core::serialization::SerializationUtil::BinarySerialize (C++ function), [1]
- legion::core::serialization::SerializationUtil::JSONDeserialize (C++ function), [1]
- legion::core::serialization::SerializationUtil::JSONSerialize (C++ function), [1]
- legion::core::size_type (C++ type)
- legion::core::sparse_map (C++ class)
- legion::core::sparse_map::at (C++ function), [1], [2], [3]
- legion::core::sparse_map::begin (C++ function), [1]
- legion::core::sparse_map::capacity (C++ function)
- legion::core::sparse_map::cbegin (C++ function)
- legion::core::sparse_map::cend (C++ function)
- legion::core::sparse_map::clear (C++ function)
- legion::core::sparse_map::const_iterator (C++ type)
- legion::core::sparse_map::contains (C++ function), [1], [2]
- legion::core::sparse_map::count (C++ function), [1]
- legion::core::sparse_map::dense_key_container (C++ type)
- legion::core::sparse_map::dense_value_container (C++ type)
- legion::core::sparse_map::emplace (C++ function), [1]
- legion::core::sparse_map::empty (C++ function)
- legion::core::sparse_map::end (C++ function), [1]
- legion::core::sparse_map::equals (C++ function)
- legion::core::sparse_map::erase (C++ function)
- legion::core::sparse_map::find (C++ function), [1]
- legion::core::sparse_map::insert (C++ function), [1], [2], [3]
- legion::core::sparse_map::iterator (C++ type)
- legion::core::sparse_map::key_const_reference (C++ type)
- legion::core::sparse_map::key_pointer (C++ type)
- legion::core::sparse_map::key_reference (C++ type)
- legion::core::sparse_map::keys (C++ function), [1]
- legion::core::sparse_map::max_size (C++ function)
- legion::core::sparse_map::operator== (C++ function)
- legion::core::sparse_map::operator[] (C++ function), [1], [2], [3]
- legion::core::sparse_map::reserve (C++ function)
- legion::core::sparse_map::self_const_reference (C++ type)
- legion::core::sparse_map::self_reference (C++ type)
- legion::core::sparse_map::self_type (C++ type)
- legion::core::sparse_map::size (C++ function)
- legion::core::sparse_map::sparse_container (C++ type)
- legion::core::sparse_map::value_const_reference (C++ type)
- legion::core::sparse_map::value_pointer (C++ type)
- legion::core::sparse_map::value_reference (C++ type)
- legion::core::sparse_map::values (C++ function), [1]
- legion::core::sparse_set (C++ class)
- legion::core::sparse_set::begin (C++ function), [1]
- legion::core::sparse_set::capacity (C++ function)
- legion::core::sparse_set::cbegin (C++ function)
- legion::core::sparse_set::cend (C++ function)
- legion::core::sparse_set::clear (C++ function)
- legion::core::sparse_set::const_iterator (C++ type)
- legion::core::sparse_set::const_reference (C++ type)
- legion::core::sparse_set::contains (C++ function), [1], [2]
- legion::core::sparse_set::count (C++ function), [1]
- legion::core::sparse_set::dense_container (C++ type)
- legion::core::sparse_set::empty (C++ function)
- legion::core::sparse_set::end (C++ function), [1]
- legion::core::sparse_set::equals (C++ function)
- legion::core::sparse_set::erase (C++ function)
- legion::core::sparse_set::find (C++ function), [1]
- legion::core::sparse_set::insert (C++ function), [1]
- legion::core::sparse_set::iterator (C++ type)
- legion::core::sparse_set::max_size (C++ function)
- legion::core::sparse_set::operator== (C++ function)
- legion::core::sparse_set::operator[] (C++ function), [1], [2], [3]
- legion::core::sparse_set::reference (C++ type)
- legion::core::sparse_set::reserve (C++ function)
- legion::core::sparse_set::size (C++ function)
- legion::core::sparse_set::sparse_container (C++ type)
- legion::core::stb_image_loader (C++ struct)
- legion::core::stb_image_loader::load (C++ function)
- legion::core::stb_image_loader::load_default (C++ function)
- legion::core::sub_mesh (C++ class)
- legion::core::sub_mesh::indexCount (C++ member)
- legion::core::sub_mesh::indexOffset (C++ member)
- legion::core::sub_mesh::name (C++ member)
- legion::core::System (C++ class)
- legion::core::System::bindToEvent (C++ function)
- legion::core::System::checkEvent (C++ function)
- legion::core::System::clearEvent (C++ function)
- legion::core::System::clearLastEvent (C++ function)
- legion::core::System::createEntity (C++ function)
- legion::core::System::createProcess (C++ function)
- legion::core::System::createQuery (C++ function), [1]
- legion::core::System::destroyProcess (C++ function)
- legion::core::System::getEvent (C++ function)
- legion::core::System::getEventCount (C++ function)
- legion::core::System::getLastEvent (C++ function)
- legion::core::System::raiseEvent (C++ function), [1]
- legion::core::System::raiseEventUnsafe (C++ function)
- legion::core::System::System (C++ function)
- legion::core::System::waitForSync (C++ function)
- legion::core::SystemBase (C++ class)
- legion::core::SystemBase::id (C++ member)
- legion::core::SystemBase::m_ecs (C++ member)
- legion::core::SystemBase::m_eventBus (C++ member)
- legion::core::SystemBase::m_processes (C++ member)
- legion::core::SystemBase::m_scheduler (C++ member)
- legion::core::SystemBase::name (C++ member)
- legion::core::SystemBase::setup (C++ function)
- legion::core::SystemBase::SystemBase (C++ function)
- legion::core::SystemBase::world (C++ member)
- legion::core::SystemBase::~SystemBase (C++ function)
- legion::core::time32 (C++ type)
- legion::core::time64 (C++ type)
- legion::core::time::clock (C++ class)
- legion::core::time::clock::elapsedTime (C++ function)
- legion::core::time::clock::end (C++ function)
- legion::core::time::clock::restart (C++ function)
- legion::core::time::clock::start (C++ function)
- legion::core::time::clock::startPoint (C++ function)
- legion::core::time::span (C++ type)
- legion::core::time::time_span (C++ struct)
- legion::core::time::time_span::duration (C++ member)
- legion::core::time::time_span::hours (C++ function), [1]
- legion::core::time::time_span::max (C++ function)
- legion::core::time::time_span::microseconds (C++ function), [1]
- legion::core::time::time_span::milliseconds (C++ function), [1]
- legion::core::time::time_span::min (C++ function)
- legion::core::time::time_span::minutes (C++ function), [1]
- legion::core::time::time_span::nanoseconds (C++ function), [1]
- legion::core::time::time_span::operator std::chrono::duration<time_type> (C++ function)
- legion::core::time::time_span::operator std::chrono::duration<time_type>& (C++ function)
- legion::core::time::time_span::operator time_type (C++ function)
- legion::core::time::time_span::operator%= (C++ function), [1]
- legion::core::time::time_span::operator*= (C++ function)
- legion::core::time::time_span::operator++ (C++ function), [1]
- legion::core::time::time_span::operator+= (C++ function)
- legion::core::time::time_span::operator-- (C++ function), [1]
- legion::core::time::time_span::operator-= (C++ function)
- legion::core::time::time_span::operator/= (C++ function)
- legion::core::time::time_span::seconds (C++ function), [1]
- legion::core::time::time_span::time_span (C++ function), [1], [2], [3], [4], [5], [6]
- legion::core::time::time_span::zero (C++ function)
- legion::core::time::timer (C++ type)
- legion::core::transform (C++ struct)
- legion::core::transform::base (C++ type)
- legion::core::transform::get_local_components (C++ function)
- legion::core::transform::get_local_to_parent_matrix (C++ function)
- legion::core::transform::get_local_to_world_matrix (C++ function)
- legion::core::transform::get_world_to_local_matrix (C++ function)
- legion::core::transform::transform (C++ function), [1]
- legion::core::typeHash (C++ function), [1]
- legion::core::uint (C++ type)
- legion::core::uint16 (C++ type)
- legion::core::uint32 (C++ type)
- legion::core::uint64 (C++ type)
- legion::core::uint8 (C++ type)
- legion::core::uint_max (C++ type)
- legion::core::unknown_component_error (C++ class)
- legion::core::unknown_component_error::unknown_component_error (C++ function), [1]
- legion::core::unknown_system_error (C++ class)
- legion::core::unknown_system_error::unknown_system_error (C++ function), [1]
- legion::core::use_embedded_material (C++ struct)
- legion::core::use_embedded_material::embedded_material_path (C++ member)
- legion::core::use_embedded_material::materialName (C++ member)
- legion::core::use_embedded_material::operator= (C++ function), [1]
- legion::core::use_embedded_material::serialize (C++ function)
- legion::core::use_embedded_material::use_embedded_material (C++ function), [1], [2], [3]
- legion::core::value_only_iterator (C++ class)
- legion::core::value_only_iterator::operator* (C++ function), [1]
- legion::core::value_only_iterator::operator++ (C++ function), [1]
- legion::core::value_only_iterator::operator-> (C++ function), [1]
- legion::core::value_only_iterator::self_proxy_type (C++ type)
- legion::core::value_only_iterator::value (C++ function), [1]
- legion::core::value_only_iterator::value_only_iterator (C++ function)
- legion::core::values_only (C++ class)
- legion::core::values_only::begin (C++ function)
- legion::core::values_only::end (C++ function)
- legion::core::values_only::values_only (C++ function)
- legion::core::vector_view (C++ class)
- legion::core::vector_view::begin (C++ function), [1]
- legion::core::vector_view::const_iterator (C++ type)
- legion::core::vector_view::data (C++ function), [1]
- legion::core::vector_view::difference_type (C++ type)
- legion::core::vector_view::end (C++ function), [1]
- legion::core::vector_view::iterator (C++ type)
- legion::core::vector_view::max_size (C++ function)
- legion::core::vector_view::operator= (C++ function), [1]
- legion::core::vector_view::size (C++ function)
- legion::core::vector_view::size_type (C++ type), [1]
- legion::core::vector_view::vector_type (C++ type)
- legion::core::vector_view::vector_view (C++ function), [1], [2], [3]
- legion::core::vector_view::~vector_view (C++ function)
- legion::core::velocity (C++ struct)
- legion::core::velocity::operator= (C++ function), [1], [2], [3]
- legion::core::velocity::velocity (C++ function), [1], [2], [3], [4], [5]
- legion::editor::CoreEditorModule (C++ class)
- legion::editor::CoreEditorModule::setup (C++ function)
- legion::editor::detail::EditorEngineModule (C++ class)
- legion::editor::detail::EditorEngineModule::EditorEngineModule (C++ function)
- legion::editor::detail::EditorEngineModule::setup (C++ function)
- legion::editor::Editor (C++ class)
- legion::editor::Editor::reportModule (C++ function)
- legion::editor::EditorModule (C++ class)
- legion::editor::EditorModule::setup (C++ function)
- legion::physics::BoundaryEdgeInfo (C++ struct)
- legion::physics::BoundaryEdgeInfo::base (C++ member), [1]
- legion::physics::BoundaryEdgeInfo::boundaryEdges (C++ member)
- legion::physics::BoundaryEdgeInfo::drawColor (C++ member)
- legion::physics::BoundaryEdgeInfo::finalSortingDirection (C++ member)
- legion::physics::BoundaryEdgeInfo::intersectionEdge (C++ member)
- legion::physics::BoundaryEdgeInfo::intersectionPoints (C++ member)
- legion::physics::BoundaryEdgeInfo::nextSupport (C++ member)
- legion::physics::BoundaryEdgeInfo::prevSupport (C++ member)
- legion::physics::BoundaryEdgeInfo::worldNormal (C++ member)
- legion::physics::BroadphaseBruteforce (C++ class)
- legion::physics::BroadphaseBruteforce::collectPairs (C++ function)
- legion::physics::BroadPhaseCollisionAlgorithm (C++ class)
- legion::physics::BroadPhaseCollisionAlgorithm::collectPairs (C++ function)
- legion::physics::BroadPhaseCollisionAlgorithm::debugDraw (C++ function)
- legion::physics::BroadPhaseCollisionAlgorithm::m_groupings (C++ member)
- legion::physics::BroadphaseUniformGrid (C++ class)
- legion::physics::BroadphaseUniformGrid::BroadphaseUniformGrid (C++ function)
- legion::physics::BroadphaseUniformGrid::collectPairs (C++ function)
- legion::physics::BroadphaseUniformGrid::debugDraw (C++ function)
- legion::physics::BroadphaseUniformGrid::reConstruct (C++ function)
- legion::physics::BroadphaseUniformGrid::setCellSize (C++ function)
- legion::physics::BroadphaseUniformGridNoCaching (C++ class)
- legion::physics::BroadphaseUniformGridNoCaching::BroadphaseUniformGridNoCaching (C++ function)
- legion::physics::BroadphaseUniformGridNoCaching::collectPairs (C++ function)
- legion::physics::BroadphaseUniformGridNoCaching::setCellSize (C++ function)
- legion::physics::collision_event (C++ class)
- legion::physics::collision_event_base (C++ struct)
- legion::physics::collision_event_base::centers (C++ function)
- legion::physics::collision_event_base::colliders (C++ function)
- legion::physics::collision_event_base::collision_event_base (C++ function), [1], [2]
- legion::physics::collision_event_base::manifold (C++ member)
- legion::physics::collision_event_base::operator= (C++ function), [1]
- legion::physics::collision_event_base::participants (C++ function)
- legion::physics::collision_event_base::physics_delta (C++ member)
- legion::physics::collision_event_base::transforms (C++ function)
- legion::physics::constants::applyWarmStarting (C++ member)
- legion::physics::constants::baumgarteCoefficient (C++ member)
- legion::physics::constants::baumgarteSlop (C++ member)
- legion::physics::constants::contactOffset (C++ member)
- legion::physics::constants::contactSolverIterationCount (C++ member)
- legion::physics::constants::faceToEdgePenetrationBias (C++ member)
- legion::physics::constants::faceToFacePenetrationBias (C++ member)
- legion::physics::constants::frictionSolverIterationCount (C++ member)
- legion::physics::constants::gravity (C++ member)
- legion::physics::constants::polygonItersectionEpsilon (C++ member)
- legion::physics::constants::polygonSplitterEpsilon (C++ member)
- legion::physics::constants::restitutionSlop (C++ member)
- legion::physics::constants::sutherlandHodgmanClippingThreshold (C++ member)
- legion::physics::ContactVertex (C++ struct)
- legion::physics::ContactVertex::ContactVertex (C++ function), [1]
- legion::physics::ContactVertex::label (C++ member)
- legion::physics::ContactVertex::operator== (C++ function)
- legion::physics::ContactVertex::position (C++ member)
- legion::physics::ConverganceIdentifier (C++ class)
- legion::physics::ConverganceIdentifier::ConverganceIdentifier (C++ function)
- legion::physics::ConverganceIdentifier::CopyLambdasToContact (C++ function)
- legion::physics::ConverganceIdentifier::IsEqual (C++ function)
- legion::physics::ConverganceIdentifier::label (C++ member)
- legion::physics::ConverganceIdentifier::refColliderID (C++ member)
- legion::physics::ConverganceIdentifier::tangent1Lambda (C++ member)
- legion::physics::ConverganceIdentifier::tangent2Lambda (C++ member)
- legion::physics::ConverganceIdentifier::totalLambda (C++ member)
- legion::physics::ConvexCollider (C++ class)
- legion::physics::ConvexCollider::AddConverganceIdentifier (C++ function)
- legion::physics::ConvexCollider::AssertEdgeValidity (C++ function)
- legion::physics::ConvexCollider::CalculateLocalColliderCentroid (C++ function)
- legion::physics::ConvexCollider::CheckCollision (C++ function)
- legion::physics::ConvexCollider::CheckCollisionWith (C++ function)
- legion::physics::ConvexCollider::ConstructBoxWithMesh (C++ function)
- legion::physics::ConvexCollider::ConstructConvexHullWithMesh (C++ function), [1]
- legion::physics::ConvexCollider::ConstructConvexHullWithVertices (C++ function)
- legion::physics::ConvexCollider::ConvexCollider (C++ function)
- legion::physics::ConvexCollider::CreateBox (C++ function)
- legion::physics::ConvexCollider::debug (C++ member)
- legion::physics::ConvexCollider::doStep (C++ function)
- legion::physics::ConvexCollider::DrawColliderRepresentation (C++ function)
- legion::physics::ConvexCollider::GetHalfEdgeFaces (C++ function)
- legion::physics::ConvexCollider::GetVertices (C++ function)
- legion::physics::ConvexCollider::PopulateContactPoints (C++ function)
- legion::physics::ConvexCollider::PopulateContactPointsWith (C++ function)
- legion::physics::ConvexCollider::step (C++ member)
- legion::physics::ConvexCollider::UpdateLocalAABB (C++ function)
- legion::physics::ConvexCollider::UpdateTightAABB (C++ function)
- legion::physics::ConvexCollider::UpdateTransformedTightBoundingVolume (C++ function)
- legion::physics::ConvexCollider::~ConvexCollider (C++ function)
- legion::physics::ConvexConverganceIdentifier (C++ class)
- legion::physics::ConvexConverganceIdentifier::ConvexConverganceIdentifier (C++ function)
- legion::physics::ConvexConverganceIdentifier::IsEqual (C++ function)
- legion::physics::ConvexConvexCollisionInfo (C++ struct)
- legion::physics::ConvexConvexCollisionInfo::ARefFace (C++ member)
- legion::physics::ConvexConvexCollisionInfo::ARefSeperation (C++ member)
- legion::physics::ConvexConvexCollisionInfo::aToBEdgeSeperation (C++ member)
- legion::physics::ConvexConvexCollisionInfo::BRefFace (C++ member)
- legion::physics::ConvexConvexCollisionInfo::BRefSeperation (C++ member)
- legion::physics::ConvexConvexCollisionInfo::edgeInc (C++ member)
- legion::physics::ConvexConvexCollisionInfo::edgeNormal (C++ member)
- legion::physics::ConvexConvexCollisionInfo::edgeRef (C++ member)
- legion::physics::ConvexConvexPenetrationQuery (C++ class)
- legion::physics::ConvexConvexPenetrationQuery::ConvexConvexPenetrationQuery (C++ function)
- legion::physics::ConvexConvexPenetrationQuery::incFace (C++ member)
- legion::physics::ConvexConvexPenetrationQuery::populateContactList (C++ function)
- legion::physics::ConvexConvexPenetrationQuery::refFace (C++ member)
- legion::physics::cube_collider_params (C++ struct)
- legion::physics::cube_collider_params::breadth (C++ member)
- legion::physics::cube_collider_params::cube_collider_params (C++ function)
- legion::physics::cube_collider_params::height (C++ member)
- legion::physics::cube_collider_params::offset (C++ member)
- legion::physics::cube_collider_params::width (C++ member)
- legion::physics::EdgeLabel (C++ struct)
- legion::physics::EdgeLabel::EdgeLabel (C++ function), [1], [2]
- legion::physics::EdgeLabel::firstEdge (C++ member)
- legion::physics::EdgeLabel::IsSet (C++ function)
- legion::physics::EdgeLabel::Log (C++ function)
- legion::physics::EdgeLabel::nextEdge (C++ member)
- legion::physics::EdgeLabel::operator== (C++ function)
- legion::physics::EdgePenetrationQuery (C++ class)
- legion::physics::EdgePenetrationQuery::EdgePenetrationQuery (C++ function)
- legion::physics::EdgePenetrationQuery::incEdge (C++ member)
- legion::physics::EdgePenetrationQuery::populateContactList (C++ function)
- legion::physics::EdgePenetrationQuery::refEdge (C++ member)
- legion::physics::edgeVertexIndexPair (C++ type)
- legion::physics::FractureCountdown (C++ struct)
- legion::physics::FractureCountdown::explodeNow (C++ member)
- legion::physics::FractureCountdown::explosionPoint (C++ member)
- legion::physics::FractureCountdown::fractureStrength (C++ member)
- legion::physics::FractureCountdown::fractureTime (C++ member)
- legion::physics::FractureParams (C++ struct)
- legion::physics::FractureParams::explosionCentroid (C++ member)
- legion::physics::FractureParams::FractureParams (C++ function)
- legion::physics::FractureParams::strength (C++ member)
- legion::physics::Fracturer (C++ struct)
- legion::physics::Fracturer::BalancedVoronoi (C++ function)
- legion::physics::Fracturer::debugVectorcolliders (C++ member)
- legion::physics::Fracturer::ExplodeEntity (C++ function)
- legion::physics::Fracturer::fractureCount (C++ member)
- legion::physics::Fracturer::GenerateFractureFragments (C++ function)
- legion::physics::Fracturer::GetImpactPointFromManifold (C++ function)
- legion::physics::Fracturer::GetVoronoiPoints (C++ function)
- legion::physics::Fracturer::HandleFracture (C++ function)
- legion::physics::Fracturer::InitializeVoronoi (C++ function)
- legion::physics::Fracturer::InstantiateColliderMeshPairingWithEntity (C++ function)
- legion::physics::Fracturer::InstantiateVoronoiColliders (C++ function)
- legion::physics::Fracturer::InvestigateColliderToMeshPairing (C++ function)
- legion::physics::Fracturer::IsFractureConditionMet (C++ function)
- legion::physics::Fracturer::QuadrantVoronoi (C++ function)
- legion::physics::Fracturer::registry (C++ member)
- legion::physics::Fracturer::transforms (C++ member)
- legion::physics::Fracturer::verticesList (C++ member)
- legion::physics::FracturerColliderToMeshPairing (C++ struct)
- legion::physics::FracturerColliderToMeshPairing::colliderPair (C++ member)
- legion::physics::FracturerColliderToMeshPairing::FracturerColliderToMeshPairing (C++ function)
- legion::physics::FracturerColliderToMeshPairing::GenerateSplittingParamsFromCollider (C++ function)
- legion::physics::FracturerColliderToMeshPairing::meshSplitterPairing (C++ member)
- legion::physics::HalfEdgeEdge (C++ struct)
- legion::physics::HalfEdgeEdge::DEBUG_drawEdge (C++ function)
- legion::physics::HalfEdgeEdge::DEBUG_drawInsetEdge (C++ function)
- legion::physics::HalfEdgeEdge::edgePosition (C++ member)
- legion::physics::HalfEdgeEdge::face (C++ member)
- legion::physics::HalfEdgeEdge::getLocalEdgeDirection (C++ function)
- legion::physics::HalfEdgeEdge::getLocalNormal (C++ function)
- legion::physics::HalfEdgeEdge::HalfEdgeEdge (C++ function), [1]
- legion::physics::HalfEdgeEdge::id (C++ member)
- legion::physics::HalfEdgeEdge::isEdgeHorizonFromVertex (C++ function)
- legion::physics::HalfEdgeEdge::isVertexVisible (C++ function)
- legion::physics::HalfEdgeEdge::label (C++ member)
- legion::physics::HalfEdgeEdge::nextEdge (C++ member)
- legion::physics::HalfEdgeEdge::pairingEdge (C++ member)
- legion::physics::HalfEdgeEdge::prevEdge (C++ member)
- legion::physics::HalfEdgeEdge::setNextAndPrevEdge (C++ function)
- legion::physics::HalfEdgeEdge::setPairingEdge (C++ function)
- legion::physics::HalfEdgeFace (C++ struct)
- legion::physics::HalfEdgeFace::centroid (C++ member)
- legion::physics::HalfEdgeFace::DEBUG_color (C++ member)
- legion::physics::HalfEdgeFace::DEBUG_DrawFace (C++ function)
- legion::physics::HalfEdgeFace::deleteEdges (C++ function)
- legion::physics::HalfEdgeFace::face_angle_relation (C++ enum)
- legion::physics::HalfEdgeFace::face_angle_relation::concave (C++ enumerator)
- legion::physics::HalfEdgeFace::face_angle_relation::convex (C++ enumerator)
- legion::physics::HalfEdgeFace::face_angle_relation::coplanar (C++ enumerator)
- legion::physics::HalfEdgeFace::findMiddleEdge (C++ function)
- legion::physics::HalfEdgeFace::forEachEdge (C++ function)
- legion::physics::HalfEdgeFace::getAngleRelation (C++ function)
- legion::physics::HalfEdgeFace::HalfEdgeFace (C++ function)
- legion::physics::HalfEdgeFace::inverse (C++ function)
- legion::physics::HalfEdgeFace::makeNormalsConvexWithFace (C++ function), [1]
- legion::physics::HalfEdgeFace::makeNormalsConvexWithNeighbors (C++ function)
- legion::physics::HalfEdgeFace::mergeCoplanarNeighbors (C++ function)
- legion::physics::HalfEdgeFace::mergeFaces (C++ function)
- legion::physics::HalfEdgeFace::normal (C++ member)
- legion::physics::HalfEdgeFace::setFaceForAllEdges (C++ function)
- legion::physics::HalfEdgeFace::startEdge (C++ member)
- legion::physics::HalfEdgeFace::testConvexity (C++ function), [1]
- legion::physics::HalfEdgeFace::to_string (C++ function)
- legion::physics::HalfEdgeFace::~HalfEdgeFace (C++ function)
- legion::physics::HalfEdgeFinder (C++ struct)
- legion::physics::HalfEdgeFinder::currentPtr (C++ member)
- legion::physics::HalfEdgeFinder::FindHalfEdge (C++ function)
- legion::physics::HalfEdgeFinder::InstantiateEdge (C++ function)
- legion::physics::HalfEdgeFinder::UniqueAdd (C++ function)
- legion::physics::identifier (C++ struct)
- legion::physics::identifier::id (C++ member)
- legion::physics::IntersectingPolygonOrganizer (C++ struct)
- legion::physics::IntersectingPolygonOrganizer::BFSIdentifyEffectedEdges (C++ function)
- legion::physics::IntersectingPolygonOrganizer::CreateAllignedQuad (C++ function)
- legion::physics::IntersectingPolygonOrganizer::CreateNonAllignedQuad (C++ function)
- legion::physics::IntersectingPolygonOrganizer::GetFirstAndLastEdgeIntersectionInfo (C++ function)
- legion::physics::IntersectingPolygonOrganizer::HandleTriangleSplit (C++ function)
- legion::physics::IntersectingPolygonOrganizer::IdentifyBoundaryEffectedEdges (C++ function)
- legion::physics::IntersectingPolygonOrganizer::InsideIntersectionMeshRegeneration (C++ function)
- legion::physics::IntersectingPolygonOrganizer::IntersectingPolygonOrganizer (C++ function)
- legion::physics::IntersectingPolygonOrganizer::OutsideIntersectionMeshRegeneration (C++ function)
- legion::physics::IntersectingPolygonOrganizer::RegenerateTriangleSplit (C++ function)
- legion::physics::IntersectingPolygonOrganizer::SplitPolygon (C++ function)
- legion::physics::IntersectionEdgeInfo (C++ struct)
- legion::physics::IntersectionEdgeInfo::centroidEdge (C++ member)
- legion::physics::IntersectionEdgeInfo::first (C++ member)
- legion::physics::IntersectionEdgeInfo::instantiatedEdge (C++ member)
- legion::physics::IntersectionEdgeInfo::IntersectionEdgeInfo (C++ function)
- legion::physics::IntersectionEdgeInfo::pairingToConnectTo (C++ member)
- legion::physics::IntersectionEdgeInfo::second (C++ member)
- legion::physics::MeshHalfEdge (C++ struct)
- legion::physics::MeshHalfEdge::attemptGetTrianglesInEdges (C++ function)
- legion::physics::MeshHalfEdge::calculateEdgeNormal (C++ function)
- legion::physics::MeshHalfEdge::cloneOnShadowEdge (C++ function)
- legion::physics::MeshHalfEdge::compareNormals (C++ function)
- legion::physics::MeshHalfEdge::connectIntoTriangle (C++ function)
- legion::physics::MeshHalfEdge::DEBUG_drawInsetEdge (C++ function)
- legion::physics::MeshHalfEdge::getEdgeDistancesFromPlane (C++ function)
- legion::physics::MeshHalfEdge::getEdgeWorldPosition (C++ function)
- legion::physics::MeshHalfEdge::getEdgeWorldPositions (C++ function)
- legion::physics::MeshHalfEdge::getShadowTriangle (C++ function)
- legion::physics::MeshHalfEdge::getTriangle (C++ function)
- legion::physics::MeshHalfEdge::getWorldCentroid (C++ function)
- legion::physics::MeshHalfEdge::isBoundary (C++ member)
- legion::physics::MeshHalfEdge::isEdgePartlyAbovePlane (C++ function)
- legion::physics::MeshHalfEdge::isEdgePartlyBelowPlane (C++ function)
- legion::physics::MeshHalfEdge::isNormalCloseEnough (C++ function)
- legion::physics::MeshHalfEdge::isSplitByPlane (C++ function)
- legion::physics::MeshHalfEdge::isTriangleValid (C++ function)
- legion::physics::MeshHalfEdge::isVisited (C++ member)
- legion::physics::MeshHalfEdge::markTriangleEdgeVisited (C++ function)
- legion::physics::MeshHalfEdge::MeshHalfEdge (C++ function), [1], [2]
- legion::physics::MeshHalfEdge::nextEdge (C++ member)
- legion::physics::MeshHalfEdge::owner (C++ member)
- legion::physics::MeshHalfEdge::pairingEdge (C++ member)
- legion::physics::MeshHalfEdge::populateQueueWithTriangleNeighbor (C++ function)
- legion::physics::MeshHalfEdge::populateVectorWithTriangle (C++ function)
- legion::physics::MeshHalfEdge::position (C++ member)
- legion::physics::MeshHalfEdge::setPairing (C++ function)
- legion::physics::MeshHalfEdge::shadowEdge (C++ member)
- legion::physics::MeshHalfEdge::uv (C++ member)
- legion::physics::meshHalfEdgePtr (C++ type)
- legion::physics::MeshLine (C++ struct)
- legion::physics::MeshLine::Color (C++ member)
- legion::physics::MeshLine::end (C++ member)
- legion::physics::MeshLine::start (C++ member)
- legion::physics::MeshSplitParams (C++ struct)
- legion::physics::MeshSplitParams::MeshSplitParams (C++ function)
- legion::physics::MeshSplitParams::planeNormal (C++ member)
- legion::physics::MeshSplitParams::planePostion (C++ member)
- legion::physics::MeshSplitter (C++ struct)
- legion::physics::MeshSplitter::BFSFindRequestedAndIntersecting (C++ function)
- legion::physics::MeshSplitter::BFSIdentifyPolygon (C++ function)
- legion::physics::MeshSplitter::BFSPolygonize (C++ function)
- legion::physics::MeshSplitter::CopyEdgeVector (C++ function)
- legion::physics::MeshSplitter::CopyPolygons (C++ function)
- legion::physics::MeshSplitter::CreateIntersectionPolygon (C++ function)
- legion::physics::MeshSplitter::DEBUG_DrawPolygonData (C++ function)
- legion::physics::MeshSplitter::DestroyTestSplitter (C++ function)
- legion::physics::MeshSplitter::DetectIntersectionIsland (C++ function)
- legion::physics::MeshSplitter::FindFirstIntersectingOrRequestedState (C++ function)
- legion::physics::MeshSplitter::FindFirstUnivistedIntersectionPolygon (C++ function)
- legion::physics::MeshSplitter::InitializePolygons (C++ function)
- legion::physics::MeshSplitter::meshPolygons (C++ member)
- legion::physics::MeshSplitter::MultipleSplitMesh (C++ function)
- legion::physics::MeshSplitter::owner (C++ member)
- legion::physics::MeshSplitter::ownerMaterialH (C++ member)
- legion::physics::MeshSplitter::SplitPolygon (C++ function)
- legion::physics::MeshSplitter::SplitPolygons (C++ function)
- legion::physics::MeshSplitter::splitTester (C++ member)
- legion::physics::MeshSplitter::TestSplit (C++ function)
- legion::physics::MeshSplitterDebugHelper (C++ struct)
- legion::physics::MeshSplitterDebugHelper::boundaryEdgesForPolygon (C++ member)
- legion::physics::MeshSplitterDebugHelper::colors (C++ member)
- legion::physics::MeshSplitterDebugHelper::cuttingSetting (C++ member)
- legion::physics::MeshSplitterDebugHelper::DEBUG_transform (C++ member)
- legion::physics::MeshSplitterDebugHelper::intersectionIslands (C++ member)
- legion::physics::MeshSplitterDebugHelper::intersectionsPolygons (C++ member)
- legion::physics::MeshSplitterDebugHelper::nonIntersectionPolygons (C++ member)
- legion::physics::MeshSplitterDebugHelper::polygonCount (C++ member)
- legion::physics::MeshSplitterDebugHelper::polygonToDisplay (C++ member)
- legion::physics::PenetrationQuery (C++ class)
- legion::physics::PenetrationQuery::debugID (C++ member)
- legion::physics::PenetrationQuery::faceCentroid (C++ member)
- legion::physics::PenetrationQuery::isARef (C++ member)
- legion::physics::PenetrationQuery::normal (C++ member)
- legion::physics::PenetrationQuery::penetration (C++ member)
- legion::physics::PenetrationQuery::PenetrationQuery (C++ function)
- legion::physics::PenetrationQuery::populateContactList (C++ function)
- legion::physics::physics_contact (C++ struct)
- legion::physics::physics_contact::ApplyImpulse (C++ function)
- legion::physics::physics_contact::ApplyWarmStarting (C++ function)
- legion::physics::physics_contact::calculateEffectiveMassOnNormal (C++ function)
- legion::physics::physics_contact::calculateJacobianComponents (C++ function)
- legion::physics::physics_contact::calculateJVConstraint (C++ function)
- legion::physics::physics_contact::collisionNormal (C++ member)
- legion::physics::physics_contact::contactCount (C++ member)
- legion::physics::physics_contact::effectiveMass (C++ member)
- legion::physics::physics_contact::incRBCentroid (C++ member)
- legion::physics::physics_contact::incTransform (C++ member)
- legion::physics::physics_contact::IncWorldContact (C++ member)
- legion::physics::physics_contact::label (C++ member)
- legion::physics::physics_contact::logRigidbodyState (C++ function)
- legion::physics::physics_contact::preCalculateEffectiveMass (C++ function)
- legion::physics::physics_contact::rbInc (C++ member)
- legion::physics::physics_contact::rbRef (C++ member)
- legion::physics::physics_contact::refCollider (C++ member)
- legion::physics::physics_contact::refRBCentroid (C++ member)
- legion::physics::physics_contact::refTransform (C++ member)
- legion::physics::physics_contact::RefWorldContact (C++ member)
- legion::physics::physics_contact::resolveContactConstraint (C++ function)
- legion::physics::physics_contact::resolveFrictionConstraint (C++ function)
- legion::physics::physics_contact::tangent1EffectiveMass (C++ member)
- legion::physics::physics_contact::tangent1Lambda (C++ member)
- legion::physics::physics_contact::tangent2EffectiveMass (C++ member)
- legion::physics::physics_contact::tangent2Lambda (C++ member)
- legion::physics::physics_contact::tangentNormal1 (C++ member)
- legion::physics::physics_contact::tangentNormal2 (C++ member)
- legion::physics::physics_contact::totalLambda (C++ member)
- legion::physics::physics_manifold (C++ struct)
- legion::physics::physics_manifold::colliderA (C++ member)
- legion::physics::physics_manifold::colliderB (C++ member)
- legion::physics::physics_manifold::contacts (C++ member)
- legion::physics::physics_manifold::DEBUG_checkID (C++ function)
- legion::physics::physics_manifold::entityA (C++ member)
- legion::physics::physics_manifold::entityB (C++ member)
- legion::physics::physics_manifold::GetPairID (C++ function)
- legion::physics::physics_manifold::isColliding (C++ member)
- legion::physics::physics_manifold::penetrationInformation (C++ member)
- legion::physics::physics_manifold::physicsCompA (C++ member)
- legion::physics::physics_manifold::physicsCompB (C++ member)
- legion::physics::physics_manifold::rigidbodyA (C++ member)
- legion::physics::physics_manifold::rigidbodyB (C++ member)
- legion::physics::physics_manifold::transformA (C++ member)
- legion::physics::physics_manifold::transformB (C++ member)
- legion::physics::physics_manifold_precursor (C++ struct)
- legion::physics::physics_manifold_precursor::entity (C++ member)
- legion::physics::physics_manifold_precursor::id (C++ member)
- legion::physics::physics_manifold_precursor::operator== (C++ function)
- legion::physics::physics_manifold_precursor::physics_manifold_precursor (C++ function), [1]
- legion::physics::physics_manifold_precursor::physicsComp (C++ member)
- legion::physics::physics_manifold_precursor::worldTransform (C++ member)
- legion::physics::PhysicsCollider (C++ class)
- legion::physics::PhysicsCollider::AddConverganceIdentifier (C++ function)
- legion::physics::PhysicsCollider::AttemptFindAndCopyConverganceID (C++ function)
- legion::physics::PhysicsCollider::CheckCollision (C++ function)
- legion::physics::PhysicsCollider::CheckCollisionWith (C++ function)
- legion::physics::PhysicsCollider::converganceIdentifiers (C++ member)
- legion::physics::PhysicsCollider::DrawColliderRepresentation (C++ function)
- legion::physics::PhysicsCollider::GetColliderID (C++ function)
- legion::physics::PhysicsCollider::GetHalfEdgeFaces (C++ function)
- legion::physics::PhysicsCollider::GetLocalCentroid (C++ function)
- legion::physics::PhysicsCollider::GetMinMaxLocalAABB (C++ function)
- legion::physics::PhysicsCollider::GetMinMaxWorldAABB (C++ function)
- legion::physics::PhysicsCollider::localColliderCentroid (C++ member)
- legion::physics::PhysicsCollider::minMaxLocalAABB (C++ member)
- legion::physics::PhysicsCollider::minMaxWorldAABB (C++ member)
- legion::physics::PhysicsCollider::PhysicsCollider (C++ function)
- legion::physics::PhysicsCollider::PopulateContactPoints (C++ function)
- legion::physics::PhysicsCollider::PopulateContactPointsWith (C++ function)
- legion::physics::PhysicsCollider::shouldBeDrawn (C++ member)
- legion::physics::PhysicsCollider::UpdateLocalAABB (C++ function)
- legion::physics::PhysicsCollider::UpdateTransformedTightBoundingVolume (C++ function)
- legion::physics::PhysicsColliderPtr (C++ type)
- legion::physics::physicsComponent (C++ struct)
- legion::physics::physicsComponent::AddBox (C++ function)
- legion::physics::physicsComponent::AddSphere (C++ function)
- legion::physics::physicsComponent::calculateNewLocalCenterOfMass (C++ function)
- legion::physics::physicsComponent::colliders (C++ member)
- legion::physics::physicsComponent::ConstructBox (C++ function)
- legion::physics::physicsComponent::ConstructConvexHull (C++ function), [1]
- legion::physics::physicsComponent::isTrigger (C++ member)
- legion::physics::physicsComponent::localCenterOfMass (C++ member)
- legion::physics::PhysicsFractureTestSystem (C++ class)
- legion::physics::PhysicsFractureTestSystem::colliderDraw (C++ function)
- legion::physics::PhysicsFractureTestSystem::setup (C++ function)
- legion::physics::PhysicsModule (C++ class)
- legion::physics::PhysicsModule::priority (C++ function)
- legion::physics::PhysicsModule::setup (C++ function)
- legion::physics::PhysicsStatics (C++ class)
- legion::physics::PhysicsStatics::CollideAABB (C++ function), [1]
- legion::physics::PhysicsStatics::CombineAABB (C++ function)
- legion::physics::PhysicsStatics::ConstructAABBFromPhysicsComponentWithTransform (C++ function)
- legion::physics::PhysicsStatics::ConstructAABBFromTransformedVertices (C++ function)
- legion::physics::PhysicsStatics::ConstructAABBFromVertices (C++ function)
- legion::physics::PhysicsStatics::DetectConvexConvexCollision (C++ function)
- legion::physics::PhysicsStatics::DetectConvexSphereCollision (C++ function)
- legion::physics::PhysicsStatics::FindClosestPointsToLineSegment (C++ function)
- legion::physics::PhysicsStatics::FindLineToPlaneIntersectionPoint (C++ function), [1]
- legion::physics::PhysicsStatics::FindLineToPointInterpolant (C++ function)
- legion::physics::PhysicsStatics::FindSeperatingAxisByExtremePointProjection (C++ function)
- legion::physics::PhysicsStatics::FindSeperatingAxisByGaussMapEdgeCheck (C++ function)
- legion::physics::PhysicsStatics::GenerateVoronoi (C++ function), [1], [2], [3]
- legion::physics::PhysicsStatics::GetPhysicsComponentSupportPointAtDirection (C++ function)
- legion::physics::PhysicsStatics::GetSupportPoint (C++ function), [1]
- legion::physics::PhysicsStatics::GetSupportPointNoTransform (C++ function)
- legion::physics::PhysicsStatics::IsPointAbovePlane (C++ function)
- legion::physics::PhysicsStatics::LinearSystemCramerSolver2D (C++ function)
- legion::physics::PhysicsStatics::PointDistanceToPlane (C++ function)
- legion::physics::PhysicsStatics::SutherlandHodgmanFaceClip (C++ function)
- legion::physics::PhysicsSystem (C++ class)
- legion::physics::PhysicsSystem::bulkRetrievePreManifoldData (C++ function)
- legion::physics::PhysicsSystem::drawBroadPhase (C++ function)
- legion::physics::PhysicsSystem::fixedUpdate (C++ function)
- legion::physics::PhysicsSystem::IsPaused (C++ member)
- legion::physics::PhysicsSystem::manifoldPrecursorQuery (C++ member)
- legion::physics::PhysicsSystem::oneTimeRunActive (C++ member)
- legion::physics::PhysicsSystem::setBroadPhaseCollisionDetection (C++ function)
- legion::physics::PhysicsSystem::setup (C++ function)
- legion::physics::PointerEncapsulator (C++ class)
- legion::physics::PointerEncapsulator::ptr (C++ member)
- legion::physics::PrimitiveMesh (C++ class)
- legion::physics::PrimitiveMesh::InstantiateNewGameObject (C++ function)
- legion::physics::PrimitiveMesh::PrimitiveMesh (C++ function)
- legion::physics::PrimitiveMesh::SetECSRegistry (C++ function)
- legion::physics::rigidbody (C++ struct)
- legion::physics::rigidbody::acc (C++ member)
- legion::physics::rigidbody::addForce (C++ function)
- legion::physics::rigidbody::addForceAt (C++ function)
- legion::physics::rigidbody::angularAcc (C++ member)
- legion::physics::rigidbody::angularDrag (C++ member)
- legion::physics::rigidbody::angularVelocity (C++ member)
- legion::physics::rigidbody::calculateFriction (C++ function)
- legion::physics::rigidbody::calculateRestitution (C++ function)
- legion::physics::rigidbody::forceAccumulator (C++ member)
- legion::physics::rigidbody::friction (C++ member)
- legion::physics::rigidbody::globalCentreOfMass (C++ member)
- legion::physics::rigidbody::globalInverseInertiaTensor (C++ member)
- legion::physics::rigidbody::inverseMass (C++ member)
- legion::physics::rigidbody::isAsleep (C++ member)
- legion::physics::rigidbody::linearDrag (C++ member)
- legion::physics::rigidbody::localInverseInertiaTensor (C++ member)
- legion::physics::rigidbody::resetAccumulators (C++ function)
- legion::physics::rigidbody::restitution (C++ member)
- legion::physics::rigidbody::serialize (C++ function)
- legion::physics::rigidbody::setFriction (C++ function)
- legion::physics::rigidbody::setMass (C++ function)
- legion::physics::rigidbody::setRestitution (C++ function)
- legion::physics::rigidbody::torqueAccumulator (C++ member)
- legion::physics::rigidbody::UpdateInertiaTensor (C++ function)
- legion::physics::rigidbody::velocity (C++ member)
- legion::physics::SplitState (C++ enum)
- legion::physics::SplitState::Above (C++ enumerator)
- legion::physics::SplitState::Below (C++ enumerator)
- legion::physics::SplitState::Split (C++ enumerator)
- legion::physics::SplitState::Unknown (C++ enumerator)
- legion::physics::SplittablePolygon (C++ class)
- legion::physics::SplittablePolygon::AssignEdgeOwnership (C++ function)
- legion::physics::SplittablePolygon::CalculateLocalCentroid (C++ function)
- legion::physics::SplittablePolygon::CalculatePolygonSplit (C++ function)
- legion::physics::SplittablePolygon::CountBoundary (C++ function)
- legion::physics::SplittablePolygon::DEBUG_drawEdgeBoundaryInset (C++ function)
- legion::physics::SplittablePolygon::debugColor (C++ member)
- legion::physics::SplittablePolygon::GetMeshEdges (C++ function)
- legion::physics::SplittablePolygon::GetPolygonSplitState (C++ function)
- legion::physics::SplittablePolygon::IdentifyBoundaries (C++ function)
- legion::physics::SplittablePolygon::isVisited (C++ member)
- legion::physics::SplittablePolygon::localCentroid (C++ member)
- legion::physics::SplittablePolygon::localNormal (C++ member)
- legion::physics::SplittablePolygon::ResetEdgeVisited (C++ function)
- legion::physics::SplittablePolygon::SplittablePolygon (C++ function)
- legion::physics::SplittablePolygonPtr (C++ type)
- legion::physics::SplitterIntersectionInfo (C++ struct)
- legion::physics::SplitterIntersectionInfo::GetIntersectionData (C++ function)
- legion::physics::SplitterIntersectionInfo::SplitterIntersectionInfo (C++ function)
- legion::physics::SplitterIntersectionInfo::startIntersectionPosition (C++ member)
- legion::physics::SplitterIntersectionInfo::startIntersectionUV (C++ member)
- legion::physics::SplitterIntersectionInfo::startToEndPosition (C++ member)
- legion::physics::SplitterIntersectionInfo::startToEndUV (C++ member)
- legion::physics::trigger_event (C++ class)
- legion::physics::VertexIndexToHalfEdgePtr (C++ type)
- legion::physics::VoronoiAABB (C++ struct)
- legion::physics::VoronoiAABB::backward (C++ member)
- legion::physics::VoronoiAABB::down (C++ member)
- legion::physics::VoronoiAABB::forward (C++ member)
- legion::physics::VoronoiAABB::left (C++ member)
- legion::physics::VoronoiAABB::right (C++ member)
- legion::physics::VoronoiAABB::up (C++ member)
- legion::physics::VoronoiAABB::VoronoiAABB (C++ function)
- legion::rendering::apply_material_conf (C++ function)
- legion::rendering::attachment (C++ type)
- legion::rendering::attribute (C++ class)
- legion::rendering::attribute::attribute (C++ function)
- legion::rendering::attribute::disable_attribute_pointer (C++ function)
- legion::rendering::attribute::set_attribute_pointer (C++ function)
- legion::rendering::attribute::set_divisor (C++ function)
- legion::rendering::Bloom (C++ class)
- legion::rendering::Bloom::blurOverdraw (C++ function)
- legion::rendering::Bloom::combineImages (C++ function)
- legion::rendering::Bloom::historyMixOverdraw (C++ function)
- legion::rendering::Bloom::renderPass (C++ function)
- legion::rendering::Bloom::seperateOverdraw (C++ function)
- legion::rendering::Bloom::setup (C++ function)
- legion::rendering::buffer (C++ class)
- legion::rendering::buffer::bind (C++ function)
- legion::rendering::buffer::bindBufferBase (C++ function)
- legion::rendering::buffer::buffer (C++ function), [1], [2], [3]
- legion::rendering::buffer::bufferData (C++ function), [1], [2]
- legion::rendering::buffer::id (C++ function)
- legion::rendering::buffer::release (C++ function)
- legion::rendering::buffer::resize (C++ function)
- legion::rendering::buffer::size (C++ function)
- legion::rendering::buffer::target (C++ function)
- legion::rendering::buffer::usage (C++ function)
- legion::rendering::camera (C++ class)
- legion::rendering::camera::camera_input (C++ struct), [1]
- legion::rendering::camera::camera_input::[anonymous] (C++ member), [1]
- legion::rendering::camera::camera_input::bind (C++ function), [1]
- legion::rendering::camera::camera_input::camera_input (C++ function), [1]
- legion::rendering::camera::camera_input::data (C++ member), [1]
- legion::rendering::camera::camera_input::farz (C++ member), [1]
- legion::rendering::camera::camera_input::nearz (C++ member), [1]
- legion::rendering::camera::camera_input::pos (C++ member), [1], [2]
- legion::rendering::camera::camera_input::posnearz (C++ member), [1]
- legion::rendering::camera::camera_input::proj (C++ member), [1]
- legion::rendering::camera::camera_input::vdir (C++ member), [1]
- legion::rendering::camera::camera_input::vdirfarz (C++ member), [1]
- legion::rendering::camera::camera_input::view (C++ member), [1]
- legion::rendering::camera::camera_input::viewportSize (C++ member), [1]
- legion::rendering::camera::clearColor (C++ member)
- legion::rendering::camera::farz (C++ member)
- legion::rendering::camera::fov (C++ member)
- legion::rendering::camera::get_projection (C++ function)
- legion::rendering::camera::nearz (C++ member)
- legion::rendering::camera::renderTarget (C++ member)
- legion::rendering::camera::serialize (C++ function)
- legion::rendering::camera::set_projection (C++ function)
- legion::rendering::camera::targetWindow (C++ member)
- legion::rendering::channels_to_glenum (C++ member)
- legion::rendering::ClearStage (C++ class)
- legion::rendering::ClearStage::priority (C++ function)
- legion::rendering::ClearStage::render (C++ function)
- legion::rendering::ClearStage::setup (C++ function)
- legion::rendering::components_to_format (C++ member)
- legion::rendering::DebugRenderStage (C++ class)
- legion::rendering::DebugRenderStage::drawDebugLine (C++ function)
- legion::rendering::DebugRenderStage::endDebugDomain (C++ function)
- legion::rendering::DebugRenderStage::priority (C++ function)
- legion::rendering::DebugRenderStage::render (C++ function)
- legion::rendering::DebugRenderStage::setup (C++ function)
- legion::rendering::DebugRenderStage::startDebugDomain (C++ function)
- legion::rendering::default_shader_compiler_settings (C++ member)
- legion::rendering::default_shader_settings (C++ member)
- legion::rendering::default_texture_settings (C++ member)
- legion::rendering::DefaultPipeline (C++ class)
- legion::rendering::DepthOfField (C++ class)
- legion::rendering::DepthOfField::areaOfFocus (C++ function)
- legion::rendering::DepthOfField::bokeh (C++ function)
- legion::rendering::DepthOfField::combine (C++ function)
- legion::rendering::DepthOfField::getTextures (C++ function)
- legion::rendering::DepthOfField::postFilter (C++ function)
- legion::rendering::DepthOfField::preFilter (C++ function)
- legion::rendering::DepthOfField::renderPass (C++ function)
- legion::rendering::DepthOfField::renderResults (C++ function)
- legion::rendering::DepthOfField::setup (C++ function)
- legion::rendering::detail::convert (C++ function)
- legion::rendering::detail::convert_stream (C++ function)
- legion::rendering::detail::convert_tuple (C++ struct)
- legion::rendering::detail::convert_tuple<T, 2> (C++ struct)
- legion::rendering::detail::convert_tuple<T, 2>::convert (C++ function)
- legion::rendering::detail::convert_tuple<T, 3> (C++ struct)
- legion::rendering::detail::convert_tuple<T, 3>::convert (C++ function)
- legion::rendering::detail::convert_tuple<T, 4> (C++ struct)
- legion::rendering::detail::convert_tuple<T, 4>::convert (C++ function)
- legion::rendering::detail::get_default_defines (C++ function)
- legion::rendering::detail::handler_to_cpp (C++ class)
- legion::rendering::detail::handler_to_cpp::for_each_value_in_section (C++ function)
- legion::rendering::detail::handler_to_cpp::handle (C++ function)
- legion::rendering::detail::IniBuilder (C++ class)
- legion::rendering::detail::IniBuilder::comment (C++ function)
- legion::rendering::detail::IniBuilder::eq (C++ function)
- legion::rendering::detail::IniBuilder::finish_entry (C++ function)
- legion::rendering::detail::IniBuilder::get (C++ function)
- legion::rendering::detail::IniBuilder::glyph (C++ function)
- legion::rendering::detail::IniBuilder::pop_state (C++ function)
- legion::rendering::detail::IniBuilder::push_state (C++ function)
- legion::rendering::detail::IniBuilder::section (C++ function)
- legion::rendering::detail::IniBuilder::value (C++ function), [1], [2], [3], [4], [5], [6], [7]
- legion::rendering::detail::light_data (C++ struct)
- legion::rendering::detail::light_data::angle (C++ member)
- legion::rendering::detail::light_data::attenuation (C++ member)
- legion::rendering::detail::light_data::color (C++ member), [1]
- legion::rendering::detail::light_data::direction (C++ member)
- legion::rendering::detail::light_data::falloff (C++ member)
- legion::rendering::detail::light_data::index (C++ member)
- legion::rendering::detail::light_data::intensity (C++ member)
- legion::rendering::detail::light_data::position (C++ member)
- legion::rendering::detail::light_data::type (C++ member)
- legion::rendering::EmbeddedLoader (C++ struct)
- legion::rendering::EmbeddedLoader::loader (C++ function)
- legion::rendering::extract_string (C++ function)
- legion::rendering::framebuffer (C++ class)
- legion::rendering::framebuffer::attach (C++ function), [1], [2]
- legion::rendering::framebuffer::bind (C++ function)
- legion::rendering::framebuffer::detach (C++ function)
- legion::rendering::framebuffer::framebuffer (C++ function), [1]
- legion::rendering::framebuffer::getAttachment (C++ function)
- legion::rendering::framebuffer::id (C++ function)
- legion::rendering::framebuffer::operator bool (C++ function)
- legion::rendering::framebuffer::release (C++ function)
- legion::rendering::framebuffer::target (C++ function)
- legion::rendering::framebuffer::verify (C++ function)
- legion::rendering::FramebufferResizeStage (C++ class)
- legion::rendering::FramebufferResizeStage::getRenderScale (C++ function)
- legion::rendering::FramebufferResizeStage::priority (C++ function)
- legion::rendering::FramebufferResizeStage::render (C++ function)
- legion::rendering::FramebufferResizeStage::setRenderScale (C++ function)
- legion::rendering::FramebufferResizeStage::setup (C++ function)
- legion::rendering::FXAA (C++ class)
- legion::rendering::FXAA::renderPass (C++ function)
- legion::rendering::FXAA::setup (C++ function)
- legion::rendering::ImGuiStage (C++ class)
- legion::rendering::ImGuiStage::priority (C++ function)
- legion::rendering::ImGuiStage::render (C++ function)
- legion::rendering::ImGuiStage::setup (C++ function)
- legion::rendering::invalid_attachment (C++ member)
- legion::rendering::invalid_material_handle (C++ member)
- legion::rendering::invalid_model_handle (C++ member)
- legion::rendering::invalid_shader_handle (C++ member)
- legion::rendering::invalid_texture_handle (C++ member)
- legion::rendering::light (C++ struct)
- legion::rendering::light::[anonymous] (C++ member)
- legion::rendering::light::directional (C++ function)
- legion::rendering::light::get_light_data (C++ function)
- legion::rendering::light::light (C++ function)
- legion::rendering::light::m_angle (C++ member)
- legion::rendering::light::m_attenuation (C++ member)
- legion::rendering::light::m_color (C++ member)
- legion::rendering::light::m_direction (C++ member)
- legion::rendering::light::m_falloff (C++ member)
- legion::rendering::light::m_index (C++ member)
- legion::rendering::light::m_intensity (C++ member)
- legion::rendering::light::m_lightData (C++ member)
- legion::rendering::light::m_position (C++ member)
- legion::rendering::light::m_type (C++ member)
- legion::rendering::light::point (C++ function)
- legion::rendering::light::serialize (C++ function)
- legion::rendering::light::set_angle (C++ function)
- legion::rendering::light::set_attenuation (C++ function)
- legion::rendering::light::set_color (C++ function)
- legion::rendering::light::set_falloff_power (C++ function)
- legion::rendering::light::set_intensity (C++ function)
- legion::rendering::light::set_type (C++ function)
- legion::rendering::light::spot (C++ function)
- legion::rendering::light_type (C++ enum)
- legion::rendering::light_type::DIRECTIONAL (C++ enumerator)
- legion::rendering::light_type::POINT (C++ enumerator)
- legion::rendering::light_type::SPOT (C++ enumerator)
- legion::rendering::LightBufferStage (C++ class)
- legion::rendering::LightBufferStage::priority (C++ function)
- legion::rendering::LightBufferStage::render (C++ function)
- legion::rendering::LightBufferStage::setup (C++ function)
- legion::rendering::lod (C++ struct)
- legion::rendering::lod::isInitialized (C++ member)
- legion::rendering::lod::Level (C++ member)
- legion::rendering::lod::lod (C++ function)
- legion::rendering::lod::m_maxDistance (C++ member)
- legion::rendering::lod::m_thresholdLevels (C++ member)
- legion::rendering::lod::MaxLod (C++ member)
- legion::rendering::lod::MaxTreeLevel (C++ member)
- legion::rendering::LODManager (C++ class)
- legion::rendering::material (C++ class)
- legion::rendering::material::bind (C++ function)
- legion::rendering::material::current_variant (C++ function)
- legion::rendering::material::get_attribute (C++ function)
- legion::rendering::material::get_name (C++ function)
- legion::rendering::material::get_param (C++ function), [1]
- legion::rendering::material::get_params (C++ function)
- legion::rendering::material::has_param (C++ function), [1]
- legion::rendering::material::has_variant (C++ function), [1]
- legion::rendering::material::make_unsavable (C++ function)
- legion::rendering::material::release (C++ function)
- legion::rendering::material::set_param (C++ function), [1]
- legion::rendering::material::set_variant (C++ function), [1]
- legion::rendering::material_handle (C++ class)
- legion::rendering::material_handle::bind (C++ function)
- legion::rendering::material_handle::current_variant (C++ function)
- legion::rendering::material_handle::get_attribute (C++ function)
- legion::rendering::material_handle::get_name (C++ function)
- legion::rendering::material_handle::get_param (C++ function), [1]
- legion::rendering::material_handle::get_params (C++ function)
- legion::rendering::material_handle::get_shader (C++ function)
- legion::rendering::material_handle::getLoadOrSaveBit (C++ function)
- legion::rendering::material_handle::has_param (C++ function), [1]
- legion::rendering::material_handle::has_variant (C++ function), [1]
- legion::rendering::material_handle::id (C++ member)
- legion::rendering::material_handle::load (C++ function)
- legion::rendering::material_handle::operator== (C++ function)
- legion::rendering::material_handle::release (C++ function)
- legion::rendering::material_handle::save (C++ function)
- legion::rendering::material_handle::set_param (C++ function), [1]
- legion::rendering::material_handle::set_variant (C++ function), [1]
- legion::rendering::material_handle::setLoadOrSaveBit (C++ function)
- legion::rendering::material_parameter (C++ class)
- legion::rendering::material_parameter::get_value (C++ function)
- legion::rendering::material_parameter::material_parameter (C++ function)
- legion::rendering::material_parameter::set_value (C++ function)
- legion::rendering::material_parameter_base (C++ class)
- legion::rendering::material_parameter_base::apply (C++ function)
- legion::rendering::material_parameter_base::get_name (C++ function)
- legion::rendering::material_parameter_base::m_id (C++ member)
- legion::rendering::material_parameter_base::m_location (C++ member)
- legion::rendering::material_parameter_base::m_name (C++ member)
- legion::rendering::material_parameter_base::m_typeId (C++ member)
- legion::rendering::material_parameter_base::material_parameter_base (C++ function)
- legion::rendering::material_parameter_base::type (C++ function)
- legion::rendering::MaterialCache (C++ class)
- legion::rendering::MaterialCache::create_material (C++ function), [1]
- legion::rendering::MaterialCache::get_all_materials (C++ function)
- legion::rendering::MaterialCache::get_material (C++ function)
- legion::rendering::mesh_renderable (C++ struct)
- legion::rendering::mesh_renderable::base (C++ type)
- legion::rendering::mesh_renderable::get_material (C++ function)
- legion::rendering::mesh_renderable::get_model (C++ function)
- legion::rendering::mesh_renderable::mesh_renderable (C++ function), [1]
- legion::rendering::mesh_renderer (C++ struct)
- legion::rendering::mesh_renderer::init (C++ function)
- legion::rendering::mesh_renderer::load (C++ function)
- legion::rendering::mesh_renderer::material (C++ member)
- legion::rendering::mesh_renderer::mesh_renderer (C++ function), [1], [2]
- legion::rendering::mesh_renderer::save (C++ function)
- legion::rendering::MeshBatchingStage (C++ class)
- legion::rendering::MeshBatchingStage::priority (C++ function)
- legion::rendering::MeshBatchingStage::render (C++ function)
- legion::rendering::MeshBatchingStage::setup (C++ function)
- legion::rendering::MeshRenderStage (C++ class)
- legion::rendering::MeshRenderStage::priority (C++ function)
- legion::rendering::MeshRenderStage::render (C++ function)
- legion::rendering::MeshRenderStage::setup (C++ function)
- legion::rendering::model (C++ class)
- legion::rendering::model::buffered (C++ member)
- legion::rendering::model::colorBuffer (C++ member)
- legion::rendering::model::indexBuffer (C++ member)
- legion::rendering::model::normalBuffer (C++ member)
- legion::rendering::model::submeshes (C++ member)
- legion::rendering::model::tangentBuffer (C++ member)
- legion::rendering::model::uvBuffer (C++ member)
- legion::rendering::model::vertexArray (C++ member)
- legion::rendering::model::vertexBuffer (C++ member)
- legion::rendering::model_handle (C++ class)
- legion::rendering::model_handle::buffer_data (C++ function)
- legion::rendering::model_handle::get_mesh (C++ function)
- legion::rendering::model_handle::get_model (C++ function)
- legion::rendering::model_handle::id (C++ member)
- legion::rendering::model_handle::is_buffered (C++ function)
- legion::rendering::model_handle::operator== (C++ function)
- legion::rendering::model_handle::overwrite_buffer (C++ function)
- legion::rendering::ModelCache (C++ class)
- legion::rendering::ModelCache::buffer_model (C++ function)
- legion::rendering::ModelCache::create_model (C++ function), [1], [2], [3], [4], [5], [6]
- legion::rendering::ModelCache::destroy_model (C++ function)
- legion::rendering::ModelCache::get_handle (C++ function), [1]
- legion::rendering::ModelCache::get_mesh (C++ function), [1]
- legion::rendering::ModelCache::get_model_name (C++ function)
- legion::rendering::ModelCache::overwrite_buffer (C++ function)
- legion::rendering::Octree (C++ class)
- legion::rendering::Octree::DrawTree (C++ function)
- legion::rendering::Octree::GetData (C++ function)
- legion::rendering::Octree::GetDataPair (C++ function)
- legion::rendering::Octree::GetDataRange (C++ function)
- legion::rendering::Octree::GetDataRangePair (C++ function)
- legion::rendering::Octree::GetTreeDepth (C++ function)
- legion::rendering::Octree::insertNode (C++ function)
- legion::rendering::Octree::Octree (C++ function), [1], [2], [3], [4]
- legion::rendering::Octree::operator= (C++ function), [1]
- legion::rendering::particle (C++ struct)
- legion::rendering::particle::lifeTime (C++ member)
- legion::rendering::particle::particleVelocity (C++ member)
- legion::rendering::particle_emitter (C++ struct)
- legion::rendering::particle_emitter::colorInput (C++ member)
- legion::rendering::particle_emitter::container (C++ member)
- legion::rendering::particle_emitter::deadParticles (C++ member)
- legion::rendering::particle_emitter::livingParticles (C++ member)
- legion::rendering::particle_emitter::particleSystemHandle (C++ member)
- legion::rendering::particle_emitter::playAnimation (C++ member)
- legion::rendering::particle_emitter::pointInput (C++ member)
- legion::rendering::particle_emitter::setupCompleted (C++ member)
- legion::rendering::ParticleSystemBase (C++ class)
- legion::rendering::ParticleSystemBase::checkToRecycle (C++ function)
- legion::rendering::ParticleSystemBase::cleanUpParticle (C++ function)
- legion::rendering::ParticleSystemBase::createParticle (C++ function)
- legion::rendering::ParticleSystemBase::m_looping (C++ member)
- legion::rendering::ParticleSystemBase::m_maxLifeTime (C++ member)
- legion::rendering::ParticleSystemBase::m_maxParticles (C++ member)
- legion::rendering::ParticleSystemBase::m_particleCount (C++ member)
- legion::rendering::ParticleSystemBase::m_particleMaterial (C++ member)
- legion::rendering::ParticleSystemBase::m_particleModel (C++ member)
- legion::rendering::ParticleSystemBase::m_registry (C++ member)
- legion::rendering::ParticleSystemBase::m_sizeOverLifetime (C++ member)
- legion::rendering::ParticleSystemBase::m_spawnRate (C++ member)
- legion::rendering::ParticleSystemBase::m_startingLifeTime (C++ member)
- legion::rendering::ParticleSystemBase::m_startingSize (C++ member)
- legion::rendering::ParticleSystemBase::m_startingVelocity (C++ member)
- legion::rendering::ParticleSystemBase::setup (C++ function)
- legion::rendering::ParticleSystemBase::update (C++ function)
- legion::rendering::ParticleSystemBase::~ParticleSystemBase (C++ function)
- legion::rendering::ParticleSystemCache (C++ class)
- legion::rendering::ParticleSystemCache::createParticleSystem (C++ function)
- legion::rendering::ParticleSystemCache::getParticleSystem (C++ function)
- legion::rendering::ParticleSystemHandle (C++ struct)
- legion::rendering::ParticleSystemHandle::get (C++ function)
- legion::rendering::ParticleSystemHandle::id (C++ member)
- legion::rendering::ParticleSystemHandle::validate (C++ function)
- legion::rendering::ParticleSystemManager (C++ class)
- legion::rendering::ParticleSystemManager::ParticleSystemManager (C++ function)
- legion::rendering::ParticleSystemManager::setup (C++ function)
- legion::rendering::ParticleSystemManager::update (C++ function)
- legion::rendering::point_cloud (C++ class)
- legion::rendering::point_cloud::point_cloud (C++ function), [1]
- legion::rendering::point_cloud_particle_container (C++ struct)
- legion::rendering::point_cloud_particle_container::colorBufferData (C++ member)
- legion::rendering::point_cloud_particle_container::deadParticles (C++ member)
- legion::rendering::point_cloud_particle_container::livingParticles (C++ member)
- legion::rendering::point_emitter_data (C++ struct)
- legion::rendering::point_emitter_data::bufferPosition (C++ member)
- legion::rendering::point_emitter_data::CurrentLOD (C++ member)
- legion::rendering::point_emitter_data::ElementsPerLOD (C++ member)
- legion::rendering::point_emitter_data::emitterSize (C++ member)
- legion::rendering::point_emitter_data::posRangeMap (C++ member)
- legion::rendering::point_emitter_data::Tree (C++ member)
- legion::rendering::PointCloudGeneration (C++ class)
- legion::rendering::PointCloudGeneration::setup (C++ function)
- legion::rendering::PointCloudGeneration::Update (C++ function)
- legion::rendering::PostProcessingEffect (C++ class)
- legion::rendering::PostProcessingEffect::getId (C++ function)
- legion::rendering::PostProcessingEffect::getName (C++ function)
- legion::rendering::PostProcessingEffect::id (C++ member)
- legion::rendering::PostProcessingEffect::name (C++ member)
- legion::rendering::PostProcessingEffectBase (C++ class)
- legion::rendering::PostProcessingEffectBase::getId (C++ function)
- legion::rendering::PostProcessingEffectBase::getName (C++ function)
- legion::rendering::PostProcessingEffectBase::init (C++ function)
- legion::rendering::PostProcessingEffectBase::isInitialized (C++ function)
- legion::rendering::PostProcessingEffectBase::renderPasses (C++ member)
- legion::rendering::PostProcessingEffectBase::renderQuad (C++ function)
- legion::rendering::PostProcessingEffectBase::setup (C++ function)
- legion::rendering::PostProcessingStage (C++ class)
- legion::rendering::PostProcessingStage::addEffect (C++ function)
- legion::rendering::PostProcessingStage::priority (C++ function)
- legion::rendering::PostProcessingStage::removeEffect (C++ function)
- legion::rendering::PostProcessingStage::render (C++ function)
- legion::rendering::PostProcessingStage::setup (C++ function)
- legion::rendering::renderbuffer (C++ class)
- legion::rendering::renderbuffer::bind (C++ function)
- legion::rendering::renderbuffer::format (C++ function)
- legion::rendering::renderbuffer::id (C++ function)
- legion::rendering::renderbuffer::release (C++ function)
- legion::rendering::renderbuffer::renderbuffer (C++ function), [1], [2], [3]
- legion::rendering::renderbuffer::resize (C++ function)
- legion::rendering::renderbuffer::samples (C++ function)
- legion::rendering::renderbuffer::size (C++ function)
- legion::rendering::Renderer (C++ class)
- legion::rendering::Renderer::getCurrentPipeline (C++ function)
- legion::rendering::Renderer::getMainPipeline (C++ function)
- legion::rendering::Renderer::getPipeline (C++ function)
- legion::rendering::Renderer::onExit (C++ function)
- legion::rendering::Renderer::render (C++ function)
- legion::rendering::Renderer::Renderer (C++ function)
- legion::rendering::Renderer::setPipeline (C++ function)
- legion::rendering::Renderer::setup (C++ function)
- legion::rendering::rendering_api (C++ enum)
- legion::rendering::rendering_api::opengl (C++ enumerator)
- legion::rendering::rendering_api::vulkan (C++ enumerator)
- legion::rendering::RenderingModule (C++ class)
- legion::rendering::RenderingModule::priority (C++ function)
- legion::rendering::RenderingModule::setup (C++ function)
- legion::rendering::RenderPipeline (C++ class)
- legion::rendering::RenderPipeline::attachStage (C++ function), [1]
- legion::rendering::RenderPipeline::init (C++ function)
- legion::rendering::RenderPipeline::m_stages (C++ member)
- legion::rendering::RenderPipeline::render (C++ function)
- legion::rendering::RenderPipeline::setup (C++ function)
- legion::rendering::RenderPipelineBase (C++ class)
- legion::rendering::RenderPipelineBase::abort (C++ function)
- legion::rendering::RenderPipelineBase::addFramebuffer (C++ function), [1]
- legion::rendering::RenderPipelineBase::create_meta (C++ function), [1]
- legion::rendering::RenderPipelineBase::exit (C++ function)
- legion::rendering::RenderPipelineBase::get_meta (C++ function), [1]
- legion::rendering::RenderPipelineBase::getFramebuffer (C++ function), [1]
- legion::rendering::RenderPipelineBase::has_meta (C++ function), [1]
- legion::rendering::RenderPipelineBase::hasFramebuffer (C++ function), [1]
- legion::rendering::RenderPipelineBase::init (C++ function)
- legion::rendering::RenderPipelineBase::m_abort (C++ member)
- legion::rendering::RenderPipelineBase::m_ecs (C++ member)
- legion::rendering::RenderPipelineBase::m_eventBus (C++ member)
- legion::rendering::RenderPipelineBase::m_exiting (C++ member)
- legion::rendering::RenderPipelineBase::m_framebuffers (C++ member)
- legion::rendering::RenderPipelineBase::m_metadata (C++ member)
- legion::rendering::RenderPipelineBase::m_scheduler (C++ member)
- legion::rendering::RenderPipelineBase::render (C++ function)
- legion::rendering::RenderStage (C++ class)
- legion::rendering::RenderStage::bindToEvent (C++ function)
- legion::rendering::RenderStage::checkEvent (C++ function)
- legion::rendering::RenderStage::clearEvent (C++ function)
- legion::rendering::RenderStage::clearLastEvent (C++ function)
- legion::rendering::RenderStage::createEntity (C++ function)
- legion::rendering::RenderStage::createQuery (C++ function), [1]
- legion::rendering::RenderStage::getEvent (C++ function)
- legion::rendering::RenderStage::getEventCount (C++ function)
- legion::rendering::RenderStage::getLastEvent (C++ function)
- legion::rendering::RenderStage::raiseEvent (C++ function), [1]
- legion::rendering::RenderStage::raiseEventUnsafe (C++ function)
- legion::rendering::RenderStageBase (C++ class)
- legion::rendering::RenderStageBase::abort (C++ function)
- legion::rendering::RenderStageBase::addFramebuffer (C++ function), [1]
- legion::rendering::RenderStageBase::create_meta (C++ function), [1]
- legion::rendering::RenderStageBase::get_meta (C++ function), [1]
- legion::rendering::RenderStageBase::getFramebuffer (C++ function), [1]
- legion::rendering::RenderStageBase::has_meta (C++ function), [1]
- legion::rendering::RenderStageBase::hasFramebuffer (C++ function), [1]
- legion::rendering::RenderStageBase::init (C++ function)
- legion::rendering::RenderStageBase::isInitialized (C++ function)
- legion::rendering::RenderStageBase::m_ecs (C++ member)
- legion::rendering::RenderStageBase::m_eventBus (C++ member)
- legion::rendering::RenderStageBase::m_pipeline (C++ member)
- legion::rendering::RenderStageBase::m_scheduler (C++ member)
- legion::rendering::RenderStageBase::render (C++ function)
- legion::rendering::RenderStageBase::setup (C++ function)
- legion::rendering::screen_quad (C++ struct)
- legion::rendering::screen_quad::generate (C++ function)
- legion::rendering::screen_quad::render (C++ function)
- legion::rendering::screen_quad::screen_quad (C++ function), [1]
- legion::rendering::SerializationRenderingExtra (C++ class)
- legion::rendering::shader (C++ class)
- legion::rendering::shader::bind (C++ function)
- legion::rendering::shader::bind_uniform_block (C++ function)
- legion::rendering::shader::configure_variant (C++ function), [1]
- legion::rendering::shader::get_attribute (C++ function), [1]
- legion::rendering::shader::get_uniform (C++ function), [1]
- legion::rendering::shader::get_uniform_block_index (C++ function)
- legion::rendering::shader::get_uniform_with_location (C++ function)
- legion::rendering::shader::get_variant (C++ function), [1], [2], [3]
- legion::rendering::shader::has_uniform (C++ function), [1]
- legion::rendering::shader::has_uniform_with_location (C++ function)
- legion::rendering::shader::has_variant (C++ function), [1]
- legion::rendering::shader::name (C++ member)
- legion::rendering::shader::operator= (C++ function), [1]
- legion::rendering::shader::path (C++ member)
- legion::rendering::shader::release (C++ function)
- legion::rendering::shader::shader (C++ function), [1], [2]
- legion::rendering::shader_compiler_options (C++ enum)
- legion::rendering::shader_compiler_options::api_opengl (C++ enumerator)
- legion::rendering::shader_compiler_options::api_vulkan (C++ enumerator)
- legion::rendering::shader_compiler_options::debug (C++ enumerator)
- legion::rendering::shader_compiler_options::low_power (C++ enumerator)
- legion::rendering::shader_handle (C++ struct)
- legion::rendering::shader_handle::bind (C++ function)
- legion::rendering::shader_handle::bind_uniform_block (C++ function)
- legion::rendering::shader_handle::cache (C++ type)
- legion::rendering::shader_handle::configure_variant (C++ function), [1]
- legion::rendering::shader_handle::get_attribute (C++ function), [1]
- legion::rendering::shader_handle::get_name (C++ function)
- legion::rendering::shader_handle::get_path (C++ function)
- legion::rendering::shader_handle::get_uniform (C++ function), [1]
- legion::rendering::shader_handle::get_uniform_block_index (C++ function)
- legion::rendering::shader_handle::get_uniform_info (C++ function), [1], [2]
- legion::rendering::shader_handle::get_uniform_with_location (C++ function)
- legion::rendering::shader_handle::get_variant (C++ function), [1], [2], [3]
- legion::rendering::shader_handle::has_uniform (C++ function), [1]
- legion::rendering::shader_handle::has_uniform_with_location (C++ function)
- legion::rendering::shader_handle::has_variant (C++ function), [1]
- legion::rendering::shader_handle::id (C++ member)
- legion::rendering::shader_handle::operator bool (C++ function)
- legion::rendering::shader_handle::operator!= (C++ function)
- legion::rendering::shader_handle::operator== (C++ function)
- legion::rendering::shader_handle::release (C++ function)
- legion::rendering::shader_handle::serialize (C++ function)
- legion::rendering::shader_ilo (C++ type)
- legion::rendering::shader_import_settings (C++ struct)
- legion::rendering::shader_import_settings::api (C++ member)
- legion::rendering::shader_import_settings::debug (C++ member)
- legion::rendering::shader_import_settings::low_power (C++ member)
- legion::rendering::shader_import_settings::storePrecompiled (C++ member)
- legion::rendering::shader_import_settings::usePrecompiledIfAvailable (C++ member)
- legion::rendering::shader_parameter_base (C++ class)
- legion::rendering::shader_parameter_base::get_location (C++ function)
- legion::rendering::shader_parameter_base::get_name (C++ function)
- legion::rendering::shader_parameter_base::get_type (C++ function)
- legion::rendering::shader_parameter_base::is_valid (C++ function)
- legion::rendering::shader_parameter_base::m_location (C++ member)
- legion::rendering::shader_parameter_base::m_name (C++ member)
- legion::rendering::shader_parameter_base::m_shaderId (C++ member)
- legion::rendering::shader_parameter_base::m_type (C++ member)
- legion::rendering::shader_parameter_base::operator!= (C++ function)
- legion::rendering::shader_parameter_base::operator== (C++ function)
- legion::rendering::shader_parameter_base::shader_parameter_base (C++ function), [1]
- legion::rendering::shader_state (C++ type)
- legion::rendering::shader_variant (C++ struct)
- legion::rendering::shader_variant::attributes (C++ member)
- legion::rendering::shader_variant::get_uniform_info (C++ function)
- legion::rendering::shader_variant::idOfLocation (C++ member)
- legion::rendering::shader_variant::name (C++ member)
- legion::rendering::shader_variant::nameHash (C++ member)
- legion::rendering::shader_variant::path (C++ member)
- legion::rendering::shader_variant::programId (C++ member)
- legion::rendering::shader_variant::state (C++ member)
- legion::rendering::shader_variant::uniforms (C++ member)
- legion::rendering::ShaderCache (C++ class)
- legion::rendering::ShaderCache::create_shader (C++ function), [1]
- legion::rendering::ShaderCache::get_handle (C++ function), [1]
- legion::rendering::ShaderCompiler (C++ class)
- legion::rendering::ShaderCompiler::process (C++ function), [1], [2]
- legion::rendering::ShaderCompiler::setErrorCallback (C++ function)
- legion::rendering::stbi_texture_loader (C++ class)
- legion::rendering::stbi_texture_loader::load (C++ function)
- legion::rendering::stbi_texture_loader::load_default (C++ function)
- legion::rendering::SubmitStage (C++ class)
- legion::rendering::SubmitStage::priority (C++ function)
- legion::rendering::SubmitStage::render (C++ function)
- legion::rendering::SubmitStage::setup (C++ function)
- legion::rendering::texture (C++ class)
- legion::rendering::texture::channels (C++ member)
- legion::rendering::texture::fileFormat (C++ member)
- legion::rendering::texture::format (C++ member)
- legion::rendering::texture::from_resource (C++ function)
- legion::rendering::texture::name (C++ member)
- legion::rendering::texture::path (C++ member)
- legion::rendering::texture::resize (C++ function)
- legion::rendering::texture::size (C++ function)
- legion::rendering::texture::textureId (C++ member)
- legion::rendering::texture::to_resource (C++ function)
- legion::rendering::texture::type (C++ member)
- legion::rendering::texture_components (C++ type)
- legion::rendering::texture_data (C++ class)
- legion::rendering::texture_data::pixels (C++ member)
- legion::rendering::texture_data::size (C++ member)
- legion::rendering::texture_data::type (C++ member)
- legion::rendering::texture_format (C++ enum)
- legion::rendering::texture_format::bgr (C++ enumerator)
- legion::rendering::texture_format::bgr_int (C++ enumerator)
- legion::rendering::texture_format::bgra (C++ enumerator)
- legion::rendering::texture_format::bgra_int (C++ enumerator)
- legion::rendering::texture_format::depth (C++ enumerator)
- legion::rendering::texture_format::depth_stencil (C++ enumerator)
- legion::rendering::texture_format::red (C++ enumerator)
- legion::rendering::texture_format::red_int (C++ enumerator)
- legion::rendering::texture_format::rg (C++ enumerator)
- legion::rendering::texture_format::rg_int (C++ enumerator)
- legion::rendering::texture_format::rgb (C++ enumerator)
- legion::rendering::texture_format::rgb_hdr (C++ enumerator)
- legion::rendering::texture_format::rgb_int (C++ enumerator)
- legion::rendering::texture_format::rgba (C++ enumerator)
- legion::rendering::texture_format::rgba_hdr (C++ enumerator)
- legion::rendering::texture_format::rgba_int (C++ enumerator)
- legion::rendering::texture_format::stencil (C++ enumerator)
- legion::rendering::texture_handle (C++ class)
- legion::rendering::texture_handle::get_data (C++ function)
- legion::rendering::texture_handle::get_texture (C++ function)
- legion::rendering::texture_handle::id (C++ member)
- legion::rendering::texture_handle::operator id_type (C++ function)
- legion::rendering::texture_handle::operator== (C++ function)
- legion::rendering::texture_import_settings (C++ class)
- legion::rendering::texture_import_settings::components (C++ member)
- legion::rendering::texture_import_settings::fileFormat (C++ member)
- legion::rendering::texture_import_settings::flipVertical (C++ member)
- legion::rendering::texture_import_settings::generateMipmaps (C++ member)
- legion::rendering::texture_import_settings::intendedFormat (C++ member)
- legion::rendering::texture_import_settings::mag (C++ member)
- legion::rendering::texture_import_settings::min (C++ member)
- legion::rendering::texture_import_settings::type (C++ member)
- legion::rendering::texture_import_settings::wrapR (C++ member)
- legion::rendering::texture_import_settings::wrapS (C++ member)
- legion::rendering::texture_import_settings::wrapT (C++ member)
- legion::rendering::texture_mipmap (C++ enum)
- legion::rendering::texture_mipmap::linear (C++ enumerator)
- legion::rendering::texture_mipmap::nearest (C++ enumerator)
- legion::rendering::texture_type (C++ enum)
- legion::rendering::texture_type::array_1D (C++ enumerator)
- legion::rendering::texture_type::array_2D (C++ enumerator)
- legion::rendering::texture_type::cube_map_negative_x (C++ enumerator)
- legion::rendering::texture_type::cube_map_negative_y (C++ enumerator)
- legion::rendering::texture_type::cube_map_negative_z (C++ enumerator)
- legion::rendering::texture_type::cube_map_positive_x (C++ enumerator)
- legion::rendering::texture_type::cube_map_positive_y (C++ enumerator)
- legion::rendering::texture_type::cube_map_positive_z (C++ enumerator)
- legion::rendering::texture_type::one_dimensional (C++ enumerator)
- legion::rendering::texture_type::rectangle (C++ enumerator)
- legion::rendering::texture_type::three_dimensional (C++ enumerator)
- legion::rendering::texture_type::two_dimensional (C++ enumerator)
- legion::rendering::texture_wrap (C++ enum)
- legion::rendering::texture_wrap::border_clamp (C++ enumerator)
- legion::rendering::texture_wrap::edge_clamp (C++ enumerator)
- legion::rendering::texture_wrap::mirror (C++ enumerator)
- legion::rendering::texture_wrap::mirror_then_clamp (C++ enumerator)
- legion::rendering::texture_wrap::repeat (C++ enumerator)
- legion::rendering::TextureCache (C++ class)
- legion::rendering::TextureCache::create_texture (C++ function), [1], [2]
- legion::rendering::TextureCache::create_texture_from_image (C++ function), [1]
- legion::rendering::TextureCache::get_handle (C++ function), [1]
- legion::rendering::Tonemapping (C++ class)
- legion::rendering::Tonemapping::renderPass (C++ function)
- legion::rendering::Tonemapping::setAlgorithm (C++ function)
- legion::rendering::Tonemapping::setup (C++ function)
- legion::rendering::tonemapping_type (C++ enum)
- legion::rendering::tonemapping_type::aces (C++ enumerator)
- legion::rendering::tonemapping_type::legion (C++ enumerator)
- legion::rendering::tonemapping_type::reinhard (C++ enumerator)
- legion::rendering::tonemapping_type::reinhard_jodie (C++ enumerator)
- legion::rendering::tonemapping_type::unreal3 (C++ enumerator)
- legion::rendering::uniform (C++ class)
- legion::rendering::uniform::set_value (C++ function), [1], [2], [3], [4], [5], [6], [7], [8], [9], [10], [11], [12], [13], [14], [15], [16]
- legion::rendering::uniform::uniform (C++ function), [1]
- legion::rendering::uniform<texture_handle> (C++ struct)
- legion::rendering::uniform<texture_handle>::m_textureUnit (C++ member)
- legion::rendering::uniform<texture_handle>::set_value (C++ function)
- legion::rendering::uniform<texture_handle>::uniform (C++ function), [1]
- legion::rendering::variant_submaterial (C++ struct)
- legion::rendering::variant_submaterial::idOfLocation (C++ member)
- legion::rendering::variant_submaterial::name (C++ member)
- legion::rendering::variant_submaterial::parameters (C++ member)
- legion::rendering::vertexarray (C++ class)
- legion::rendering::vertexarray::bind (C++ function)
- legion::rendering::vertexarray::generate (C++ function)
- legion::rendering::vertexarray::release (C++ function)
- legion::rendering::vertexarray::setAttribDivisor (C++ function)
- legion::rendering::vertexarray::setAttribPointer (C++ function)
- legion::rendering::vertexarray::vertexarray (C++ function), [1]
- LEGION_CCONV (C macro)
- legion_component_destroyed_error (C macro)
- legion_component_destroyed_msg (C macro)
- legion_component_exists_error (C macro)
- legion_component_exists_msg (C macro)
- LEGION_CONFIGURATION (C macro)
- LEGION_CPP17V (C macro)
- LEGION_DEBUG_VALUE (C macro)
- legion_entity_exists_error (C macro)
- legion_entity_exists_msg (C macro)
- legion_entity_not_found_error (C macro)
- legion_entity_not_found_msg (C macro)
- legion_exception (C macro)
- legion_exception_msg (C macro)
- legion_fs_error (C macro)
- LEGION_FUNC (C macro)
- LEGION_HIGH_PERFORMANCE (C macro)
- LEGION_IMPURE (C macro)
- LEGION_IMPURE_RETURN (C macro)
- LEGION_INTERFACE (C macro)
- legion_invalid_component_error (C macro)
- legion_invalid_component_msg (C macro)
- legion_invalid_creation_error (C macro)
- legion_invalid_creation_msg (C macro)
- legion_invalid_entity_error (C macro)
- legion_invalid_entity_msg (C macro)
- legion_invalid_fetch_error (C macro)
- legion_invalid_fetch_msg (C macro)
- legion_invalid_type_error (C macro)
- legion_invalid_type_msg (C macro)
- LEGION_MIN_THREADS (C macro)
- LEGION_PURE (C macro)
- LEGION_RELEASE (C macro)
- LEGION_RELEASE_VALUE (C macro)
- legion_unknown_component_error (C macro)
- legion_unknown_component_msg (C macro)
- legion_unknown_system_error (C macro)
- legion_unknown_system_msg (C macro)
- logger (C macro)
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