Class AudioSystem¶
Defined in File audiosystem.hpp
Inheritance Relationships¶
Base Type¶
public legion::core::System< AudioSystem >
(Template Class System)
Class Documentation¶
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class
legion::audio
::
AudioSystem
: public legion::core::System<AudioSystem>¶ This is a system that handles audio components.
Public Functions
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inline
~AudioSystem
()¶
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inline virtual void
setup
() override¶ Function for initializing the system.
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inline void
onEngineExit
(events::exit *event)¶
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inline void
onAudioSourceComponentCreate
(events::component_creation<audio_source> *event)¶ Function callback for audio_source component creation.
Initiallizes sound source and sound file
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inline void
onAudioSourceComponentDestroy
(events::component_destruction<audio_source> *event)¶ Function callback for audio_source component destruction.
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inline void
onAudioListenerComponentCreate
(events::component_creation<audio_listener> *event)¶ Function callback for audio_listener component creation.
Initiallizes sound listener
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inline void
onAudioListenerComponentDestroy
(events::component_destruction<audio_listener> *event)¶ Function callback for audio_listener component destruction.
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inline void
update
(time::span deltatime)¶
Public Members
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ecs::EntityQuery
sourceQuery
¶
Public Static Functions
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static inline void
setDistanceModel
(ALenum distanceModel)¶
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inline