Struct physics_manifold¶
Defined in File physics_manifold.hpp
Struct Documentation¶
-
struct
legion::physics
::
physics_manifold
¶ contains the necessary information to detect and resolve a collision
Public Functions
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inline bool
DEBUG_checkID
(std::string firstID, std::string secondID) const¶
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inline void
GetPairID
(std::string &str1, std::string &str2) const¶
Public Members
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std::vector<physics_contact>
contacts
¶
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math::mat4
transformA
¶
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math::mat4
transformB
¶
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PhysicsCollider *
colliderA
¶
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PhysicsCollider *
colliderB
¶
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ecs::entity_handle
entityA
¶
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ecs::entity_handle
entityB
¶
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physics::physicsComponent *
physicsCompA
¶
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physics::physicsComponent *
physicsCompB
¶
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std::unique_ptr<PenetrationQuery>
penetrationInformation
¶
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bool
isColliding
¶
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inline bool