Class PrimitiveMesh

Class Documentation

class legion::physics::PrimitiveMesh

Public Functions

PrimitiveMesh(ecs::entity_handle pOriginalEntity, std::vector<std::shared_ptr<SplittablePolygon>> &pPolygons, rendering::material_handle pOriginalMaterial)
ecs::entity_handle InstantiateNewGameObject()

Public Static Functions

static void SetECSRegistry(ecs::EcsRegistry *ecs)