.. _file__home_runner_work_Legion-Engine_Legion-Engine_legion_engine_rendering_components_renderable.hpp: File renderable.hpp =================== |exhale_lsh| :ref:`Parent directory ` (``/home/runner/work/Legion-Engine/Legion-Engine/legion/engine/rendering/components``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. contents:: Contents :local: :backlinks: none Definition (``/home/runner/work/Legion-Engine/Legion-Engine/legion/engine/rendering/components/renderable.hpp``) ---------------------------------------------------------------------------------------------------------------- .. toctree:: :maxdepth: 1 program_listing_file__home_runner_work_Legion-Engine_Legion-Engine_legion_engine_rendering_components_renderable.hpp.rst Includes -------- - ``rendering/data/material.hpp`` (:ref:`file__home_runner_work_Legion-Engine_Legion-Engine_legion_engine_rendering_data_material.hpp`) - ``rendering/data/model.hpp`` (:ref:`file__home_runner_work_Legion-Engine_Legion-Engine_legion_engine_rendering_data_model.hpp`) Included By ----------- - :ref:`file__home_runner_work_Legion-Engine_Legion-Engine_legion_engine_physics_mesh_splitter_utils_mesh_splitter.hpp` - :ref:`file__home_runner_work_Legion-Engine_Legion-Engine_legion_engine_physics_mesh_splitter_utils_primitive_mesh.cpp` - :ref:`file__home_runner_work_Legion-Engine_Legion-Engine_legion_engine_physics_mesh_splitter_utils_primitive_mesh.hpp` - :ref:`file__home_runner_work_Legion-Engine_Legion-Engine_legion_engine_physics_systems_physics_fracture_test_system.hpp` - :ref:`file__home_runner_work_Legion-Engine_Legion-Engine_legion_engine_rendering_data_particle_system_base.cpp` - :ref:`file__home_runner_work_Legion-Engine_Legion-Engine_legion_engine_rendering_module_renderingmodule.hpp` - :ref:`file__home_runner_work_Legion-Engine_Legion-Engine_legion_engine_rendering_pipeline_default_stages_meshbatchingstage.hpp` Namespaces ---------- - :ref:`namespace_legion` - :ref:`namespace_legion__rendering` Classes ------- - :ref:`exhale_struct_structlegion_1_1rendering_1_1mesh__renderable` - :ref:`exhale_struct_structlegion_1_1rendering_1_1mesh__renderer`