Struct HalfEdgeFinder¶
Defined in File half_edge_finder.hpp
Struct Documentation¶
-
struct
legion::physics
::
HalfEdgeFinder
¶ Responsible for creating a half-edge data structure for a mesh.
Public Functions
-
inline void
FindHalfEdge
(mesh &mesh, const math::mat4 &transform, std::queue<meshHalfEdgePtr> &meshHalfEdges)¶ Given a mesh and its associated transform, populates the meshHalfEdges queue with the created meshHalfEdgePtrs.
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inline meshHalfEdgePtr
InstantiateEdge
(int vertexIndex, const std::pair<int, int> uniqueIndexPair, const mesh &mesh, std::queue<meshHalfEdgePtr> &edgePtrs, VertexIndexToHalfEdgePtr &indexToEdgeMap)¶ Instantiate a new half edge and returns it if its unique.
-
inline meshHalfEdgePtr
UniqueAdd
(meshHalfEdgePtr newEdge, VertexIndexToHalfEdgePtr &indexToEdgeMap, edgeVertexIndexPair uniqueIndexPair)¶ Checks if a certain edge identified with ‘uniqueIndexPair’ is unique. If it is, it will be added to ‘edgePtrs’. If its not, the original will take its place.
- Return
a unique meshHalfEdgePtr
Public Members
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meshHalfEdgePtr
currentPtr
¶
-
inline void