Struct char_input

Inheritance Relationships

Base Type

Struct Documentation

struct legion::application::char_input : public legion::core::events::event<char_input>

Public Functions

char_input() = default
inline char_input(ecs::component_handle<window> windowHandle, char32_t character)
inline virtual bool persistent() override

Returns a value that decides whether the event should be kept in the bus or destroyed after all subscribers have been notified.

inline virtual bool unique() override

Returns a value that decides whether more than one of this event type should be able to exist. If true and an event of this type already exists then the event-bus will only notify the subscribers and nothing else.

Public Members

ecs::component_handle<window> windowHandle
char32_t character