Struct MeshSplitterDebugHelper

Struct Documentation

struct legion::physics::MeshSplitterDebugHelper

Public Members

std::pair<math::vec3, math::vec3> cuttingSetting
math::mat4 DEBUG_transform
std::vector<math::vec3> intersectionsPolygons
std::vector<math::vec3> nonIntersectionPolygons
std::vector<std::vector<math::vec3>> intersectionIslands
std::vector<BoundaryEdgeInfo> boundaryEdgesForPolygon
std::array<math::color, 5> colors = {math::colors::red, math::colors::cyan, math::colors::green, math::colors::magenta, math::colors::yellow}
int polygonCount
int polygonToDisplay = 0