Struct particle_emitter

Struct Documentation

struct legion::rendering::particle_emitter

Particle Emitter is the component that hold all the particles and related particle system.

Public Members

std::vector<ecs::entity_handle> livingParticles
std::vector<ecs::entity_handle> deadParticles
bool playAnimation = false
ParticleSystemHandle particleSystemHandle
bool setupCompleted
std::vector<math::vec3> pointInput
std::vector<math::vec4> colorInput
point_cloud_particle_container *container